Mask of Sanity Game Cover

My name is Tom Bailey. It all began with an investigation into the murder of a physician in a local asylum St. Verginy, which was coated with strange rumors.

  • PC
  • Windows

Reviews

30%
Audience ScoreBased on 18 reviews
atmosphere3 positive mentions
story3 negative mentions
  • Good horror atmosphere that can be engaging.
  • Some levels have decent graphics and gameplay mechanics, especially the first level.
  • Offers a unique challenge with random loot and resource scarcity, making each playthrough slightly different.
  • Gameplay is marred by poor hit detection and frustrating melee combat mechanics.
  • Severe resource scarcity and bugs lead to a frustrating experience, including losing inventory upon death.
  • The game feels incomplete with a lack of storytelling and repetitive enemy designs.
  • gameplay3 mentions

    The gameplay has received mixed reviews, with some players noting a decline in level design and overall engagement, while others find the combat system unique and maneuverable, contributing to an interesting experience alongside the plot.

    • “From a gameplay perspective, the combat system is odd, but it allows for maneuverability.”
    • “The game seemed interesting to me in terms of gameplay and plot.”
    • “Not only are the levels getting uglier and emptier, but the gameplay gets much worse.”
    • “From a gameplay perspective, the combat system is odd, but it allows for maneuvering.”
  • story3 mentions

    The story aspect of the game is criticized for feeling incomplete and lacking coherence, with players noting that the narrative is primarily conveyed through scattered notes that fail to provide a clear context. Many are left wanting more cutscenes or a more developed storyline to enhance their understanding of the game's plot.

    • “The storyline feels incomplete, so I'm looking forward to more cutscenes, even if they come in a future game.”
    • “The storytelling has potential, but it often relies on scattered pieces of paper that only vaguely convey the story, making it difficult to grasp the game's context.”
    • “The storyline doesn't look complete, so I'll wait for more cutscenes, even if it would be in another game.”
    • “Storytelling is where all the real problems are: you find pieces of paper scattered around that vaguely tell you a story, but it's really hard to picture the context of the game.”
    • “Storytelling is where all the real problems are: you find pieces of paper scattered around that vaguely tell you a story, but it's really hard to picture the context of the game.”
  • music2 mentions

    The music has been widely criticized as terrible, overshadowing the otherwise acceptable sound effects, and players are frustrated by the inability to turn it off. Overall, the audio experience detracts significantly from the game's enjoyment.

    • “The music is horrible; the scenarios seem made by an apprentice using Unity on his first day, and the enemies just run up to you, moving their arms.”
    • “Sound effects are okay, I guess, but it really doesn't matter because you can't turn the music off.”
  • atmosphere1 mentions

    The game effectively creates a strong horror atmosphere, immersing players in a tense environment; however, the scarcity of healing options can lead to frustration, as tough enemies make survival challenging.

    • “The game creates a chilling horror atmosphere that keeps you on edge, but the scarcity of healing options adds to the tension, making every encounter with the tough enemies feel even more intense.”
    • “The atmosphere is incredibly immersive, drawing you into a world filled with dread and suspense, where every sound and shadow heightens the sense of danger.”
    • “With its haunting visuals and eerie sound design, the game establishes a captivating atmosphere that perfectly complements the survival horror elements.”
  • graphics1 mentions

    The graphics are considered subpar, with players noting issues such as poor sound quality and inconsistent hit registration during combat. The reliance on melee weapons like shovels further detracts from the experience, as players struggle with aiming and ammo scarcity, leading to frustrating encounters with enemies of varying sizes.

    • “The graphics are not great, and the sound is really bad. The gunplay is poor, with headshots only registering sometimes. Good luck finding ammo, as the game relies more on melee combat, and your weapon is a spade or shovel. Enemies hit you more often than you hit them because the shovel hits register inconsistently, and you need to aim for the head. Enemies come in three sizes: short, normal, and tall.”
  • optimization1 mentions

    The game's optimization is generally solid, providing a good indie horror/thriller experience, though players have reported occasional lighting glitches and performance drops.

    • “The optimization is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the game to run efficiently without sacrificing visual quality.”
    • “The game runs seamlessly, with minimal lag and quick load times, making for an enjoyable experience.”
    • “Pretty solid indie horror/thriller experience aside from occasional lighting glitches and performance drops.”
  • stability1 mentions

    The game is generally stable, providing a solid indie horror/thriller experience, though players have reported occasional lighting glitches and performance drops.

    • “Pretty solid indie horror/thriller experience aside from occasional lighting glitches and performance drops.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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