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Margo

95%Game Brain Score
graphics, story
atmosphere, replayability
95% User Score Based on 426 reviews

Platforms

PCPCWeb BrowserWindowsMac OSMac OS

About

Margo is a short (30-60 min), point-and-click style slice-of-life adventure/art game. It follows the character of Margo, who has just awoken from an accidental nap. The player must complete various tasks to guide Margo through her evening, while putting up with her habit of overthinking.

Margo screenshot
Margo screenshot
Margo screenshot
Margo screenshot
Margo screenshot
Margo screenshot

95%
Audience ScoreBased on 426 reviews
graphics96 positive mentions
replayability3 negative mentions

  • The art style is unique and charming, creating a visually appealing experience.
  • The game offers a heartfelt and relatable story that resonates with players, particularly those dealing with mental health themes.
  • It's a free, short game that provides a relaxing and enjoyable experience, making it easy to recommend.
  • The gameplay can be overly simplistic, with some players finding it lacking in depth and challenge.
  • Hints for progressing through the game are minimal, which can lead to frustration when trying to figure out what to do next.
  • The game is very short, leaving some players wanting more content and a deeper exploration of the story.
  • graphics
    170 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and stylistic art style, which many players find adorable, vibrant, and reminiscent of late 90s alternative cartoons. The visuals are described as enhancing the game's atmosphere, creating a cozy yet contemplative experience that complements the narrative. While some players noted minor issues with gameplay, the overall aesthetic and artistic creativity received high acclaim, making it a standout feature of the game.

    • “While the game is relatively short (25-30 minutes), it showcases an extremely stylistic art style which I felt enhanced the atmosphere surrounding the narrative being told.”
    • “The art style is beautiful, the characters are memorable, and the dialogue succeeds in accurately portraying the characters.”
    • “The art style is fun and unique, and the colors are very vibrant, which makes the game a joy to look at as you play!”
    • “That's not an insult to the game at all; to be honest, it's pretty obvious just by looking at the trailer and screenshots (the art style where everyone's eyes seem to be melting, the bright colors, the surrealist setting).”
    • “This is a point and click game with a weird art style.”
    • “Borderline unplayable on the Steam Deck, but otherwise it's a pretty cute slice of life point and click adventure, and I dig the art style.”
  • story
    158 mentions Positive Neutral Negative

    The story of "Margo" is a short, bittersweet narrative that explores themes of love, loss, and mental health through the lens of a young woman navigating a challenging day, including an amicable breakup with her girlfriend. While the plot is simplistic on the surface, it is enriched by deeper themes and introspective moments that resonate with players, making it both relatable and thought-provoking. The game's unique art style and emotional depth contribute to a charming experience, though some players wished for a more extensive storyline.

    • “A sad story that somehow fills me with so much hope.”
    • “Overall, this is a sweet, gentle, relaxing game that offers up a story of love, loss, and possibility.”
    • “It was beautifully done, and I felt a deep connection to Margo and her story, despite how brief it was.”
    • “At face value, the story overall is quite simplistic; however, there are some underlying themes and plot points that expand upon this surface-level story in a deeper and more introspective manner.”
    • “There's no grand plot or purpose; it feels more focused on the details and giving a glimpse into Margo's life.”
    • “My only complaint is I wish it was longer and feel like it had a lot of room for more story.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to complement the unique art style and enhance the overall atmosphere, creating a peaceful and engaging experience. Reviewers describe the soundtrack as charming, cute, and effective in reinforcing the game's contemplative mood, with many expressing a desire to purchase the soundtrack. Overall, the combination of delightful music and captivating visuals contributes significantly to the game's appeal.

    • “In addition to this, the accompanying soundtrack and sound design is subtle yet effective in reinforcing the game's contemplative mood.”
    • “The game's charming visuals combined with its wonderful soundtracks makes for a genuinely enjoyable game.”
    • “Awesome game with hypnotizing artwork and a beautifully peaceful soundtrack with a short but sweet story.”
    • “This is very heavily carried by the extremely stylised art as well as the soundtrack and sound design, and the animation (for however little there is) is actually very charming and adds a lot to the game's aesthetic.”
    • “In addition to this, the accompanying soundtrack/sound design is subtle yet effective in reinforcing the game's contemplative mood.”
    • “Super cute short game, interesting story and engaging music; would love to see more of these characters in the future.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay of "margo" is characterized by its simplicity, utilizing traditional point-and-click mechanics that are easy to understand and navigate. While the gameplay is straightforward and short, it focuses more on evoking emotions and exploring concepts rather than providing a complex gaming experience. Players appreciate the chill atmosphere and unique art style, though some feel the gameplay lacks depth compared to other titles.

    • “The gameplay is very easy to understand and the atmosphere is chill and relaxing!”
    • “I love love love this game, the art style and music are cute as hell, the gameplay is short, but still feels well-rounded with a sweet and thoughtful storyline.”
    • “While I really enjoyed the art style, I can't say the same for the gameplay.”
    • “Gameplay-wise, margo is a very simple point-and-click adventure game.”
    • “But luckily(?) for me, I'm terrible at point-and-clicks and also easily frustrated, so having the gameplay be my first adventure game-level was very refreshing compared to other games I've played (...tried to play).”
  • emotional
    34 mentions Positive Neutral Negative

    The game is widely praised for its emotional depth, featuring a heartfelt and touching story that resonates with players, often evoking feelings of nostalgia and bittersweet joy. Its unique art style and charming characters enhance the overall experience, making it a wholesome and meaningful title that can elicit strong emotional responses, including tears of joy. Overall, players find the game to be a relaxing and beautifully crafted journey that leaves a lasting impact.

    • “The art style is so appealing, I love the characters, and the story and dialogue make me emotional.”
    • “Overall, I found it really heartfelt and meaningful.”
    • “Such a sweet and heartfelt game with a beautiful art style.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a cozy and contemplative ambiance, enhanced by its stylistic hand-drawn art and subdued color palette. Players appreciate the intimate and relaxing environment, which complements the narrative and contributes to an enjoyable overall experience, despite the game's short duration of 25-30 minutes.

    • “The hand-drawn illustrations and animation along with a more subdued color palette assist in creating a more intimate atmosphere.”
    • “The stylistic art style was lovely and created an atmosphere that feels cozy yet contemplative.”
    • “The gameplay is very easy to understand and the atmosphere is chill and relaxing!”
    • “While the game is relatively short (25-30 minutes), it showcases an extremely stylistic art style which I felt enhanced the atmosphere surrounding the narrative being told.”
    • “The hand-drawn illustrations and animation, along with a more subdued color palette, assist in creating a more intimate atmosphere.”
    • “The gameplay is very easy to understand, and the atmosphere is chill and relaxing!”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is well-received, with players appreciating the varied reactions of characters to Margo's actions, which adds a comedic element to the gameplay. The game encourages exploration and interaction, rewarding players with funny sounds and animations that enhance the overall experience. Overall, the humor effectively contributes to the game's charm and engagement.

    • “I like that all the characters will react differently when Margo shows them everything she has; it's quite funny.”
    • “The game actually rewards players for clicking around and messing with things, which is something I think every point-and-click should do. It makes the player want to actually click on everything to see if it will make a funny noise or have a cute animation, and it really adds to the experience, especially if the artist can make those moments enhance the mood or style of the game, which Margo definitely succeeds at.”
    • “Good humor.”
  • replayability
    6 mentions Positive Neutral Negative

    While "margo" features multiple dialogue choices that provide some replayability, its brief playtime of 25-30 minutes and lack of significant content variation lead some players to feel it lacks long-term replay value. The presence of achievements offers an additional incentive for replay, but overall, opinions on replayability are mixed.

    • “The nice array of achievements gives it some replayability.”
    • “The variety of choices and achievements encourages players to revisit the game for different experiences.”
    • “I finished in 38 minutes and I don't think I would play it again due to no replay value.”
    • “While 'Margo' is brief, with my first walkthrough being around 25-30 minutes, it does offer multiple dialogue choices that allow for some replayability.”
    • “Nice array of achievements gives it some replayability.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in the game is highlighted by its unique art and character design, which sets it apart and enhances the overall experience.

  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be minimal and enjoyable, with only about 30 minutes required to complete it. The process of replaying for achievements is described as non-tedious, allowing for a pleasant experience if players choose to extend their playtime.

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