- March 25, 2016
- G2CREW
- 3h median play time
MachineCraft
Platforms
About MachineCraft
MachineCraft is a single player and multiplayer simulation game. It was developed by G2CREW and was released on March 25, 2016. It received mostly positive reviews from players.
The main purpose of this game is showing and watching machines made out of blocks. Some of the game-modes allow you to battle or race against other players. (testing phase) You can create your original machine with ease by reassembling those machines that are distributed, or by using the automatic control block.





Games Like MachineCraft
Looking for games like MachineCraft? Here are top simulation recommendations, selected from player-similarity data — start with Homebrew: Patent Unknown, Dream Car Builder or From the Depths.
Reviews
- Nearly unlimited creative freedom to build diverse machines from simple carts to complex mechs, planes, and starships.
- Engaging and technical building mechanics with the ability to assign custom controls and create intricate moving parts.
- Free with no pay-to-win elements, supported by a dedicated and friendly niche community with many impressive Workshop creations.
- Steep and challenging learning curve with poor or missing in-game tutorials, often requiring external resources to understand gameplay mechanics.
- Small and declining playerbase leading to sparse multiplayer servers and a mostly inactive community; the game has been abandoned by its developer.
- Clunky, outdated user interface and graphics, language barriers due to Japanese origin and poor translations, plus occasional bugs and suboptimal optimization.
gameplay
50 mentions Positive Neutral NegativeThe gameplay centers on complex, sandbox-style mechanical building which offers vast creative freedom but has a steep learning curve that can be daunting for newcomers. Success and enjoyment heavily depend on understanding intricate mechanics and investing significant time to master them, with limited structured objectives beyond creation and community interaction. While praised for its unique engineering focus and creative potential, the gameplay lacks traditional progression or challenge elements, making it best suited for players who enjoy in-depth mechanical experimentation.
“If you liked the mechanical parts on Space Engineers but hated how they never worked properly in Space Engineers, or how much of a pain making movement sequences was, then you'll definitely love this game, as the joint system is absolutely fantastic.”
“I believe that a comparison to Besiege is needed, since its mechanics are very similar and it's a very mainstream machine-building game: Besiege is a mission and challenge driven game, your creations must be built with a purpose most of the time, and are restricted by very realistic standards like weight, structure-integrity and gravity; Machinecraft, on the other hand, is a sandbox and sharing driven game, you're given absolute freedom to create whatever machine you want, at least within the limitations of the engine; your machine can fly either like a realistic plane or float around with WASD, it can be a car or a tank, and the community, a very important and strong aspect of this game, is constantly researching the implementation of realistic, mechanical walking legs, in contrast with fake legs which consist of attaching wriggling appendages on a machine that floats close to the ground to simulate walking, which is also something you can build in this game.”
“It's the kind of game that requires a lot, and I mean a lot of time to study how exactly things work and the only way to juice out all of the fun is by understanding perfectly the mechanics of the game and figuring them out to create what you want; if you're patient and like games that have a lot of nooks and crannies to analyze and requires some degree of research and engineering, this is the game for you.”
“There is no "gameplay"; it's just build something and be happy you built something, or go to a server where nearly everyone there has been playing the game for 2000+ hours and has contraptions you can only dream about.”
“No forms of movement work, all machines require really dumb mechanics to avoid dying in one shot, and you can't move anyways, so why bother?”
“As of update 243 and 244, the game and its mechanics, gameplay, and overall worth have dropped below the bar.”
Play Times
Frequently Asked Questions
MachineCraft is a simulation game. Common tags for MachineCraft include free to play, indie and early access.
MachineCraft is available on PC and Windows.
On average players spend around 126 hours playing MachineCraft.
MachineCraft was released on March 25, 2016.
MachineCraft was developed by G2CREW.
MachineCraft has received mostly positive reviews from players. Most players liked MachineCraft for its gameplay but disliked it for its monetization.
MachineCraft is a single player game with multiplayer support.
Similar games include Homebrew: Patent Unknown, Dream Car Builder, From the Depths, Scrap Mechanic, Main Assembly and others.










