- April 24, 2014
- Supersonic Software
Mashed
Platforms
About
"Mashed" is a top-down racing game that offers single-player and local multi-player modes for up to four players. The game features 13 tracks and nine hi-tech weapons to use against opponents, including machine guns, missiles, and flamethrowers. Players can compete in "all-against-all" mode or collaborate with friends in team mode.
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- Incredibly fun local multiplayer experience that brings back nostalgic memories.
- Offers a unique blend of racing and combat mechanics, making it a chaotic and enjoyable party game.
- Affordable price point for the amount of fun and entertainment it provides, especially when played with friends.
- The game suffers from numerous technical issues, including crashes and poor optimization for modern systems.
- Camera angles and controls can be frustrating, making gameplay difficult at times.
- Lacks features found in the 'Fully Loaded' version, such as additional tracks and improved gameplay mechanics.
gameplay
21 mentions Positive Neutral NegativeThe gameplay is a mix of classic top-down racing mechanics with a variety of modes, including time trials and survival challenges, which can be enjoyable, especially in multiplayer settings. However, some players find the core experience becomes repetitive quickly, and the game suffers from dated graphics and awkward mechanics, such as races ending when players lose sight of each other. Despite these drawbacks, the addictive quality and nostalgic appeal of the gameplay resonate well with fans of retro racing games.
“The core gameplay is simple and classic - you drive around each track (usually with 3 other opponents - AI or human) and try to avoid getting left off the screen.”
“There's a simple thrill and sense of fun in the gameplay that should appeal to any retro gamer or fan of top-down racers.”
“Once you’ve found a niche map you love, you could test it out in time trial mode to get a handle on some of those trickier corners and then take the action to up to three other players or computer-driven bots in a suite of gameplay objectives such as your standard demo-derby affair where points are lost for having your car destroyed and gained for not being similarly incapacitated - survival mode, where you simply need to stay intact for a number of laps against an onslaught from the other cars to win, fugitive mode, where you must either non-lethally pin a single car from escaping you, a boss battle feature where you do deadly battle with a circling helicopter – and these are just the surface of the gameplay options.”
“Difficult gameplay.”
“Yet, the whole sad thing about this is the fact that this is drive to survive, not fully loaded so there's not any improvement to the gameplay and I've stated the bugs you'll encounter while playing.”
“The rest of the gameplay is also quite uninspired (controls, physics, tracks, dated graphics), the worst bit being the race mode where the game stops when you pull 50m ahead of your opponent for a short score tally and a restart - about as close to racing as a congested motorway.”