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Split/Second

An adrenaline-fuelled arcade racer peppered with earth shattering explosions and destruction. Question is, will you be playing this long term?
Split/Second Game Cover
78%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:optimization, stability
77% User Score Based on 1,215 reviews
Critic Score 80%Based on 6 reviews

Platforms

Playstation 3Xbox 360XboxiPhoneWindowsPlayStationXbox Series X|SPCPhoneXbox OneiPadMobile PlatformPSP
Split/Second Game Cover

About Split/Second

Split/Second is a single player and multiplayer arcade racing game. It was developed by Black Rock Studio and was released on October 5, 2014. It received mostly positive reviews from both critics and players.

Split/Second is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion. Players in Split/Second don’t just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dyn…

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Games Like Split/Second

Looking for games like Split/Second? Here are top arcade racing recommendations, selected from player-similarity data — start with Ridge Racer Unbounded, Need For Speed Hot Pursuit or Burnout Paradise: The Ultimate Box.

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Reviews

77%Audience ScoreBased on 1,215 reviews
gameplay64 positive mentions
stability18 negative mentions

  • Unique and thrilling arcade racing experience with explosive, dynamic environment interactions that alter race outcomes.
  • Visually impressive graphics and explosive effects that still hold up well after many years.
  • Varied game modes and engaging single-player career framed as a TV show, adding immersion and fun.
  • PC port suffers from a locked 30fps framerate with no official fix, impacting smoothness and gameplay.
  • Poor and inconsistent controller support on PC, especially in menus, requiring workarounds.
  • AI rubberbanding is excessively aggressive and unbalanced, frustrating players and reducing satisfaction of skillful driving.
  • gameplay

    175 mentions Positive Neutral Negative
    37% positive mentions, 58% neutral mentions, 5% negative mentions

    The gameplay of Split/Second is praised for its unique and exhilarating "power play" mechanic, allowing players to trigger massive environmental destruction to disrupt opponents and alter track layouts, delivering a thrilling, high-octane arcade racing experience that stands out even years later. While the core racing and drifting mechanics are fun and accessible, critiques focus on persistent rubberbanding, limited depth, repetitive tracks, occasional clunky controls, and technical issues like locked 30fps and awkward menu/controller support. Overall, it remains a highly entertaining and memorable game for fans of action-packed, spectacle-driven racing despite some aging design and balance flaws.

    • “The core mechanic that sets this apart from any other racing game allows you to trigger explosions throughout the map to wreck your opponents. It is executed flawlessly and ensures this will be a game you return to time and time again.”
    • “From the very first race, this game doesn't shy away from the fact that the core gameplay is designed to feel like a high-budget action movie, with massive environmental destruction and explosive spectacle making every event feel intentional and exciting.”
    • “The gameplay loop is very fun with great event variety, offering a unique vehicular combat style that no other racing game replicates, even many years after its release.”
    • “Under normal circumstances, I'd actually like that the gameplay encourages you to win by strategically using power plays instead of relying purely on raw driving skill, but the rubberbanding is so persistent that it often feels like you're being actively punished for using any of your power plays before the final lap.”
    • “After a few hours, the destruction mechanics start to get boring, and the repetitive tracks and modes don’t add any variety.”
    • “A lot of mechanics are clunky and don't work the intended way.”
  • graphics

    165 mentions Positive Neutral Negative
    38% positive mentions, 59% neutral mentions, 3% negative mentions

    The game's graphics, while dated by today's standards and locked at 30fps, remain impressive and visually spectacular for a 2010 release, with explosive effects and detailed destruction that still hold up well. However, the PC port suffers from limited graphical settings, lack of fine-tuning options, occasional visual bugs, and a somewhat clunky, outdated UI. Overall, despite technical limitations and aging visuals, the graphics deliver a thrilling, cinematic arcade-style experience that many find enjoyable even years later.

    • “Absolutely spectacular and magnificent visuals and effects, my favorite map is a dam.”
    • “The visuals are stunning, with explosive set pieces that feel straight out of a blockbuster movie.”
    • “[Graphic and special effects]: I am still amazed how good the graphic looks after 10 years, it's impressive and the special effects of explosions and overall actions just make it unbelievably up to date, even the details of destruction seem to have more details than necessary.”
    • “The PC port of this game is slightly terrible, including no support for pro controllers, and graphics no better than its original Xbox 360 version.”
    • “Graphics options are severely limited, offering only a handful of presets.”
    • “After playing titles such as Battlefield 4, Dirt 3, Bioshock Infinite on very high graphical specs with a silky smooth framerate, I expected this game to look extra silky smooth; boy was I wrong, the framerate is capped at 30fps and there is noticeable stutter on top of that.”
  • music

    82 mentions Positive Neutral Negative
    54% positive mentions, 42% neutral mentions, 4% negative mentions

    The music in this game is widely praised for its dynamic, intense, and adrenaline-pumping soundtrack that perfectly matches the fast-paced, explosive gameplay, with the main theme and "elite race" tracks standing out as particularly memorable. While some reviewers found the soundtrack somewhat repetitive or generic beyond the main theme, many highlight its cinematic quality and effective integration with in-race events, creating an immersive atmosphere. Sound effects are generally strong but occasionally overpower the music, requiring audio balancing adjustments.

    • “The soundtrack elevates everything even further, especially the “elite race theme” which is nothing short of phenomenal and perfectly captures the intensity of the game.”
    • “The standout in my opinion is the soundtrack, which triumphs over your power plays and cuts in, out, and around at the most cinematic times.”
    • “The car designs are really cool, the HUD is really clever, the sound design is top notch and works perfectly alongside an excellent soundtrack that conveys the danger and rush that surrounds the player.”
    • “The music, voice and engine sounds are close to being silent, while every collision, explosion and tire skid is extremely loud, with only two options in the settings: music and everything else.”
    • “Most of the sound effects are pretty dated due to the game's age, and many sound effects like whooshes and tire squeals are significantly louder than the music, making it very noticeable until you find the sweet spot in the audio settings.”
    • “Music variety is low and the soundtrack is just insultingly generic.”
  • story

    36 mentions Positive Neutral Negative
    17% positive mentions, 69% neutral mentions, 14% negative mentions

    The game's story is minimal and primarily serves as a context for the high-octane racing gameplay, framing the events as a fictional reality TV competition without character development or deep plot. While the narrative is simple and lacks major developments, many players appreciate the focus on action and destruction over storytelling, though some see it as a missed opportunity for a richer story mode. Technical issues like save corruption and long load times have also affected the experience for some users.

    • “Instead of forcing an absurd Hollywood-style action plot or trying to logically explain why racers are somehow triggering catastrophic explosions during races, the narrative frames everything as part of a high-stakes, fictional reality television show.”
    • “Such a fun idea for a story mode, a Fear Factor style game of high octane racing.”
    • “The story is about as minimal as it gets and exists almost exclusively to provide context for the gameplay rather than to stand on its own.”
    • “I think it serves its purpose very well despite there being no characters to meet or grow attached to, no meaningful dialogue, no exposition beyond the basic premise, and no major plot developments that build toward a satisfying climax. From beginning to end, this game simply tells you that you're a contestant competing in a televised racing competition and that your goal is to finish first to become the season champion.”
    • “But unfortunately, cannot recommend it as it has a pretty annoying bug which randomly crashes your save file... so you can be playing, be halfway through the storyline and have to do it all over again.”
  • optimization

    23 mentions Positive Neutral Negative
    26% positive mentions, 48% neutral mentions, 26% negative mentions

    The game demonstrates mixed optimization on PC, running smoothly on modern hardware and even handheld devices like the Steam Deck, but it suffers from a capped 30fps frame rate, stuttering, long load times, and limited graphical settings. Users often need to apply workarounds such as compatibility mode tweaks and third-party fixes like DXVK to improve performance. Overall, while the core visuals remain impressive, the PC port is notably unoptimized compared to its console versions.

    • “The graphics still hold up over a decade later, and this game looks great on Steam Deck at max performance.”
    • “Its visuals are still impressive to this day, and its optimization is god-tier... got a toaster with Intel HD Graphics 4000 and a 720p screen?”
    • “Faster game, great environment, and optimized for the best frame rates on a normal/decent computer, so you don't need a high-end PC to run this game.”
    • “This version misses all the DLC content from its console counterparts, is locked to 30 frames per second for some damn reason, has performance issues in forms of stutters and long load times, has a random save corruption issue that usually happens in episode 6, only offers a limited amount of graphical settings, only showing keyboard prompts in menus, and its DRM (SecuROM) is not fully removed but only deactivated which causes issues for community patches.”
    • “It is unoptimized, has a capped framerate, and I had to struggle to even get the game to recognize an Xbox controller.”
    • “The game has huge issues with stuttering.”
  • stability

    22 mentions Positive Neutral Negative
    14% positive mentions, 4% neutral mentions, 82% negative mentions

    The PC port of the game suffers from frequent crashes, freezes, and various glitches, making it frustrating and often unplayable without significant troubleshooting. However, the game runs smoothly and stably on the Steam Deck with minimal issues. Despite instability on PC, the core gameplay remains enjoyable for dedicated fans.

    • “Playing it again on the Steam Deck brought those memories right back, and I’m glad to say it runs great, no tinkering needed.”
    • “Underrated gem that runs great on Deck unlike Valve's compatibility claims.”
    • “No glitches, no issues, just runs smoothly.”
    • “Freezes PC in the middle of a race and it's 30 FPS locked with no solution to fix it.”
    • “This game was absolutely brilliant on my PS3 back when I first got it in 2010, so my question to people at Steam is... why in the hell can you not get anything right??? This port over is just downright not even playable! The game lags and freezes (and no, it's not the spec of my computer because I've got a top-of-the-range gaming rig PC with amazing specs), and yet the game still lags and freezes. Also, there's no DLC for this port so I can't play with my favorite cars, and there's no online play to race against other players. So you have the damn cheek to charge me nearly £20 for this piece of crap that doesn't even work properly! I'll be making a complaint and demanding my money back!”
    • “The game crashes and has tons of video and audio glitches, and none of the forums I looked into have a way to fix it. A shame — it was one of my favorite games on the PS3, but I guess I shouldn't have bought it for PC since it's so badly ported.”
  • replayability

    13 mentions Positive Neutral Negative
    38% positive mentions, 39% neutral mentions, 23% negative mentions

    Replayability for this game is generally seen as mixed, with some players praising its lasting fun, time trials, and unique approach that boost replay value, while others find it limited once maps become familiar or due to certain gameplay flaws. Overall, it offers decent replay value, especially considering its price, but may not sustain long-term engagement for all players.

    • “I also think this is what gives Split/Second so much replay value compared to other arcade racers.”
    • “Unique take on the fantasy racing genre and has extremely high replay value.”
    • “Surprisingly good replay value for a somewhat older game.”
    • “Replay value is low once you get to know the maps.”
    • “Overall, replayability is a little limited, but at just under $20 it’s not a bad deal, right?”
    • “Really hurts replayability of the campaign too.”
  • grinding

    7 mentions Positive Neutral Negative
    0% positive mentions, 14% neutral mentions, 86% negative mentions

    Grinding in the game becomes repetitive and tedious, especially later in the campaign and when aiming for completion. Completing bonus events and achieving top times often requires extensive, time-consuming practice. Additionally, menu navigation issues and input limitations on certain setups further contribute to the overall frustrating grind experience.

    • “It gets repetitive and grindy later in the campaign.”
    • “To finish the career mode would take around eight hours – a couple more if one seeks to finish all bonus events (which, annoyingly, require grinding for a number of wrecks each episode) and to come with the first-place finish on each.”
    • “On most tracks, the 1st place time is unreachable without dozens of hours of grinding just that single event to figure out the perfectly optimal way to play it.”
  • emotional

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players express a mix of intense emotions ranging from exhilaration and feeling like an action hero to heartbreak over the lack of a sequel and online support. The game evokes thrilling, high-stakes moments, though some also note a less immersive sense of vehicle weight. Overall, it delivers a powerful and memorable emotional experience.

    • “I don't really know how to put into words how exhilarating this game made me feel.”
    • “Great game, heartbreaking they never made a sequel.”
    • “This adds to a feeling of you being an action hero or movie star; the whole thing made me feel like a badass.”
  • monetization

    6 mentions Positive Neutral Negative
    33% positive mentions, 17% neutral mentions, 50% negative mentions

    Users criticize the monetization of the newer racing game for heavy reliance on microtransactions and pay-to-win mechanics, contrasting it negatively with the older game Split Second, which is praised for having no microtransactions and providing a pure, balanced racing experience. There is strong disappointment toward the current industry's focus on monetization over gameplay quality.

    • “Split Second was built in a time when not every game from a major publisher needed to be overloaded with monetization. It's no wonder why many people say Split Second is their favorite racing game of all time.”
    • “S/s is just a pure, fun, danger-dodging racing game, and best of all, there are no microtransactions!!!”
    • “And as if that were not enough, their current idea of a racing game is a re-skinned version of Asphalt 9 with all the usual microtransactions and pay-to-win mechanics.”
    • “Is this a cash grab?”
    • “Shame on the developers for advertising this game as a 'racing' game; this piece of trash shares absolutely no similarity with any of the existing good racing games both in terms of mechanics and competitiveness.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is characterized by chaotic and hilarious moments, often leading to genuine laughter during multiplayer sessions. Its exaggerated and absurd events, like being smashed by oversized objects, create a fun and memorable comedic experience.

    • “Couch gaming with this game is chaos, and hilarious.”
    • “This is the game we always go back to when I'm at a LAN and in need of action and pure fun, as in real laughing out loud when you get smashed by an airport radar, a wrecking ball, a massive construction vehicle, or even a friggin hangar ship!”
    • “Like really hilariously long drifts.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its detailed design and immersive soundscape, with roaring engines, thunderous explosions, and a fitting soundtrack that collectively enhance the intense and engaging experience.

    • “The sound design deserves special mention – from the roaring engines to the thunderous explosions, every audio element amplifies the intense atmosphere.”
    • “Game design and atmosphere - 10/10 (everything is very detailed and made with attention to detail).”
    • “The soundtrack suits the atmosphere well enough.”
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Play Times

7h Median play time
7h Average play time
10h Main story
21h Completionist
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Split/Second is a arcade racing game. Common tags for Split/Second include driving, trading, fast-paced, gaming, soundtrack and others.

Split/Second is available on iPhone, Windows, Xbox Series X|S, PC and others.

The main story can be completed in around 10 hours, while the entire game is estimated to take about 21 hours to finish. On average players spend around 7 hours playing Split/Second.

Split/Second was released on October 5, 2014.

Split/Second was developed by Black Rock Studio.

Split/Second has received mostly positive reviews from both players and critics. Most players liked Split/Second for its gameplay but disliked it for its optimization.

Split/Second is a single player game with multiplayer and local co-op support.

Similar games include Ridge Racer Unbounded, Need For Speed Hot Pursuit, Burnout Paradise: The Ultimate Box, Hotshot Racing, FlatOut and others.