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Lucid Path Game Cover

About

Lucid Path is a dungeon crawler RPG with simple and pleasant game mechanics that focuses on progressing in a dungeon and upgrading your character Tired of your miserable life you have decided to set off on an adventure. Luckily for you, the village you have come across has a problem with a dungeon. Now you must only solve it... Features: -Turn-based battles against dangerous monsters for t…

Lucid Path screenshot
Lucid Path screenshot
Lucid Path screenshot
Lucid Path screenshot
Lucid Path screenshot

92%
Audience ScoreBased on 12 reviews
story6 positive mentions
grinding5 negative mentions

  • Engaging gameplay with a mix of genres, including RPG elements and addictive mini-games that enhance the overall experience.
  • The story, while simple, has unexpected twists and humor, making it enjoyable and entertaining throughout.
  • Great value for the price, offering several hours of content and a satisfying progression system that keeps players invested.
  • The user interface is cumbersome, requiring frequent switching between keyboard and mouse, which can disrupt the flow of gameplay.
  • Some mini-games can be frustratingly difficult and luck-based, particularly during the final boss fight, which may detract from the overall experience.
  • The game suffers from visual issues later on, such as a blurry or grayscale screen that makes it hard to see and enjoy the gameplay.
  • story
    19 mentions Positive Neutral Negative

    The game's story is a straightforward yet engaging RPG fantasy narrative that combines humor and unexpected twists, keeping players entertained despite its simplicity. While initially appearing cliché, the plot develops in surprising ways, enhanced by interactive elements and mini-games that contribute to the overall experience. Players appreciate the balance of horror and humor, making the story a standout aspect of this affordable dungeon crawler.

    • “Absolutely amazing! The story is very good, the balance with horror and humor is also fantastic. The whole game is amazing and only for 5 bucks—best game I bought here.”
    • “The story is interesting without being too predictable; there are definitely some twists in there that I didn't see coming.”
    • “I expected just to simply be a grinding game until you get strong enough to rush through the end game content, but was shocked when I realized there are so many floors in those dungeons, and so many events that are woven into the story and developed in a really entertaining way.”
    • “This is a relatively short game with a mix of genres and an RPG-like story that doesn't delve too much into the details of lore; it's straightforward, but still very engaging.”
    • “You do multiple runs over and over to progress the story.”
    • “This is because of the story, but the game was really hard to play at this point.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay features a mix of diverse battle mechanics, including an auto-scrolling dungeon experience with automatic battles and a variety of engaging minigames inspired by titles like *Soda Dungeon* and *Undertale*. Players can equip tomes to influence battles, although the core combat is largely automated. Overall, the game offers a solid gameplay loop that becomes more engaging after the initial hour, providing over six hours of content at an affordable price.

    • “Nice diverse battle mechanics.”
    • “The pace of the game, both gameplay and story-wise, picks up considerably after about an hour of play.”
    • “You traverse into a dungeon with turn-based mechanics; though you have no controls like attack or move, it's all done by itself. However, you do have the ability to equip 4 tomes that you can use to either damage the enemy, give them a negative status effect, or boost yourself.”
    • “Mechanics divide between an auto-scroller with automatic battles in which you keep advancing or you get thrown out of the dungeon to 'git gud.'”
    • “You traverse into a dungeon with turn-based mechanics, though you have no controls like attack or move; it's all done by itself. However, you do have the ability to equip 4 tomes that you can use to either damage the enemy, give them a negative status effect, or boost yourself.”
    • “And that is, in its entirety, the gameplay loop.”
  • grinding
    5 mentions Positive Neutral Negative

    The game features a core grinding mechanic that, while tedious at times—especially with item quality checks and repetitive minigames—ultimately offers a satisfying experience. Players appreciate the depth of the dungeons and the engaging story that unfolds alongside the grinding, making it an entertaining dungeon crawler with a nostalgic aesthetic.

    • “Aside from that, the arena had no true incentive to be used and minigames often got repetitive for recovery and gold farming.”
    • “I expected just to simply be a grinding game till you get strong enough to rush through the end game content but was shocked when I realized there are so many floors in those dungeons, so many events that are done with the story and developed in a really entertaining way.”
    • “It is a grinding game at its core, but it's done in a very satisfying way. Although I really dislike grinding, I genuinely liked how it's done in this game.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are described as basic and reminiscent of an asset flip, drawing inspiration from games like *Creature Clicker* and *Soda Dungeon*. While they effectively serve their purpose, they lack uniqueness and fail to impress, leaving a sense of disappointment among users.

    • “What seems to be a basic asset flip using the same kind of graphics you'd find in 'Creature Clicker - Capture, Train, Ascend' soon after shows that it's more inspired by 'Soda Dungeon' for the main gameplay and 'Undertale' for the minigames.”
    • “Graphically, I'm disappointed to know that this is basically an asset flip, yet it does do the job of what it's supposed to do.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is notable for its automatic quest system, allowing players to focus on engaging minigames that directly impact their gold and experience gains, resulting in a seamless and enjoyable gameplay experience.

    • “The interesting twist on this one is that the work/quest part is also automatic, so what you actually do is play minigames to 'pass time', but your performance in minigames is what will give you gold and experience.”
    • “+ outstanding gameplay performance.”
    • “The optimization in this game is severely lacking, making it frustrating to progress.”
    • “I often find myself waiting for resources to regenerate, which disrupts the flow of gameplay.”
    • “The automatic quest system feels more like a chore than an engaging experience, as it doesn't require any real strategy.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised as a very relaxing and brilliantly crafted soundtrack that complements the old-school pixel art style and enhances the interactive storytelling experience, contributing to an overall entertaining gameplay atmosphere.

    • “A very entertaining grinding type of dungeon crawler, with an interactive story that develops with the player. The old school pixel art looks fantastic, and the music is just sublime. 9/10.”
    • “Very relaxing and brilliantly made soundtrack.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game adds an enjoyable layer to its otherwise simple RPG fantasy narrative, blending fun and unexpected elements with a touch of spookiness. Overall, players find the comedic aspects to enhance their experience.

    • “Despite the story being a relatively simple RPG fantasy narrative, it's still quite fun. It has some humor in it, some spookiness, and perhaps some unexpected elements.”

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