LSD
- October 31, 2017
- CUTE ANIME GIRLS
"LSD: Look So Delicious" is a match 3 game featuring cute anime graphics and classic casual gameplay. With adjustable difficulty levels, players help a sweet anime girl achieve her path to the stars by collecting 3 stars in each level. The game offers achievements and simple but fun match-3 gameplay, making it easy to start and hard to stop.
Reviews
- Easy achievements that can be unlocked quickly, making it appealing for achievement hunters.
- Simple and casual gameplay, suitable for relaxing and passing time.
- Colorful graphics and a cute anime girl in the background, which some players found enjoyable.
- Repetitive and boring gameplay with no real challenge or depth, often compared unfavorably to better match-3 games.
- Misleading marketing regarding content, as there is little to no sexual content despite the game's title and cover art.
- Lack of a proper menu or exit option, making the game feel poorly designed and rushed.
- gameplay14 mentions
- 0 % positive mentions
- 57 % neutral mentions
- 43 % negative mentions
The gameplay has been widely criticized as disappointing and subpar, with many reviewers describing it as clunky, counter-intuitive, and reminiscent of a generic Candy Crush clone. Players expressed frustration with the lack of engaging mechanics, leading some to abandon the game before reaching the end. Overall, it seems that the gameplay fails to meet expectations, making it unworthy for those seeking a quality experience.
“There appear to be 20 stages on the world map, but I only managed to get to stage 13 before calling the game quits; there is literally nothing besides the subpar gameplay.”
“The gameplay feels clunky, counter-intuitive, and sloppy.”
“I'd probably have given this game a thumbs up if the actual gameplay was decent.”
- graphics6 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics of the game receive mixed reviews, with some users describing them as "horrible" and lacking originality, while others appreciate the quality. Overall, there seems to be a significant divide in player satisfaction regarding the visual presentation.
“The graphics are horrible.”
“Since I'm not a teenager anymore, I expected something more from the actual game. The controls are crappy, the graphics are crappy, and they feel copied from other free match-3 games.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by amusing scenarios, such as the developers' failed attempt to give away 50 copies, resulting in only one brave participant. Additionally, players find joy in the simple yet funny achievement notifications that occur during gameplay.
“I find it hilarious that the developers tried to give away 50 copies of the game, only to have one person brave enough to accept that offer.”
“During the break, especially if you liked the achievements, you press the keys and you get the achievement—it's simple, but funny.”
“I find it hilarious that the developers tried to give away 50 copies of the game, only to have one person brave enough to accept that offer.”
- music4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for enhancing the relaxing experience, with a great soundtrack that complements the casual match-3 gameplay. Players find it to be a perfect accompaniment for unwinding after a long day, contributing to a soothing atmosphere.
“The mix of casual match 3 with the great soundtrack creates a nice, relaxing chill experience.”
“Good relaxing game, nice music, juicy colors; exactly what you need to unwind after work.”
- replayability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game enhances replayability by imposing strict limits on the number of moves allowed to complete each level, encouraging players to refine their strategies and attempt multiple runs for better outcomes.
“It adds replayability by severely limiting the number of moves you have to successfully pass a level.”
“It adds replayability by severely limiting the number of moves you get to successfully pass a level.”
- character development2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Character development in the game has been criticized for its lackluster design, with many users finding it uninspired and typical of the tranquility theme. Overall, the character design fails to leave a significant impression.
“Character design is mediocre, which is what I expected from Tranquility.”
“Character development feels shallow and uninspired.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The monetization of the game is widely criticized, with users labeling it as a "broken cash grab," indicating that they feel the game prioritizes profit over quality and player experience.
“The game feels like a broken cash grab.”
“The monetization strategy is overly aggressive and detracts from the overall experience.”
“It seems like the developers prioritize profits over player satisfaction.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story aspect of the game is criticized for its lack of complexity and depth, with reviewers noting the absence of a compelling narrative, character development, and engaging background changes. Overall, it fails to meet the storytelling standards typically found in successful match-3 games.
“What it does not have: complexity, items with powers, story, background changes, tile image changes, a decent end level, qualities that the great match 3 games possess.”
“What it does not have: complexity, items with powers, story, background changes, tile image changes, a decent end level, qualities that the great match 3 games possess.”