M.A.C.E. Tower Defense Game Cover

"M.A.C.E. Tower Defense" is a classic defense game with a unique shop system to upgrade towers, special items, and improve gameplay with mines, block walls, and controlled targeting. The game features a Military Alliance of Common Earth storyline fighting against alien invasions. Players can earn coins for the shop through defeating boss enemies and saving lives to unlock new maps.

  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Windows
  • Android
  • Mobile Platform
  • Play​Station
  • Tablet
  • Windows Phone

Reviews

77%
Audience ScoreBased on 48 reviews
grinding8 negative mentions
  • The game offers a large number of levels, providing extensive replayability.
  • It is a fun and addictive experience, especially for casual players looking for a simple tower defense game.
  • The low price point makes it a decent value for the amount of gameplay it offers.
  • The gameplay can become monotonous and lacks challenge, as many levels are easily completed with minimal strategy.
  • The currency and upgrade system is poorly designed, leading to frustrating grinding and limited progression options.
  • Graphics and sound design are basic, contributing to an overall uninspired and bland gaming experience.
  • grinding8 mentions

    Players find the grinding aspect of the game to be initially overwhelming, but it becomes more rewarding as they progress, particularly around the mid-thirties levels where upgrades become frequent. While grinding can lead to stronger towers and easier gameplay, it is not essential for overall progression, making the game less challenging for experienced players. Overall, the grind is seen as a means to enhance the experience rather than a strict requirement.

    • “70 levels of grinding for an easy 'perfect game.'”
    • “It seemed very grindy at first, but by the time I reached the mid-thirties levels, I was getting good money and could upgrade pretty regularly.”
    • “Grinding and building-up offers strong towers fast, but it isn't absolutely necessary overall to gain progression throughout the game.”
  • graphics6 mentions

    The graphics in the game are generally described as basic and minimalistic, particularly in the environment, while the tower designs are noted for their detail. Overall, the visual presentation lacks excitement and variety, contributing to a sense of blandness in the gameplay experience.

    • “The environment graphics are a bit minimalistic, but the towers are well detailed, and the sound effects are appropriate and satisfying.”
    • “The tower builds evolve via shop choices and purchases, and the shop also offers a variety of add-ons.”
    • “Honestly, it's 21 hours I'll never get back. The levels are bland, the graphics are basic, the sound is awful, and once you master the one simple tactic when starting a level, it just becomes a grind to the end.”
    • “The environment graphics are a bit minimalistic, but the towers are well detailed. The sound effects are appropriate and satisfying, but overall, the graphics could use improvement.”
    • “Otherwise, it's a rather bland but stable game. Perhaps a version 2 with better playtesting, graphics, and animation would enhance the experience.”
  • music4 mentions

    The music in the game is generally considered decent, but it suffers from random interruptions, such as stopping abruptly during intense moments. While the concept is appreciated, the overall execution detracts from the experience, particularly when combined with other gameplay issues.

    • “Neat idea, decent music.”
    • “The sounds are okay, though oddly random; the tense music occasionally stops in the middle of a wave with foes still on the map.”
    • “Neat idea, decent music, but the currency system makes the game unplayable.”
  • story2 mentions

    Many users express frustration over the absence of a story in games, emphasizing that incorporating a narrative is a simple enhancement that significantly enriches the gaming experience. They find it perplexing that developers often overlook this aspect, despite its potential to add depth and engagement.

    • “The story adds so much depth to the game, making every moment feel meaningful and engaging.”
    • “The narrative is rich and immersive, drawing players into a world filled with intriguing characters and plot twists.”
    • “The storytelling is exceptional, with well-developed arcs that keep you invested from start to finish.”
    • “It takes almost zero effort to add a story and an index, and it adds so much to a game; I never understand this lack.”
    • “The story feels underdeveloped and fails to engage the player.”
    • “There is a noticeable absence of depth in the narrative, making it hard to care about the characters.”
  • gameplay2 mentions

    The gameplay is characterized by a repetitive nature that becomes easier and more enjoyable once players acquire effective tower upgrades.

    • “Once you've got a few decent tower upgrades, the very repetitive gameplay is a breeze.”
  • monetization2 mentions

    The monetization model of the game is criticized for being less favorable compared to other free-to-play titles that also incorporate microtransactions, suggesting that it falls short in providing value or engagement.

    • “There are a lot of free-to-play games with microtransactions that are far better than this one.”
    • “The monetization strategy feels overly aggressive and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls in a game that should be more accessible.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

21hMedian play time
21hAverage play time
21-21hSpent by most gamers
*Based on 2 analyzed playthroughs

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