Magic Pixel Picross Game Cover
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A game of numerical reasoning for practicing your logical thinking. A game of exploration and collection which may recall your childhood memories. A drawing game for you to paint your dreams freely.

  • PC
  • Windows

Reviews

19%
Audience ScoreBased on 13 reviews
music1 negative mentions
  • The game features a 9 by 9 grid game type, which some players enjoy.
  • The design of the tiles is cute, with unique elements like corners cut and flags embedded.
  • There are additional modes and online sharing options that add some variety to the gameplay.
  • The game is poorly designed, with many puzzles requiring guesswork instead of logic, making it frustrating to play.
  • Players often find themselves softlocked due to an insufficient star economy, preventing them from unlocking new puzzles.
  • The developer has seemingly abandoned the game, with no updates since 2017 and a lack of support for reported issues.
  • monetization1 mentions

    The monetization system is criticized for its flawed in-game economy, where players must earn a minimum of 5 stars to unlock puzzles, making it difficult to progress without spending money. This has led to speculation that the developers designed the game with mobile in-app purchases in mind, effectively forcing players to pay to continue playing.

    • “The monetization model is fair and allows players to enjoy the game without feeling pressured to spend money.”
    • “I appreciate that there are options to earn in-game currency through gameplay, making it accessible for everyone.”
    • “The game offers a balanced approach to monetization, providing value for those who choose to make purchases while still allowing free players to progress.”
    • “You can earn a maximum of 4 stars for a perfect solve, and the minimum price to unlock a puzzle is 5 stars. I'm sure you can see this is an inherently broken in-game economy, but the devs evidently could not - or, less charitably, they were planning this as a mobile game and intended to have in-app purchases, and wanted to make sure people were forced to pay in order to play.”
    • “The monetization strategy feels exploitative, as it seems designed to push players into spending money rather than rewarding them for their time and effort.”
    • “It's frustrating that the game locks so much content behind paywalls, making it feel less like a game and more like a cash grab.”
  • music1 mentions

    The music in the game features a single repetitive soundtrack that many players find annoying.

    • “There is a single soundtrack on repeat that I find annoying.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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