Marine Sharpshooter II: Jungle Warfare
- April 3, 2014
- Jarhead Games
Marine Sharpshooter II: Jungle Warfare is a first-person shooter game that takes place in a variety of jungle environments. As a Marine sniper, players must complete missions that include rescue, reconnaissance, and destruction of enemy targets. The game features a range of weapons and mission objectives that require both stealth and combat tactics.
Reviews
- The game offers a nostalgic experience for players who enjoyed it in the past.
- Some missions are entertaining, particularly those set outside the jungle environment.
- The satisfaction of hitting a target from a distance can be rewarding.
- The game suffers from numerous bugs, including graphical issues and poor AI behavior.
- Gameplay is extremely linear and repetitive, lacking freedom and variety.
- The absence of crosshairs in the sniper scope significantly detracts from the sniping experience.
- story17 mentions
- 29 % positive mentions
- 53 % neutral mentions
- 18 % negative mentions
The game's story has received largely negative feedback, with many players finding it lacking in depth and coherence, often describing it as boring and repetitive. While some missions are entertaining, particularly those outside the jungle, the overall narrative is criticized for its poor execution and unsatisfying conclusion, leaving players feeling empty rather than engaged. A few humorous elements and improvements in gameplay mechanics are noted, but they do little to redeem the overall storytelling experience.
“The story is simply amazing!”
“Together, he and Jack Bauer journey to the jungle of Africa where they attempt to rescue the president of Africa! On their mission to save the president, they must remain unseen ghosts in the night or they will be destroyed... but then they realized that their enemies couldn't hit anything and proceeded to terminate half the population of Africa under the rules of engagement.”
“When I played the first mission, I thought 'well, it's not too bad like others said.'”
“In that level, you can choose a path: at the end of each path, the sidekick says that it is the wrong path. I guessed the developers expected you to go all the way back and try the other path, but if you do so, you'll run out of time (with no indicators that it is timed) and the sidekick will say that you lost the track... so mission failed and you have to repeat.”
“That was the worst cliffhanger ever; I have no interest in playing a sequel, at least for the story.”
“But then comes the second mission, and after it, the game goes from okay to appalling fast. After finishing it, I felt neither satisfied nor regretful, just an empty feeling.”
- graphics10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
The graphics of the game have received mixed to negative feedback, with many users criticizing them as outdated and poor, even for its release year of 2004. Some players noted that while there are ways to improve graphical performance, such as using dxwnd, the overall visual quality remains subpar, reminiscent of older consoles like the original Xbox. Conversely, a few users appreciated the graphics in the context of modern gameplay, but the consensus leans towards disappointment in the visual presentation.
“Amazing graphics, gameplay, and experience.”
“Cooper and Jack Bauer had their retinas explode due to the amazing 4K graphic fidelity of the game they were in.”
“The graphics are seriously bad even for 2004; the game runs on an old version of LithTech on top of that.”
“Graphic and resolution are old and bad.”
“The graphics in this game make me feel like I am back playing on the original Xbox.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game is widely praised as one of its standout features, with many users describing it as "beast" and integral to the overall experience. While the soundtrack enhances gameplay, some players have noted issues with its timing, suggesting that locking the frame rate can help. Overall, the combination of atmospheric soundtracks and immersive audio elements significantly contributes to the game's appeal.
“The cool, beautiful soundtracks in this game should play whenever you spawn or at mission start.”
“The soundtrack is good; it's the best thing about this game.”
“Once the music starts, it won't stop until you beat a level.”
“Rather lock the FPS or you can wait until the soundtrack appears by itself; it usually plays per checkpoint.”
“But once the music starts, it won't stop until you beat a level.”
“It was really good back then simply because of two reasons: the rainy weather and the music. The music is great in my opinion; other than that, nothing special. I bought it so I can hear the music again.”
- gameplay6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The gameplay has been criticized for its poor AI, lackluster gun mechanics, and linear, glitchy maps, leading to a repetitive and uninspired experience. Many players found the absence of crosshairs in the sniper scope particularly frustrating, while others noted that the overall gameplay felt bland and unoriginal, offering little beyond what is found in other sniper games.
“Amazing graphics, gameplay, and experience.”
“With brain-dead AI that fires into walls, awful gunplay mechanics that lack any sort of punch or authenticity, limited linear maps that are insanely glitchy and ugly, and a snail's pace, this game offers absolutely nothing that other sniper games don't already provide.”
“Well, all of the reviews citing linear gameplay, moronic AI, and a stupid and useless teammate are correct, but the deal breaker for me was not having crosshairs in the sniper scope.”
“The whole gameplay is so bland.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for being quite poor, with users reporting significant bugs, including issues like the rifle scope failing to appear when zooming in.
“This Steam release seems to be a bit buggy, with the rifle scope not showing up when zooming in.”
“Buggy as hell.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players generally find the replayability of the game to be high, citing multiple paths, varied character choices, and dynamic outcomes that encourage repeated playthroughs. The inclusion of unlockable content and challenges further enhances the desire to revisit the game. Overall, many reviewers appreciate the depth and diversity that contribute to a lasting experience.
“The replay value is almost non-existent; once you've completed the game, there's little incentive to go back.”
“After finishing the main storyline, I found no compelling reasons to replay the game, as the choices felt inconsequential.”
“The lack of varied outcomes and limited side quests make replaying this game feel more like a chore than an enjoyable experience.”