Mad Ball
- March 12, 2021
- Hero Blocks ApS
Physics-based aerial batball game. Online multiplayer. 1v1 to 3v3. A mix of many sports. Baseball, tennis, hockey, golf and nfl. Maybe even more. Added melee and tackles.
Reviews
- Mad Ball is a fun and engaging game with a unique concept that offers a different take on competitive gameplay.
- The community is friendly and supportive, making it easy to find people to play with and learn from.
- The game has high potential for growth and improvement, with enjoyable mechanics and a rewarding learning curve.
- The game suffers from a lack of players, making it difficult to find matches and often resulting in playing against bots.
- Server issues, particularly high ping and lag, hinder the overall gameplay experience for many players.
- Controls and mechanics can feel clunky and unrefined, leading to frustration during gameplay.
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
Gameplay in this title is described as challenging and skill-based, requiring significant practice to master its mechanics. While some players find the mechanics frustrating, others appreciate the unique feel and competitive potential of the game, drawing comparisons to similar titles. The community is supportive, offering resources for new players, although the absence of a built-in tutorial may pose an initial hurdle.
“Definitely put the time in training to learn mechanics if you're serious about competitive games because this could be something big.”
“Fun game, especially if you enjoy practicing mechanics.”
“The game plays similar to Super Buckyball Tournament and Slapshot Rebound, but definitely has its own feel and mechanics, which makes it unique and challenging to sharpen your skills.”
“Nobody plays this, this game has horrible mechanics. The gameplay feels clunky and unrefined.”
“Mad Ball isn't easy compared to other fictional sports titles; the game is extremely skill-based and doesn't necessarily have the most simple mechanics.”
“They removed the magnet mechanic, which allowed players to carry the ball instead of having to hit it. This change feels significant and may negatively impact gameplay.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has received negative feedback, with players finding it loud and off-putting, particularly during overtime. Overall, it is considered poorly executed and contributes to a generally unfavorable experience.
“The game is pretty bad at this time; the loud music for overtime is really not needed and is off-putting.”
“The only free thing in this game is very bad camera control, bad global control, bad rhythm, bad music, bad everything...”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express a strong commitment to grinding in the game, indicating that they find it engaging enough to make it their primary gaming focus for an extended period.