- March 3, 2007
- Muzzy Lane
- 23h median play time
Making History: The Calm & the Storm
This strategy game places you in the political mess known as Europe in the days preceding World War II. Teachers, students, and history buffs will find the Scenario Editor powerful and easy to use to develop turn-based, historically accurate strategy games. Network play lets different people take on
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About
"Making History: The Calm & the Storm" is a strategy game set in World War II, where players must navigate the economic, military, and diplomatic challenges of leading a nation. With over 80 nations and 800 regions, the game offers a detailed and historically accurate world for players to explore and influence. Your decisions will shape your nation's strategy and alliances as the world evolves with each turn.






- The game offers a unique opportunity to rewrite history by controlling various nations during WWII.
- It has a simple and easy-to-learn interface, making it accessible for beginners to grand strategy games.
- The scenario editor allows for extensive customization and replayability, enabling players to create their own historical scenarios.
- Many players experience issues with the game not launching or asking for a valid product key, making it unplayable.
- The game lacks depth in diplomacy and combat mechanics, leading to repetitive gameplay.
- It has not been modernized for current gaming standards, resulting in poor optimization and limited resolution support.
- gameplay58 mentions Positive Neutral Negative
Gameplay in this game is characterized by simple mechanics that are easy to learn, offering decent replayability and variability in events. However, it suffers from poor optimization, unintuitive menus, and a lack of tutorials, which detracts from the overall experience. While the game features complex economic mechanics, the combat and diplomacy systems are criticized for being overly simplistic and unbalanced, making it less appealing to both casual and hardcore gamers.
“The mechanics are very simple, but the events that happen are always different.”
“Mechanics are easy to pick up, yet I feel it has decent replayability and its own magic.”
“Variable gameplay, no two games will be the same.”
“The menus and gameplay are completely unintuitive; that combined with the complete lack of tutorials makes this game absolutely no fun.”
“The game has many mechanics, including resource gathering, diplomacy, and various combat types (infantry, airplanes, ships, and artillery); however, there is never any clear indication of what is going on.”
“The gameplay is simple, but sadly the AI is simpler.”
Making History: The Calm and the Storm
This strategy game places you in the political mess known as Europe in the days preceding World War II. Teachers, students, and history buffs will find the Scenario Editor powerful and easy to use to develop turn-based, historically accurate strategy games. Network play lets different people take on
60%Making History: The Calm & The Storm review
80%PC Review - 'Making History: The Calm & the Storm'
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