Madshot
- June 8, 2022
- Overflow
- 5h median play time
"Madshot is a single-player shooter game where you, seeking eternal life, invade Cthulhu's eldritch mountain to reconcile or atone for your actions. Experience sensational game mechanics, with fluid and responsive movement allowing for intense moments as you dodge, roll, and shoot your way through unique enemy-filled areas, charging blood portals for rewards and battling multi-phased bosses."
Reviews
- The combat is smooth, responsive, and fun, providing a satisfying gameplay experience.
- The game has a unique Lovecraftian aesthetic and offers a variety of interesting mechanics, such as platforming and throwables.
- Despite being in early access, the game shows great potential for future updates and improvements.
- The game suffers from repetitiveness and a lack of variety in upgrades and enemy encounters, leading to a grindy experience.
- There are numerous bugs and technical issues, including crashes and inconsistent enemy behavior, which detract from the overall enjoyment.
- The progression system feels unbalanced, with players often feeling underpowered and limited in their choices during runs.
- gameplay46 mentions
- 48 % positive mentions
- 43 % neutral mentions
- 9 % negative mentions
The gameplay is generally described as fun and polished, featuring a solid core loop that encourages skillful play, particularly in its offensive and defensive mechanics. However, many players feel that it lacks depth and variety, with simplistic mechanics and a weak progression system that limits decision-making and can lead to repetitive experiences. Overall, while the game shows potential for improvement with additional content and features, it currently offers an enjoyable but somewhat shallow gameplay experience.
“The game encourages flawless gameplay as the more enemies you kill without taking damage, the higher your critical chance will be, which is pretty neat.”
“It's just plain fun, polished gameplay that'll only continue to flourish with more content updates in the future.”
“Overall, this is a rogue-like with a solid core gameplay loop but a weak progression system.”
“It just sucks as the game actually has great potential if they just add more content to mix up the gameplay each run.”
“All in all, it seems like poorly thought out gameplay loops for both of them.”
“You need scout points to see rewards in future tiles, and once you choose the first one of about six from the starting tile, you're basically locked into one or two paths with barely any real decision-making between them since everything does so little to actually change gameplay. You'll never have enough scout points to plan where you want to go to get the most of the things you want, which also won't happen as 95% of the time, random pointless pickups will be the reward, looking at you coins and HP bottles.”
- grinding14 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessive and tedious, often requiring 20+ hours to achieve meaningful upgrades and customization. The low damage output makes replaying easier levels frustrating, as success heavily relies on grinding for resources and permanent upgrades. Overall, the grind can detract from the enjoyment and replay value of the game.
“What makes this worse is how grindy the game can feel with its persistent upgrades.”
“No matter the items nor your skill, you're only going to win by grinding runs and getting a certain amount of permanent upgrades.”
“So, this game expects you to put at least 20+ hours of just grinding a resource in.”
- music10 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised, with many reviewers highlighting the epic soundtrack that enhances the gameplay experience. The original soundtrack is described as "fire," and the sound design effectively complements the action, making it a notable aspect of the overall presentation.
“Good soundtrack.”
“The OST is fire.”
“Music is okay and fits the gameplay; the sound design is good.”
- story8 mentions
- 0 % positive mentions
- 63 % neutral mentions
- 38 % negative mentions
The game lacks a traditional storyline or introduction, which some players find disappointing, though it doesn't detract significantly from the overall experience. Progression is compared to titles like Hades and Dead Cells, focusing more on gameplay mechanics than narrative depth. Some quests are criticized for relying on luck rather than skill, but the addictive gameplay keeps players engaged.
“It doesn't really have an introduction or storyline, though.”
“The progression is similar to Hades without a storyline, but the platforming and pacing reminded me more of Dead Cells.”
“I only unlocked 2 weapons so far because the quest for the third weapon is completely ridiculous.”
- graphics8 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics of the game are praised for their beautiful cell-shaded style and fluid controls, contributing to a captivating aesthetic and atmosphere that enhances the overall experience. Reviewers appreciate the variety in visuals and effects, which complement the game's roguelike elements and eldritch horror theme.
“During my 5 hours of gaming so far, fluid controls, cross-hair perfection, and beautiful cell-shaded graphics elevate this top-down shooter of a game.”
“Love the visuals and effects, but also the surprising amount of variety in each run.”
“Simple but fun roguelite with a great aesthetic and atmosphere.”
- replayability6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
Players find the game's replayability lacking due to low damage output making easy levels feel tedious, and they express a desire for additional modes and difficulty modifiers to enhance longevity. Suggestions include unlocking new challenges after completing the main game and implementing enemy buffs to maintain engagement in a rogue-lite format.
“Concerning the longevity and replayability of the game, I think the game should have another mode that you unlock after beating the final boss and is accessed through another door in your manor.”
“Replay value gets tedious because easy levels can't be breezed by due to the low damage you deal.”
“Concerning the longevity and replayability of the game, I think it should have another mode that you unlock after beating the final boss, accessed through another door in your manor.”
“The thing I need the most are loop difficulty modifiers with each completion; I need some buffs to enemies, and it should keep going as far as I can push it because, well, rogue-lite, replay value.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for being inconsistent, with users reporting various glitches such as persistent boss health bars and health issues upon respawning. Despite these bugs, some players still consider it one of the better roguelites available.
“It's a buggy mess.”
“This is one of the better roguelites I've played, but there are still some glitches, like the boss health bar staying on the screen after the fight or respawning in the manor with little health.”
“It's a buggy mess.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The reviews do not address the emotional aspect of the game, instead focusing on technical issues such as inconsistent projectiles and hitbox inaccuracies. As a result, there is no emotional impact or connection conveyed in the feedback provided.
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its engaging atmosphere and appealing aesthetic, contributing to an enjoyable rogue-lite experience.
“Simple but fun roguelite with a great aesthetic and atmosphere.”
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Reviewers find the humor in the game's ultimate abilities, noting that they feel underwhelming and resemble standard abilities from the Castlevania/Bloodstained series rather than powerful moves. This incongruity adds a comedic element to the gameplay experience.
“The humor in the game is delightful, with witty dialogue and amusing character interactions that keep you entertained throughout.”
“The game is filled with clever puns and hilarious situations that make every playthrough a joy.”
“I love how the humor is woven into the gameplay, making even the most challenging moments light-hearted and fun.”
- optimization2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The optimization of the game has received mixed feedback, with some users praising its smooth performance while others report issues such as frame drops and stuttering. Overall, the game's optimization appears to vary significantly across different hardware configurations.