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About

Margo is a single player casual puzzle game with fantasy and drama themes. It was developed by ygretz and was released on December 27, 2022. It received very positive reviews from players.

Margo is a short (30-60 min), point-and-click style slice-of-life adventure/art game. It follows the character of Margo, who has just awoken from an accidental nap. The player must complete various tasks to guide Margo through her evening, while putting up with her habit of overthinking.

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94%
Audience ScoreBased on 229 reviews
graphics52 positive mentions
atmosphere3 negative mentions

  • The game features a unique and charming art style that enhances the overall experience.
  • It offers a heartfelt and relatable story about friendship, mental health, and personal growth, making it a meaningful play.
  • As a free game, it provides a quick and enjoyable experience, perfect for those looking for a short, relaxing game.
  • The gameplay can be vague at times, with a lack of helpful hints leading to confusion on what to do next.
  • The game is very short, taking only about 30 minutes to complete, which may leave players wanting more content.
  • Some players found the character development and story depth lacking, making it hard to connect with the characters.
  • graphics
    94 mentions Positive Neutral Negative

    The game's graphics are characterized by a unique and vibrant art style that many players find charming and nostalgic, reminiscent of late 90s alternative cartoons. While opinions vary on the execution—some describe it as "mediocre" or "quirky"—the overall aesthetic is praised for its creativity and ability to enhance the game's atmosphere and storytelling. Many reviewers express a strong affection for the visuals, highlighting their emotional impact and the game's colorful, cozy vibe.

    • “The visuals are so beautiful and I loved the color scheme <3”
    • “The art style is so incredible and cozy; I can't wait for the next game from the dev.”
    • “While the game is relatively short (25-30 minutes), it showcases an extremely stylistic art style which I felt enhanced the atmosphere surrounding the narrative being told.”
    • “Visually, this features mediocre hand-drawn style 'baby's first Wacom tablet' art instead of contemporary graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
    • “That's not an insult to the game at all; to be honest, it's pretty obvious just by looking at the trailer and screenshots (the art style where everyone's eyes seem to be melting, the bright colors, the surrealist setting).”
  • story
    82 mentions Positive Neutral Negative

    The story of "margo" is a charming yet simplistic narrative that explores themes of love, loss, and mental health through the lens of a young woman navigating a bittersweet day marked by change and farewells. While the game features a unique art style and engaging music, some players feel that the depth of character relationships could be better developed, leaving them wanting more from the storyline. Overall, it offers a gentle, contemplative experience that resonates emotionally, despite its brevity.

    • “A sad story that somehow fills me with so much hope.”
    • “Overall, this is a sweet, gentle, relaxing game that offers up a story of love, loss, and possibility.”
    • “It was beautifully done, and I felt a deep connection to Margo and her story, despite how brief it was.”
    • “My biggest complaint is that they have a story between Margo and her girlfriend, and it felt like you barely get to know anything about it, yet you're supposed to care about their relationship.”
    • “There's no grand plot or purpose; it feels more focused on the details and giving a glimpse into Margo's life.”
    • “My only complaint is I wish it was longer and feel like it had a lot of room for more story.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay of "margo" is primarily a simple point-and-click adventure, focusing more on narrative and atmosphere than complex mechanics. While some players appreciate the nostalgic feel and ease of navigation, others criticize the shallow gameplay and reliance on poorly executed writing. Overall, the experience is described as relaxing and straightforward, appealing to those who enjoy narrative-driven games, but may disappoint those seeking more engaging gameplay.

    • “I adore the art style, and the point-and-click adventure style gameplay felt really nostalgic (even if the hitboxes were a little finicky at times).”
    • “The gameplay is very easy to understand and the atmosphere is chill and relaxing!”
    • “I love love love this game, the art style and music are cute as hell, the gameplay is short, but still feels well-rounded with a sweet and thoughtful storyline.”
    • “The crux of this is to push some very low quality, badly done fan-fiction tier writing, where we see once more a developer fail to understand the importance of 'show, don't tell', and for whatever reason, weren't able to convey their narrative through gameplay, giving us endless lines of badly written e-book text instead.”
    • “While I really enjoyed the art style, I can't say the same for the gameplay.”
    • “Gameplay-wise, 'margo' is a very simple point-and-click adventure game.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many players praising its ability to enhance the game's contemplative mood and fit seamlessly with the unique art style. Reviewers describe the soundtrack as cute, peaceful, and engaging, contributing significantly to the overall enjoyment of the game. Despite some criticism regarding the gameplay mechanics, the combination of charming visuals and effective sound design has left a lasting impression on players.

    • “In addition to this, the accompanying soundtrack/sound design is subtle yet effective in reinforcing the game's contemplative mood.”
    • “The game's charming visuals combined with its wonderful soundtracks makes for a genuinely enjoyable game.”
    • “This isn't truly free as the developer embarks on some digital panhandling, an eye-watering $5 donation they expect you to fork over in exchange for a godawful soundtrack.”
    • “This is very heavily carried by the extremely stylized art as well as the soundtrack and sound design, and the animation (for however little there is) is actually very charming and adds a lot to the game's aesthetic.”
    • “Super cute short game, interesting story and engaging music would love to see more of these characters in the future.”
  • emotional
    17 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its heartfelt and wholesome storytelling, complemented by a unique and appealing art style. Players report feeling a range of emotions, from joy to bittersweet nostalgia, often highlighting the game's ability to evoke tears in a positive way. Overall, the game is described as a touching experience that resonates deeply with players through its charming characters and meaningful narrative.

    • “The art style is so appealing, I love the characters, and the story and dialogue make me emotional.”
    • “Overall, I found it really heartfelt and meaningful.”
    • “Such a sweet and heartfelt game with a beautiful art style.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is characterized by its stylistic hand-drawn art and subdued color palette, which together create a cozy and contemplative environment. Players find the atmosphere to be chill and relaxing, enhancing the overall narrative experience despite the game's short duration.

    • “While the game is relatively short (25-30 minutes), it showcases an extremely stylistic art style that enhances the atmosphere surrounding the narrative being told.”
    • “The stylistic art style was lovely and created an atmosphere that feels cozy yet contemplative.”
    • “While the game is relatively short (25-30 minutes), it showcases an extremely stylistic art style which I felt enhanced the atmosphere surrounding the narrative being told.”
    • “The hand-drawn illustrations and animation, along with a more subdued color palette, assist in creating a more intimate atmosphere.”
    • “The gameplay is very easy to understand, but the atmosphere feels too chill and relaxing, lacking any real tension or engagement.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is well-received, with players appreciating the varied reactions of characters to Margo's actions, which adds a comedic element. The game encourages exploration and interaction, rewarding players with funny sounds and animations that enhance the overall experience and contribute to its lighthearted tone.

    • “I like that all the characters react differently when Margo shows them everything she has; it's quite funny.”
    • “The game actually rewards players for clicking around and messing with things, which is something I think every point-and-click should do. It makes the player want to click on everything to see if it will make a funny noise or have a cute animation, and it really adds to the experience, especially if the artist can make those moments enhance the mood or style of the game, which Margo definitely succeeds at.”
    • “Good humor.”
  • replayability
    3 mentions Positive Neutral Negative

    "Margo" offers limited replayability due to its short playtime of 25-30 minutes, despite featuring multiple dialogue choices and a variety of achievements. While some players may find the achievements enticing enough to revisit, others feel the lack of substantial content diminishes the incentive to replay.

    • “The nice array of achievements gives it some replayability.”
    • “I finished in 38 minutes and I don't think I would play it again due to no replay value.”
    • “While 'Margo' is brief, with my first walkthrough being around 25-30 minutes, it does offer multiple dialogue choices that allow for some replayability.”
    • “A nice array of achievements gives it some replayability.”
  • character development
    3 mentions Positive Neutral Negative

    The character development is highlighted by its unique art and design, which contributes to a distinct and memorable visual identity for the characters.

    • “The character development is incredibly deep, allowing players to form genuine connections with each character.”
    • “Each character evolves throughout the story, making their journeys feel personal and impactful.”
    • “The unique art and character design enhance the storytelling, making every character memorable.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be minimal and enjoyable, with only about 30 minutes required to complete it. The process is not tedious, allowing for a pleasant experience while pursuing achievements.

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Frequently Asked Questions

Margo is a casual puzzle game with fantasy and drama themes.

Margo is available on PC, Web Browser, Mac OS and Windows.

Margo was released on December 27, 2022.

Margo was developed by ygretz.

Margo has received very positive reviews from players. Most players liked this game for its graphics but disliked it for its atmosphere.

Margo is a single player game.

Similar games include Assemble with Care, The Last Campfire, When The Past Was Around, Florence, Unpacking and others.