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Martial Arts Brutality Game Cover

About Martial Arts Brutality

Martial Arts Brutality is a single player and multiplayer turn-based strategy game with a violence theme. It was developed by Cold Beam Games and was released on January 31, 2018. It received positive reviews from players.

In this turn based tactical card fighter, you will learn the secrets of Kung Fu, master control of your formidable Chi Energy and perfect the legendary Dim Mak death touch.

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Games Like Martial Arts Brutality

Looking for games like Martial Arts Brutality? Here are top turn-based strategy recommendations with a violence focus, selected from player-similarity data — start with KARDS - The WW2 Card Game, Infinity Wars: Animated Trading Card Game or Istrolid.

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Reviews

87%Audience ScoreBased on 321 reviews
gameplay23 positive mentions
monetization5 negative mentions

  • Unique blend of strategic card mechanics and martial arts combat offering depth and tactical gameplay beyond traditional fighters.
  • Detailed injury system that targets specific body parts, adding realism, strategy, and satisfying brutal combat outcomes.
  • Free-to-play with generous rewards, customization options, and a humorous taunt system that enhances multiplayer enjoyment.
  • Controls, especially with mouse input, feel clunky and less responsive compared to touchscreen, hindering precision and enjoyment.
  • Multiplayer experience suffers from very slow asynchronous turn-based matches and a small player base causing repetitive encounters and long waits.
  • Progression and unlocking new fighting styles can be grindy or rely on microtransactions, with some bugs and interface issues diminishing polish.
  • gameplay

    63 mentions Positive Neutral Negative
    37% positive mentions, 58% neutral mentions, 5% negative mentions

    The gameplay uniquely blends strategic card-based mechanics with martial arts fighting, emphasizing careful planning and reflexes over traditional action pace. While it offers deep customization, innovative injury mechanics, and satisfying multiplayer battles, some players find pay-to-win elements and repetitiveness detract from the experience. Overall, it is praised for its fresh, tactical combat and engaging mechanics, especially for those who appreciate strategy within a fighting game framework.

    • “Martial Arts: Brutality is an unusual blend of fighting game concepts and strategic card-based mechanics that attempts to recreate the tension of martial arts combat through careful planning rather than pure reflexes.”
    • “The game's central mechanic revolves around collecting and organizing cards that represent attacks, defensive maneuvers, counters, and special abilities.”
    • “While some players accustomed to action-heavy fighters may find the pace unconventional, those who enjoy tactical gameplay will appreciate the amount of strategic depth available beneath the surface.”
    • “Mouse "swipes" vs finger swipes isn't a 1:1 gameplay transition.”
    • “No, it sucks cause I lost many matches due to the damn block mechanics.”
    • “This is probably the 5th time I have alt-f4 the game because of its frustrating blocking mechanics.”
  • graphics

    18 mentions Positive Neutral Negative
    44% positive mentions, 39% neutral mentions, 17% negative mentions

    The graphics are generally praised for their unique, creative 2D art style combined with 3D backgrounds, offering visually appealing and varied martial arts visuals. While some find the aesthetic quirky or questionable—mixing traditional styles with unusual elements like US Marine motifs—the overall presentation is engaging and well-executed. Minor technical issues with settings and input devices were noted but did not overshadow the enjoyable and distinctive visual experience.

    • “And it is actually a lot of fun, the fight scenes and graphics look cool and the mechanic of fight-swiping is well done!”
    • “The gameplay, graphics, and mechanics are really cool in my opinion and it is free to play!”
    • “The fighting feels great, the graphics are amazing, the soundtrack is beautiful, but this game is just not for me.”
    • “The art style and presentation reminded me of something you would see on Newgrounds, like Road of the Dead.”
    • “You have to go through 10 minutes of tutorial until you can change any sound or graphics settings (old zen master will yell at you at 100% volume, and the game runs in a tiny window).”
    • “Graphics tablet input is not working properly - either it's way too slow or not working at all (with or without Windows Ink on Wacom).”
  • humor

    16 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its hilarious, over-the-top violence, witty dialogue, and customizable taunts that enhance the comedic experience. Players appreciate its lighthearted, sometimes tasteless, kung-fu-inspired style and find it both funny and entertaining, making for memorable single-player and multiplayer fun.

    • “I also love that you can make your own taunts because it makes for some hilarious gameplay and that for losing you receive pity chests from the game.”
    • “If you think Mortal Kombat's violence was too realistic, want to fling customized taunts at your opponent and hope to find a game that offers satisfying single player and hilarious multiplayer with friends and strangers online, you need to play this.”
    • “The dialogue is hilarious!”
  • story

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The story in the game is considered loose and brief, with a short quest chain of about 10 challenges that mainly serve as a tutorial and progression tool rather than a deep narrative. While the campaign adds some flavor and rewards, many users feel more content and varied quests are needed to enhance the experience. Overall, the story functions as a basic backdrop to the fighting mechanics rather than a focal point.

    • “Awesome story/theme line, creative fighting mechanics and visuals.”
    • “Keep your eye on this, later quests and different play styles may just yet be released for more fun.”
    • “It has a turn-based multiplayer, a solo campaign with a very loose story and constant progression.”
    • “The quest chain is quite short, with only 10 challenges to complete.”
    • “The single-player campaign features a very loose story and constant progression.”
    • “The campaign missions are locked behind belt stages, giving the impression that you must pay real money to unlock classes or advance.”
  • monetization

    12 mentions Positive Neutral Negative
    25% positive mentions, 33% neutral mentions, 42% negative mentions

    Monetization in the game includes microtransactions and some intrusive ads, with opinions ranging from seeing it as a well-implemented optional system to considering it a push toward pay-to-win mechanics and obnoxious advertising. While some players find value in paid content and appreciate the lack of forced purchases, others criticize the presence of repetitive dialogues, pop-up ads, and a feeling of a cash grab from the mobile port. Overall, microtransactions are present but generally not mandatory for enjoyment.

    • “The monetization in this game is very well done.”
    • “There are a few microtransactions, and it's a bit janky in places, but nothing that ruins the experience for me personally.”
    • “Yes, the game's free to play, and there are microtransactions, but you don't have to get them. Trust me, you can do well enough without them. The game is something you have to experience fully to grasp.”
    • “Martial Arts Brutality is a mobile app that's been dumped on Steam as a lazy, nasty cash grab from the mobile devs at Cold Beam Games.”
    • “The mobile app monetization cancer here is acute, chronic, and metastatic.”
    • “The lamest part of all is the pay-to-win monetization.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 20% neutral mentions, 80% negative mentions

    Grinding in the game is generally enjoyable and serves as a time filler, with a fair balance between effort and reward. While some progression, like unlocking advanced techniques or packs, requires grinding or optional payment, the game remains generous enough to support free-to-play progression without feeling unfair.

    • “Bit grindy to get packs, cards, and styles without just paying.”
    • “So basically a sort of fun time waster, although there is arguably some grinding after you rank up enough to unlock the four basic techniques (if you want to unlock the techniques at rank 30 and above).”
    • “You can unlock different styles and chests quicker with money, but you can grind them the old fashioned way, and grinding is fun.”
  • music

    4 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The music in the game is generally praised as epic and beautiful, fitting well with the martial arts theme. However, some players find the limited variety in voice clips repetitive over time. Overall, the soundtrack positively enhances the gaming experience.

    • “This game is amazing in so many ways, martial arts, epic music, many kinds of enemies, as you work your way up to 10 dan belt and beyond!”
    • “The fighting feels great, the graphics are amazing, the soundtrack is beautiful, but this game is just not for me.”
    • “The music is fitting, but the twenty voice clips get a little old after a while.”
    • “Fun mix of card/fighting/tracing game (tracing as in 'osu without the rhythm/music').”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game currently experiences notable stability issues, with frequent glitches—particularly affecting attacking mechanics and cursor behavior—that disrupt gameplay and cause player frustration.

    • “So this game is a little buggy at the moment, no denying.”
    • “It's fun but half the time it glitches and makes me look like I have turrets because the cursor randomly glitches off somewhere else causing me to lose.”
    • “Attacking sometimes glitches.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game's optimization shines through its detailed damage system, where attacks target specific body parts causing lasting effects that impact fighters' performance, adding depth and realism to combat mechanics.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Replayability is driven mainly by leveling up and updates rather than deckbuilding strategy, emphasizing progression and content additions over strategic variation.

  • atmosphere

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users praise the game's atmosphere for its immersive kung fu theme and engaging elements like the rough guide and replay features, which enhance the overall experience.

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Play Times

30h Median play time
30h Average play time
30-30h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Martial Arts Brutality is a turn-based strategy game with violence theme. Common tags for Martial Arts Brutality include free to play, turn-based, indie, soundtrack, deckbuilding and others.

Martial Arts Brutality is available on PC, Phone, iPad, iPhone and others.

On average players spend around 30 hours playing Martial Arts Brutality.

Martial Arts Brutality was released on January 31, 2018.

Martial Arts Brutality was developed by Cold Beam Games.

Martial Arts Brutality has received positive reviews from players. Most players liked Martial Arts Brutality for its gameplay but disliked it for its story.

Martial Arts Brutality is a single player game with multiplayer and local co-op support.

Similar games include KARDS - The WW2 Card Game, Infinity Wars: Animated Trading Card Game, Istrolid, Armello, Duelyst and others.