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MASH VP! Re:VISION Game Cover

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MASH VP! Re:VISION is a single player action game. It was developed by AXTORM Co., Ltd. and was released on March 21, 2025. It received very positive reviews from players.

MASH VP! Re:VISION is a rhythm game centered on mashups, blending multiple tracks into unique new songs. Featuring over 150 playable tracks from renowned international artists and vocalists, it offers a rich and diverse musical experience. Seasonal events like "VIRTUAL PATH" and "GHOST BATTLE Rank Match" provide ongoing challenges and entertainment.

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92%
Audience ScoreBased on 113 reviews
music42 positive mentions
grinding4 negative mentions

  • The game features a fantastic soundtrack with a diverse selection of songs, including many from well-known rhythm game artists.
  • The dual lane mechanic adds a unique twist to the gameplay, making it both challenging and engaging for players.
  • The mash-up mode is a standout feature, allowing players to combine songs in creative ways, enhancing replayability and enjoyment.
  • The DLC practices are criticized for being exploitative, often requiring players to pay for songs they already own in previous packs.
  • The game requires an online connection to play, which can be frustrating for players who prefer offline gaming or experience connectivity issues.
  • Some players have reported issues with the user interface and loading times, which detracts from the overall experience.
  • music
    155 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its impressive variety and quality, featuring a mix of original tracks, remixes, and mashups that cater to diverse tastes. While the mashup mode allows for creative combinations of songs, some players feel that certain mashups can feel forced. Additionally, concerns have been raised about the DLC practices, particularly regarding the re-selling of previously purchased songs, which detracts from the overall experience.

    • “The soundtrack is phenomenal—every track is a banger that keeps you coming back for more.”
    • “The song selection is great, being a combination of original songs made for the game, songs made by rhythm game musicians and brought into the game, and songs imported from other rhythm games, sometimes with a remix made for mashup.”
    • “The mash-up mode lets you choose two songs and mash them up for an entirely new song to play; it's honestly a really fun way to experience all the songs once you've tried them in free play mode.”
    • “Really shoddy DLC practices that sell you the same songs you've already bought from another DLC, but only the good ones, and also here's some bonus songs to go with it.”
    • “Sometimes the songs chosen for mash-ups feel contrived, as if the team had a quota to meet and tried to force songs together when there wasn't a natural fit in the soundtrack.”
    • “You will always pay more than what songs you get with this system, no matter what.”
  • gameplay
    37 mentions Positive Neutral Negative

    The gameplay is characterized by a unique dual-lane mechanic that adds depth and challenge, making it both fun and rewarding once mastered. While some players find the controls intuitive and the overall experience smooth, others note that the gameplay can feel less fluid at times. The extensive customization options and a strong soundtrack enhance the overall enjoyment, though some players wish for improvements in graphics and aesthetics.

    • “The gameplay is pretty fun and the two-lane system is a neat mechanic that adds a fun new challenge to this style of rhythm game.”
    • “The dual lane gameplay provides a challenge in reading without going to notitg levels of distractions, even for long-time veterans of the rhythm genre.”
    • “It's excellent song list is only amplified by the mash-up game mode, providing countless hours of gameplay.”
    • “Gameplay-wise, nothing changed, so my review still stands besides the fact they aren't really listening to feedback anymore.”
    • “Only some 2D cutscenes on the title screen are broken (which is probably a Proton issue tbh, had that with Musynx not loading 2DMVs most notably), the gameplay is fine, although laggy on my end despite being way above the recommended specs: I would appreciate more graphics options in order to mitigate that.”
    • “The song list is a little small for the time being, but the overall gameplay and this game's sense of style more than make up for it.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players criticizing the aesthetics as cheap and generic, particularly noting the "cardboardy" character movements and simplistic design elements that feel uninspired. While the gameplay and music are praised, many reviewers express a desire for improved graphic design and more visual options to enhance the overall experience. Despite these shortcomings, some players appreciate the cool visuals and customization features available.

    • “Everything from the aesthetics to the lineup, the funny little features here and there, and the concept itself is amazing.”
    • “So far, it has an amazing gameplay, awesome music to get you hooked on with cool visuals to keep you coming back for more.”
    • “Has very in-depth customization, allowing you to adjust visual/audio timings, visuals, controls, etc.”
    • “The main characters look kind of cheap, and I'm not a fan of their cardboard-like movements. They could have played with the aesthetics a bit more; the graphic design, lanes, health bar, and other features feel like they came straight out of Adobe Illustrator. When you're in the middle of the song, that DJ booth at the bottom looks like a JPEG from an EDM festival with branding removed. There's no need for that.”
    • “I wish they could do better with the aesthetics, graphic design, and overall graphic language of the game. It looks pretty generic in some places, and the cardboard-like movement of the character takes up too much space on the screen.”
    • “Only some 2D cutscenes on the title screen are broken (which is probably a Proton issue, to be honest). The gameplay is fine, although laggy on my end despite being way above the recommended specs. I would appreciate more graphics options to mitigate that.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of unlocking songs and customization options to be somewhat tedious, particularly during events that require around 10 hours of playtime to complete. However, many note that the majority of songs are accessible without significant time investment, making the grind feel more acceptable compared to other games in the genre. Overall, while the grind exists, it is balanced by engaging events that encourage regular play.

    • “The unlock system for songs in the events feels grindy, even if it's a little softer than other games in the genre (around 10 hours to get everything in a 2-month event).”
    • “The events seem interesting as an incentive to log on, though they seem a little grindy.”
    • “I just can't bring myself to play it on my other devices now that it's perfectly calibrated for this one, because it was tedious.”
  • optimization
    4 mentions Positive Neutral Negative

    Users have expressed significant concerns regarding the game's optimization, particularly on Linux systems, where performance issues persist even on high-spec machines. Many players are calling for a native Linux version and improved general optimization, as current settings force them to play on minimal configurations despite meeting recommended specifications. Overall, there is hope for enhancements in optimization following the early access phase.

    • “They've addressed pretty much every gripe I ever had with the game except for optimization on Linux. We need a native version ideally, but even without that, optimization in general would help a ton. I'm miles ahead of the recommended specs on my laptop running Arch, and I still have to play on minimal settings currently. But it's not my main machine, so I've been able to play fine besides that.”
    • “I still won't remove my 'harsh comments' because the timings are tight; we need optimization for Linux and an auto-calibration feature.”
    • “And performance-wise, why is this game freezing?”
    • “They've addressed pretty much every gripe I ever had with the game except for optimization on Linux. We need a native version ideally, but even without that, optimization in general would help a ton. I'm miles ahead of the recommended specs on my laptop running Arch, and I still have to play on minimal settings. It's not my main machine, so I've been able to play fine besides that.”
    • “I'm going to assume the game is just poorly optimized, and I hope for it to be better post-early access.”
  • stability
    3 mentions Positive Neutral Negative

    Users report occasional freezing issues when finishing songs or launching the game, which, while not critical, can be quite annoying. Overall, stability appears to be a concern for some players, particularly those with high-end hardware.

    • “I have a 4070 Ti and a 13700K, but when I finish a song or launch the game, it freezes. It's not critical, but it is annoying.”
    • “The game crashes frequently, making it hard to enjoy the experience.”
    • “I've experienced multiple stability issues, including random freezes and crashes during gameplay.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for employing poor tactics, including subscriptions and battle passes, leading to a lack of trust among players regarding the value of their purchases. Users express concern about the game's profitability and the potential for paid content to become obsolete.

    • “I'm not necessarily saying 'don't support this game' because, quite frankly, I doubt it is profitable right now and I wish it was. I wish whatever situation led to this didn't result in the worst monetization tactics known to man after subscriptions and battle passes, but personally, I do not feel safe paying for anything anymore knowing that it could be rendered somewhat useless.”
    • “The monetization model feels exploitative, with prices that seem designed to take advantage of players rather than offer fair value.”
    • “It's frustrating to see a game that could be great marred by aggressive monetization strategies that prioritize profit over player experience.”
  • humor
    1 mentions Positive Neutral Negative

    Reviewers praise the game's humor for its clever integration into various elements, including aesthetics and unique features, contributing to an overall delightful experience. The concept itself is also highlighted as a standout aspect of the game's comedic appeal.

    • “Everything from the aesthetics to the lineup, the funny little features here and there, and the concept itself is amazing.”
  • story
    1 mentions Positive Neutral Negative

    Users express a desire for a story mode and music videos to enhance the game's narrative experience, indicating that while the catchy song list is appreciated, a more developed storyline would be a welcome addition in future updates.

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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

MASH VP! Re:VISION is a action game.

MASH VP! Re:VISION is available on PC and Windows.

On average players spend around 1 hours playing MASH VP! Re:VISION.

MASH VP! Re:VISION was released on March 21, 2025.

MASH VP! Re:VISION was developed by AXTORM Co., Ltd..

MASH VP! Re:VISION has received very positive reviews from players. Most players liked this game for its music but disliked it for its graphics.

MASH VP! Re:VISION is a single player game.

Similar games include PUMP IT UP RISE, EX-XDRiVER, TAPSONIC BOLD, Spin Rhythm XD, Groove Coaster and others.