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Hero by Chance Game Cover

About

Hero by Chance is a single player casual role playing game with a erotic theme. It was developed by Reborn Entertainment and was released on January 8, 2021. It received mostly positive reviews from players.

In "Hero by Chance," players navigate an open world, top-down action-adventure game. As a novice hero, you'll embark on quests, battle enemies, and level up your character's skills and equipment. The game features a dynamic world with day-night cycles and weather effects, as well as a variety of environments to explore. Your choices and interactions will shape the story, making each playthrough unique.

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75%
Audience ScoreBased on 240 reviews
story19 positive mentions
grinding20 negative mentions

  • The game features enjoyable tower defense mechanics that are simple yet engaging, making it accessible for casual players.
  • The art style and character designs are visually appealing, with well-animated scenes that enhance the overall experience.
  • The blend of strategy and romance elements provides a unique gameplay experience, allowing players to develop relationships with characters while managing battles.
  • The gameplay can become repetitive and lacks depth, with some players finding the mechanics too simplistic and the AI predictable.
  • The story and dialogue suffer from poor translation and grammatical errors, detracting from the overall narrative experience.
  • There are significant difficulty spikes in later levels, which can lead to frustration, especially when grinding for upgrades becomes necessary.
  • story
    105 mentions Positive Neutral Negative

    The story in "Love n War: Hero by Chance" is a blend of military strategy and emotional storytelling, focusing on themes of loyalty, love, and leadership among a cast of diverse female warriors. While some players find the plot engaging and the character interactions meaningful, others criticize it for being generic and simplistic, with uneven pacing and occasional grammatical errors. Overall, the narrative serves as a lighthearted backdrop to the gameplay, appealing primarily to those who appreciate anime-inspired storytelling and character-driven arcs.

    • “What begins as a mission of survival and duty soon transforms into a story of loyalty, love, and leadership, told through a cast of diverse and strikingly designed female warriors.”
    • “The game’s central premise hinges on balancing the demands of the battlefield with the complexities of personal relationships, offering a mix of military strategy and emotional storytelling that feels distinct from most titles in the genre.”
    • “These interpersonal dynamics are where the story truly shines—each companion’s arc provides glimpses into the emotional costs of war and the strength found in unity.”
    • “The story itself was just bad.”
    • “The pacing, however, can sometimes feel uneven, particularly when alternating between lengthy dialogue sequences and combat missions that vary in intensity.”
    • “The biggest issue is in the writing, but you can still follow the story and finish the game without being physically pained by its delivery.”
  • gameplay
    79 mentions Positive Neutral Negative

    The gameplay in "Love n War: Hero by Chance" is characterized by its accessibility and simplicity, focusing on tactical unit deployment and a rock-paper-scissors mechanic. While some players appreciate the straightforward mechanics and engaging character interactions, others find the gameplay shallow and lacking in depth, with a desire for more tactical elements and challenge. Overall, it offers a blend of casual tower defense mechanics and character-driven narrative, appealing to those who enjoy anime-inspired storytelling alongside their gameplay experience.

    • “The mechanics are accessible rather than overly complex, focusing on formation, timing, and the interplay between unit types rather than the micromanagement seen in more traditional strategy games.”
    • “The gradual introduction of new mechanics and units ensures that combat never becomes stagnant, even if the overall design leans toward simplicity.”
    • “I love the tower defense mechanic and overall the combat/gameplay is very satisfying and enjoyable.”
    • “The gameplay is very reminiscent of a mobile game with controls that seem to be made to accommodate a touch screen, overall gameplay systems that are very simple and missions that can be beaten in less than 5 minutes.”
    • “The game is pretty much bare bones when it comes to gameplay, with little to no challenge whatsoever.”
    • “These are so basic in gameplay you literally just buy ranged units over and over until they turn into a ball of death.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game showcase a colorful anime aesthetic that appeals to charm and fantasy, but opinions are mixed regarding their execution. While some characters, particularly the female cast, feature intricate and appealing sprites, others, especially the male characters, suffer from basic designs, leading to concerns about inconsistency and perceived sexism in sprite quality. Additionally, the backgrounds vary in quality, with some being well-crafted while others appear mismatched or of lower quality, contributing to an overall lack of cohesive visual direction.

    • “The art direction embraces a colorful anime aesthetic that emphasizes both charm and fantasy appeal.”
    • “The quality of the artwork is quite good, and the partial animations look pretty nice as well.”
    • “Good game both in terms of strategy and in terms of visuals and soundtrack, considering the money and time invested, it felt worth it.”
    • “The visuals are very mixed; the main cast of ladies has gorgeous and intricate sprites, while the male characters have basic sprite work, highlighting a subtle sexism in sprite quality inequality.”
    • “Artwork is not very good.”
    • “Visuals/design – with not one clear direction, the visuals and design of the characters look out of place.”
  • grinding
    20 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is a mixed bag; while some players find it manageable and not overly tedious, others describe it as mind-numbing and repetitive. Many note that grinding for upgrades can feel necessary but lacks meaningful impact on gameplay, with some battles dragging on due to slow pacing. Overall, the grinding is seen as a significant element that can detract from the experience, especially for those seeking a more dynamic or engaging gameplay loop.

    • “Personally, I am very biased towards any tower defense games that even slightly remind me of the epic war games where you just mindlessly send troops through the grinder, but Hero by chance was just tedious with how slow some battles would end up.”
    • “Mind-numbing upgrade grinding tedium.”
    • “Do the same thing over and over on the same unvarying battlefield, tied together with a similarly tedious story.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game effectively enhances the narrative, featuring a mix of heroic orchestral tracks during combat and softer melodies during dialogue. However, some users criticize the soundtrack for sounding like stock music, particularly noting that the menu themes detract from the overall experience. Despite these mixed feelings, many players appreciate the soundtrack's quality and its contribution to the game's atmosphere.

    • “The music complements the tone of the story, alternating between heroic orchestral pieces during combat and softer, romantic melodies during dialogue sequences.”
    • “Amazing and beautifully designed game with an amazing soundtrack.”
    • “Good game both in terms of strategy and in terms of visuals and soundtrack; considering the money and time invested, it felt worth it.”
    • “The soundtrack is mostly serviceable, although it all sounds like stock music. In fact, I know that the menu themes are stock music, and they stick out in a bad way.”
    • “Music was cutting off during the 4th battle in chapter 3 (defend your base mission).”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • emotional
    7 mentions Positive Neutral Negative

    The game effectively intertwines military strategy with emotional storytelling, featuring well-developed companions whose unique personalities and backstories enhance player investment. While some writing may rely on predictable tropes, the authentic Japanese voice acting and interpersonal dynamics elevate the narrative, exploring the emotional costs of war and the bonds formed in adversity. Overall, it offers a heartfelt experience for fans of anime-inspired narratives, despite some criticisms of the story's engagement.

    • “The game’s central premise hinges on balancing the demands of the battlefield with the complexities of personal relationships, offering a mix of military strategy and emotional storytelling that feels distinct from most titles in the genre.”
    • “Each companion has her own personality, backstory, and motivations, presented through voiced dialogue and Live2D animations that give each character life and emotional range.”
    • “These interpersonal dynamics are where the story truly shines—each companion’s arc provides glimpses into the emotional costs of war and the strength found in unity.”
  • optimization
    7 mentions Positive Neutral Negative

    The game is technically stable and runs smoothly, with no significant performance issues reported. While some modest production values are evident, the strong focus on character presentation and storytelling compensates for these shortcomings, maintaining an engaging experience. Overall, the optimization is solid, ensuring a seamless gameplay experience.

    • “This dual-layered design—where character affection influences performance on the battlefield—creates a satisfying feedback loop between gameplay and storytelling.”
    • “While the game runs smoothly and is technically stable, some aspects reveal its modest production values.”
    • “The attention given to character presentation and voice performance compensates for these shortcomings, ensuring that the focus remains on the relationships and story that define the game’s identity.”
    • “Production quality is decent: performance, sound, and interface design all work well enough.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is a mixed bag; while some scenes effectively balance lightheartedness with serious themes, the dialogue often falls flat. There are notable funny moments, such as character reactions and situational comedy, that can elicit genuine laughter, but overall, the humor may not resonate with everyone.

    • “Some scenes are surprisingly poignant, while others indulge in fanservice or humor, striking a balance that keeps the tone light without undercutting the seriousness of the overarching conflict.”
    • “There are some funny moments, however, like the outrage from Cecilia when they found out Julian has a daughter.”
    • “[spoiler] I have to admit, I had to stop playing for a few minutes because I was laughing out loud.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is highlighted as a rewarding system that keeps players motivated, despite some criticism of simplistic mechanics and predictable AI. While the character designs are noted for their appeal, the overall backgrounds and battle maps are considered less polished.

    • “The backgrounds and battle maps, while less intricate, serve their purpose well enough, though they lack the same level of polish found in the character designs.”
    • “More experienced strategy fans might find the mechanics too simplistic, and the AI too predictable, but the game’s steady progression and rewarding character development system help maintain motivation.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers limited replayability due to its short length, though some players find it enjoyable enough to revisit, particularly because of its accessible tower defense mechanics, with the exception of the challenging final stage, 7-5.

    • “It has a pretty good replayability value since it’s a pretty easy tower defense-esque game except for the very last stage, 7-5.”
    • “The game is short and offers limited replayability.”
    • “Once you finish the game, there's not much incentive to play it again.”
    • “The lack of varied content makes replaying the game feel redundant.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for its crude balance and reliance on a $2 fee, resembling a low-quality flash game. Players note the presence of microtransactions, but their removal has not improved the overall experience, which features bland animations and a lackluster story. Overall, the game fails to deliver engaging gameplay, making it feel more like a subpar mobile app than a premium title.

    • “The game offers a fair balance between free-to-play and paid content, making it accessible for all players.”
    • “Microtransactions are minimal, allowing for a more enjoyable experience without feeling pressured to spend money.”
    • “The $2 fee is reasonable for the quality of the game, providing decent animations and engaging gameplay.”
    • “The game feels like a crudely balanced free-to-play title, with microtransactions removed, but still charges a $2 fee. It resembles a flash game with a tug of war mechanic and offers bland, yet decently animated, mini lewd rewards.”
    • “The low-quality character graphics, poor story, and gameplay make it seem like those app store ads are showcasing AAA entertainment in comparison.”
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5h Median play time
5h Average play time
4-6h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Hero by Chance is a casual role playing game with erotic theme.

Hero by Chance is available on PC and Windows.

On average players spend around 5 hours playing Hero by Chance.

Hero by Chance was released on January 8, 2021.

Hero by Chance was developed by Reborn Entertainment.

Hero by Chance has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Hero by Chance is a single player game.

Similar games include Love n War: Warlord by Chance, Love n War: Hero by Chance II, Braveland, Mirror, Reverse Crawl and others.