Skip to main content

LUNARK

Lunark does an excellent job mimicking cinematic platformers of the ‘90s to its benefit but also to its detriment, resulting in a solid sci-fi tale that can be a bit too frustrating at times.
LUNARK Game Cover
82%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:replayability, grinding
87% User Score Based on 230 reviews
Critic Score 74%Based on 4 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
LUNARK Game Cover

About LUNARK

LUNARK is a single player platformer game with a science fiction theme. It was developed by WayForward and was released on March 30, 2023. It received mostly positive reviews from critics and positive reviews from players.

Lunark is a 2D cinematic platformer in the vein of '80s and '90s classics. Run, jump, hang, climb, roll, and shoot your way through mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and a majestic forest.

Skip Games Like LUNARK

Games Like LUNARK

Looking for games like LUNARK? Here are top platformer recommendations with a science fiction focus, selected from player-similarity data — start with The Eternal Castle: Remastered, The Way or Owlboy.

Skip User Reviews

Reviews

87%Audience ScoreBased on 230 reviews
gameplay25 positive mentions
replayability3 negative mentions

  • Lunark is a beautifully crafted homage to classic 90's cinematic platformers like Flashback and Another World, featuring superb rotoscoped pixel art animations and vibrant, atmospheric environments.
  • The game offers engaging, methodical gameplay with a strong mix of precise platforming, puzzle-solving, and tactical combat, all complemented by a fitting synthwave soundtrack that enhances immersion.
  • Controls, while deliberately reflective of the genre's legacy with measured, deliberate movement, have been refined compared to older titles, making the gameplay more accessible and enjoyable for both newcomers and fans.
  • The save system is frustrating, as the game only autosaves at level starts, forcing players to replay long sections after quitting or crashing, which detracts significantly from the experience.
  • Some players find the controls and movement clunky or unresponsive, resulting in difficulty with precision platforming and combat sections, occasionally leading to unfair deaths and player frustration.
  • The story and dialogue are considered by some to be shallow or unevenly toned, with moments of disjointed humor and underdeveloped narrative depth that fail to fully engage all players.
  • gameplay

    88 mentions Positive Neutral Negative
    28% positive mentions, 69% neutral mentions, 3% negative mentions

    The gameplay of the game is a modernized, polished take on classic cinematic platformers like Flashback and Another World, featuring fluid, skillful platforming mixed with puzzles and stealth elements. While the pixel-art visuals and animations add charm, some players find the controls and save mechanics occasionally clunky or frustrating, especially for those unaccustomed to the genre's slower, methodical pace. Overall, it offers a satisfying challenge with well-crafted mechanics that balance nostalgia and updated design, though some may find it less accessible or overly faithful to old-school conventions.

    • “The gameplay is smooth and polished, with a great mix of challenging obstacles and satisfying combat mechanics.”
    • “The developers have meticulously crafted the control mechanics, ensuring they are not only free from the frustration often associated with flashback's controls but are genuinely enjoyable and intuitive.”
    • “This game has gorgeous pixel art, wonderful rotoscoped animations and genuinely fun (and at times difficult!) gameplay.”
    • “There are some very annoyances, mainly due to trying to copy that old console gameplay with temporary savepoints and only one save at the start of the level.”
    • “The fact that you've got a stealth mission with those kinds of mechanics really hammers the point of how bad of a design decision that is.”
    • “You can't play it like Mario, you have to play it like (old-school) Prince of Persia, Flashback, Another World/Out of This World, Blackthorne, etc. Much more methodical and animation-based gameplay.”
  • story

    87 mentions Positive Neutral Negative
    26% positive mentions, 67% neutral mentions, 7% negative mentions

    The story in this game is generally engaging and well-integrated with gameplay, featuring a sci-fi setting and an emotional, often nostalgic tone that appeals to fans of classic cinematic platformers. While some find it slightly light, predictable, or underdeveloped due to the game's short length, many appreciate its pacing, artwork, and atmospheric presentation, which combine to create a memorable narrative experience despite occasional awkward dialogue or clichés. Overall, the story is a notable strength, enriching the game’s vibe and encouraging exploration and investment in its world and characters.

    • “The story is genuinely engaging and I thought characters were fun and the ending was worth it.”
    • “The storyline unfolds in a manner that keeps you engaged, with well-paced plot developments and a rich, captivating world that draws you in deeper with each level.”
    • “It's an enthralling story filled with interesting characters and no repetitive tasks.”
    • “The game is overall rather short unless you want to be a completionist, and the story is as generic and cliché as it gets.”
    • “The writing and storytelling in general are really amateurish which play into the levels feeling less like places and more like traditional platforming levels with sluggish controls.”
    • “Third the story: so underdeveloped, you don't really get a sense of the world, of what's happening, the true motives behind the actions of the people presented, so you're not really connected to anyone really.”
  • graphics

    52 mentions Positive Neutral Negative
    35% positive mentions, 59% neutral mentions, 6% negative mentions

    The graphics blend vibrant, colorful pixel art with rotoscoped cutscenes, evoking a nostalgic 90s aesthetic reminiscent of classics like Flashback and Prince of Persia. While many praise the detailed animations and artistic style, some find the low resolution and heavy pixelation detract from clarity and immersion. Overall, the visuals create a distinct atmosphere that complements the gameplay, appealing strongly to fans of retro-styled indie platformers.

    • “Combined with stylized pixel visuals and sharp lighting, each scene becomes a small work of art that supports the tension and scale of Leo’s journey.”
    • “The graphics are crisp and detailed, with great attention to detail in the environments and character animations.”
    • “Visuals are bright and colourful with cut scenes given a wonderful rotoscoped art style that evokes a very nineties feel.”
    • “Others have noted that the graphics, which have an almost pico-8 aesthetic, are perhaps too pixelated—even Flashback had the appearance of greater resolution.”
    • “I would have preferred if the game graphics were a little less pixelated and blocky.”
    • “First off the graphics are so low-fi that from the get-go you don't really understand what's what.”
  • music

    48 mentions Positive Neutral Negative
    58% positive mentions, 36% neutral mentions, 6% negative mentions

    The music in the game is widely praised for its fitting synthwave and retro electronic style that complements the pixel art and sci-fi theme, enhancing the overall atmosphere and gameplay experience. While most tracks are memorable and well-produced, some players note occasional repetitiveness and a few mismatched or out-of-place pieces, particularly during boss battles. Overall, the soundtrack is considered a strong, nostalgic highlight that adds significant charm and identity to the game.

    • “The soundtrack is incredible and one of the best of the year.”
    • “The soundtrack is quite varied, from slow piano melodies to more moving and electronic, but in general maintains a synthwave or retrowave vibe throughout the adventure.”
    • “I found the quality of the tunes to be excellent, a perfect accompaniment for the different sections of the game, and it made me experience a certain nostalgia for the electro music of the nineties.”
    • “The music can be very repetitive.”
    • “Annoying, repetitive music that doesn't fit the mood of the visuals.”
    • “Some of the music tracks really felt out of place.”
  • atmosphere

    15 mentions Positive Neutral Negative
    67% positive mentions, 20% neutral mentions, 13% negative mentions

    The game's atmosphere is richly crafted through detailed pixel-art environments, evocative animations, and a carefully paced, cohesive sci-fi world that balances nostalgia with modern polish. Its varied locations, atmospheric soundtrack, and cinematographic cutscenes create an immersive experience reminiscent of classic titles, though some find certain dialogue elements detract from the overall mood. Overall, the strong sound design and visual style effectively build a distinctive and memorable atmosphere.

    • “Developed by canari games and published by wayforward, it embraces the spirit of classics like Flashback and Another World while reshaping them with modern polish and a cohesive sci-fi atmosphere.”
    • “Across factories, prisons, alien landscapes, and sprawling futuristic cities, the game delivers rich, atmospheric backdrops bursting with detail.”
    • “Its beautiful pixel-art world, evocative animations, and carefully paced gameplay create a memorable sci-fi adventure rooted in atmosphere and skillful design.”
    • “Lunark, unfortunately, spoils the quiet atmosphere of the genre with filler chatty characters that all sound the same, and attempts at humor that fall flat.”
    • “Sorry if I sound negative, I was expecting something else, something with a more refined atmosphere.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's emotional impact is conveyed more through tone, imagery, and unique rotoscoped cinematics than dialogue, creating effective emotional beats. However, the bare music and restricted character movement during combat sometimes hinder player engagement and emotional connection.

    • “The story’s emotional beats land effectively, driven more by tone and imagery than dialogue.”
    • “Touching on the subject of the cinematics, the most curious thing about them is that they were made with "rotoscoped" scenes, and using this traditional animation technique they created very cool and detailed moments.”
  • replayability

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game offers moderate replayability, mainly through discovering missed secrets and attempting speedruns, though its linear adventure limits variety. While not highly replayable, many players still find it enjoyable and worthwhile.

    • “Not too much replayability so if that's your thing then perhaps not worth the price but I loved every second of it so in my opinion it is well worth it.”
    • “Not too much replayability, so if that's your thing then perhaps not worth the price, but I loved every second of it so in my opinion it is well worth it.”
    • “While the adventure feels linear, I feel like there is a decent amount of replay value here.”
    • “Replayability is for finding secrets you missed or doing speedruns.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game receives mixed feedback, with some enjoying it alongside the world and characters, while others feel the comedic attempts are disjointed from the serious story and that chatty characters disrupt the game's quiet atmosphere. Overall, the humor may not consistently resonate with all players.

    • “Really enjoying the world, characters, gameplay, and humor.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is criticized for involving excessive, repetitive fetch quests and tedious backtracking, making the gameplay feel pointless and monotonous.

    • “There was no reason to have you do so many pointless fetch quests with tedious backtracking.”
  • stability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game runs smoothly and reliably on the Steam Deck, providing a stable experience suitable for portable play during commutes.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game is well-optimized within the cinematic platformer genre, offering a balanced difficulty that is more accessible than some classic titles while remaining fair for experienced players.

Skip Critic Reviews
Skip Game Offers

Buy LUNARK

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

LUNARK is a platformer game with science fiction theme. Common tags for LUNARK include indie, aliens, exploration, pixel graphics, cyberpunk and others.

LUNARK is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

LUNARK was released on March 30, 2023.

LUNARK was developed by WayForward.

LUNARK has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked LUNARK for its gameplay but disliked it for its replayability.

LUNARK is a single player game.

Similar games include The Eternal Castle: Remastered, The Way, Owlboy, Narita Boy, The Messenger and others.