Luxuria Superbia
- January 28, 2014
- Tale of Tales
"Luxuria Superbia" is a seductive and vibrant tunnel flyer game. The player explores a series of unique, blooming flowers while maintaining their speed and avoiding obstacles. The game features a variety of sensual environments, each with its own rhythm, gestures, and colors, creating an immersive and engaging experience. The ultimate goal is to unlock experimental modes and hidden surprises, adding an extra layer of replayability and discovery.
Reviews
- The game features beautiful graphics and a unique psychedelic art style that enhances the overall experience.
- It offers a rare and immersive exploration of sensuality through abstract gameplay, making it a unique piece of interactive art.
- The gameplay encourages patience and interaction, creating a relaxing and enjoyable experience for those who appreciate its themes.
- The game can be quite embarrassing and uncomfortable for players who are not expecting its explicit sexual themes and innuendos.
- Gameplay is repetitive and lacks depth, leading to a feeling of underwhelming experience for some players.
- The controls can be frustrating, especially on PC, as the game seems better suited for touchscreens or controllers.
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay is characterized by a slow-paced, patience-based mechanic where players must click buttons carefully to progress, with an emphasis on maintaining a balance rather than speed. While it offers a unique and visually appealing experience, it may not satisfy traditional gamers seeking more complex mechanics or a substantial narrative, as it feels more suited for touch screens than PCs. Overall, it caters to those who appreciate experimental and design-focused games, but may leave others wanting more depth and challenge.
“The actual game mechanics are subtle: after the first flower event, you get progress bars, and more flowers open up; you can replay each of them, trying to maximize 'color,' which is not the same as speed—go too fast, and you'll be told to slow down.”
“The gameplay is very simple, but again, it all matches the theme and the feel.”
“The 'stimulate it -- but not too much at once' mechanic is a lot more fun than you'd think from just reading; you want to keep the flowers at a good level of happy and blushing, but not just steamroll ahead for the goal...”
“It's hard to justify the game's price on account of its gameplay, though.”
“In all of them, gameplay isn't skill-based but patience-based: you do best if you go very very slowly, although as long as you don't go too fast, the game will allow you to finish the level.”
“On the other hand, it is not a game built for the PC, but a touch screen, and as I understand it, it hasn't been altered in any way to improve gameplay for a PC.”
- graphics10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The game's graphics are praised for their vibrant and psychedelic style, creating aesthetically pleasing and immersive environments. However, while visually appealing, the graphics are likened to those of a well-executed flash game, which may not satisfy players seeking more technologically advanced or story-driven experiences. Overall, the visuals contribute to a unique, albeit unconventional, gaming experience that blends stimulation with hallucinatory elements.
“The game has some really nice environments and the graphics are really well designed and laid out.”
“I really liked the psychedelic graphics style.”
“Aesthetically pleasing, this game draws you in quickly.”
“Not great for most computer gamers (i.e., if you want at least an hour of gameplay, to make use of your graphics card, and/or some kind of plot to your diversions).”
“It disguises the deeper meaning in almost shooter gameplay, hallucinatory and vivid visuals, and titillation.”
“It is colorful, has an unusual electronic and reactive soundtrack, and is less a game than an experience.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game is described as psychedelic and excellent, enhancing the overall experience with its unique electronic and reactive qualities. It complements the colorful animations and creates a relaxing atmosphere, reminiscent of artistic works like the Beatles' *Yellow Submarine*. While the soundtrack is generally well-received, its effectiveness may vary with different elements of the game.
“There's some psychedelic music and cute little animations that wouldn't have been out of place in the Beatles' Yellow Submarine movie.”
“It's more a work of art than a game, but it's certainly playable and fun, and the soundtrack is great, especially with headphones.”
“I watched the trailer and thought the game looked like a fun, relaxing color + music game, similar to Audiosurf or something.”
“The music works with the content, but not in every flower.”
“You travel down a tunnel (it's a vag, let's face it), as strange music plays, while being given commands to go slowly and make 'it' last as long as possible.”
“It is colorful, highly sexual without having any actual pornographic images (though the text leaves little to the imagination), has an unusual, electronic and reactive soundtrack, and is less a game than an experience.”
- story4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's story is described as intriguing and unique, appealing to those who appreciate a blend of music and visuals over traditional narrative or gameplay depth. However, it may not resonate with mainstream gamers seeking immersive, plot-driven experiences or extensive gameplay, making it a niche title best suited for a specific audience.
“It's definitely not for everyone, but if you are patient and follow the game's interesting story and concept, you will find an indie gem of a game.”
“Not great for: most computer gamers (i.e., if you want at least an hour of gameplay, to make use of your graphics card, and/or some kind of plot to your diversions).”
“It's made up of touch music and colors; if you like those things in combination, unembellished by storyline or high scores, then you will like this game.”
“Not great for most computer gamers (i.e., if you want at least an hour of gameplay, to make use of your graphics card, and/or some kind of plot to your diversions).”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is hindered by its control scheme, as players express frustration with the lack of compatibility for mouse and keyboard, and the necessity of touchscreen interaction, which may detract from the overall experience.
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has limited replayability, primarily due to its short playtime of under an hour, which may not encourage players to revisit it unless it meets other personal needs.
“It also has little replay value, unless it happens to fulfill some other needs in your life, and can be played through in under an hour.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently described as funny, indicating that players find it entertaining and enjoyable.
“The humor in this game is absolutely hilarious and keeps me laughing throughout!”
“I love how the witty dialogue and clever puns add so much charm to the gameplay.”
“The comedic timing of the characters is spot on, making every interaction a joy to experience.”