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Love, Money, Rock'n'Roll

Love, Money, Rock'n'Roll Game Cover
77%Game Brain Score
story, music
gameplay, replayability
77% User Score Based on 394 reviews

Platforms

AndroidXboxiPhoneWindowsLinuxXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
Love, Money, Rock'n'Roll Game Cover

About

Love, Money, Rock'n'Roll is a single player casual role playing game with romance and historical themes. It was developed by Soviet Games and was released on August 4, 2022. It received mostly positive reviews from players.

Love, Money, Rock'n'Roll: romanticism of the Eighties, mysteries and intrigues, betrayal and self-sacrifice, hatred and passion - all of this in the new game by the creators of the legendary visual novel "Everlasting Summer"!

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77%
Audience ScoreBased on 394 reviews
story84 positive mentions
replayability3 negative mentions

  • The game features stunning visuals and animations that bring the characters and backgrounds to life, enhancing the overall experience.
  • The soundtrack is exceptional, with a mix of synth-driven tracks and emotional instrumentals that perfectly complement the game's atmosphere.
  • The story is complex and engaging, with multiple routes that provide different perspectives on the characters and their relationships.
  • The main character, Nikolai, is often portrayed as unlikable and self-centered, which can detract from the player's enjoyment of the story.
  • The pacing can be slow, with long stretches of dialogue and introspection that may test the patience of some players.
  • Some choices feel arbitrary and do not have a clear impact on the story, leading to frustration when trying to achieve desired endings.
  • story
    336 mentions Positive Neutral Negative

    The story of "Love, Money, Rock'n'Roll" is a complex blend of romance, mystery, and espionage, centered around Nikolai, a Soviet immigrant navigating life in Tokyo. While many players appreciate the depth and emotional investment in character arcs, some criticize the pacing and abrupt plot twists that can detract from the overall experience. Overall, the narrative is engaging and layered, encouraging multiple playthroughs to fully grasp its intricacies, though it may frustrate some with its slow progression and occasional lack of coherence.

    • “It tells the story of Nikolai, a Soviet immigrant living in Tokyo, whose seemingly peaceful high school life spirals into a web of mystery, intrigue, and emotional turmoil.”
    • “The plot had so much more depth to it than I expected for a visual novel; I found it really cool how much each path changes or adds to the story.”
    • “The story itself, a combination of the usual high school love affairs and a surprisingly complex spy thriller, is quite intriguing.”
    • “The story's plot is driven solely by artificial conflict caused by the characters seemingly deciding to act a certain way with no explanation, as every single conversation devolves into circular arguments where none of the characters even attempt to explain themselves.”
    • “What starts as a coming-of-age story turns into a convoluted and badly written spy thriller filled with plot holes, inconsistencies, and convenient cop-outs.”
    • “The main plot tries to incorporate a spy thriller story, but at times it's just not that well done, and some things are never answered in any of the endings.”
  • music
    175 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its quality and variety, featuring a mix of synth-driven tracks and emotional instrumentals that enhance the overall atmosphere and storytelling. Many players noted that the soundtrack is a standout element, with some tracks being memorable enough to listen to outside of the game. However, there are also comments about the music sometimes feeling disconnected from the scenes, and a desire for more tracks or a stronger focus on music within the narrative. Overall, the music is considered one of the game's strongest aspects, contributing significantly to the immersive experience.

    • “The soundtrack, composed of a mix of synth-driven tracks and emotional instrumentals, adds another layer of authenticity to the setting, making each moment—whether quiet reflection or heated confrontation—feel more resonant.”
    • “Every single soundtrack is beautiful and perfectly fitting for every scene.”
    • “The music is absolutely fantastic, and buying the soundtrack is worth every penny, especially for those who enjoy rock and retrowave.”
    • “Most of the game also has little to do with music - I feel like the title and promotional image aren't entirely accurate to the contents of the game.”
    • “If you believe this is a story about music at all, and for which the banner claims that as the case, you're wrong and you were scammed.”
    • “The soundtrack was also rather underwhelming, to say the least.”
  • graphics
    64 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning visuals, detailed character designs, and beautifully rendered backgrounds that effectively capture the late 20th-century atmosphere. Many reviewers highlight the vibrant art style and polished animations, which enhance the overall experience, although some note that the animations may feel out of place at times. Overall, the visuals are considered a standout feature, contributing significantly to the game's immersive atmosphere and aesthetic appeal.

    • “The art direction perfectly captures the late 20th-century atmosphere, fusing Japanese pop culture aesthetics with Soviet undertones to create something distinct and memorable.”
    • “The game boasts excellent visuals — both the backgrounds and character sprites are absolutely stunning.”
    • “The art style is stunning, with detailed character designs and beautifully rendered backgrounds that bring the world to life.”
    • “The completed game had rather sub-par graphics.”
    • “Sure, the visuals are great but the story is so bad that I just want to skip everything, get the achievements, uninstall the game, erase my memory and forget it ever happened at all.”
    • “The animations feel out of place and don't add anything to the overall art style.”
  • emotional
    34 mentions Positive Neutral Negative

    The emotional aspect of the game is a complex tapestry, weaving together themes of love, betrayal, and personal turmoil through the experiences of Nikolai, a Soviet immigrant in Tokyo. Players report a rich emotional palette enhanced by expressive character designs, a poignant soundtrack, and impactful choices that can lead to dramatically different emotional outcomes, though some criticize pacing issues and character inconsistencies. Overall, the game elicits a strong emotional response, with moments of joy and distress that linger long after gameplay, despite some players finding the main character's flaws and certain narrative choices frustrating.

    • “It tells the story of Nikolai, a Soviet immigrant living in Tokyo, whose seemingly peaceful high school life spirals into a web of mystery, intrigue, and emotional turmoil.”
    • “The soundtrack, composed of a mix of synth-driven tracks and emotional instrumentals, adds another layer of authenticity to the setting, making each moment—whether quiet reflection or heated confrontation—feel more resonant.”
    • “The dangers, conflicts, happy and sad moments we experience throughout the story felt all very new, unique, and deeply touching.”
    • “A failed and boring story game that does not give you a choice where you really need it. The main character imposes the whole game on you, and after a couple of hours of playing, you will simply feel sick. You will constantly have to deceive her and act against your conscience, leading to a bad ending.”
  • atmosphere
    19 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its unique blend of late 20th-century aesthetics, combining Japanese pop culture with Soviet influences, creating a memorable and immersive experience. Players appreciate the harmonious integration of visuals and a fitting soundtrack, which enhances the overall mood, evoking a nostalgic vibe reminiscent of 1980s Tokyo. While some critiques mention a lack of depth in certain atmospheric elements, the overall consensus is that the game's art direction and music significantly contribute to its captivating ambiance.

    • “The art direction perfectly captures the late 20th-century atmosphere, fusing Japanese pop culture aesthetics with Soviet undertones to create something distinct and memorable.”
    • “Combined with a fitting soundtrack that enhances the mood and atmosphere, the visual and auditory elements work in perfect harmony to create an immersive experience.”
    • “The visuals and music are both very well done, and are very effective at selling the atmosphere of the game.”
    • “I think the atmosphere of the 80s lacks a bit.”
    • “It is vital because I've already read some reviews where people complain because the game is not similar to (mostly atmosphere, storyline, and characters, except main character).”
    • “But I can definitely say that I can feel the atmosphere of Japan in the 1980s and Japan generally.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay of "Love, Money, Rock’n’Roll" adheres to the traditional visual novel format, featuring branching routes and dialogue choices, but is criticized for its limited player agency, offering minimal choices throughout the game. While the visuals and audio enhance the experience, many players find the gameplay repetitive and lacking depth, suggesting a need for more significant decision-making mechanics to improve engagement and evolution within the genre. Overall, the gameplay is seen as frustrating and underwhelming, with calls for innovation in choice systems.

    • “Mechanically, Love, Money, Rock’n’Roll follows the traditional structure of a visual novel, with branching routes, dialogue choices, and multiple endings depending on the player’s decisions.”
    • “There’s no gameplay beyond reading and choosing, but the visual and auditory feedback make progression rewarding.”
    • “Gameplay is similar to Everlasting Summer.”
    • “On a serious note, the idea, music, graphics, and story are great, yet the game lacks the freedom of choice; within 8 hours of gameplay, I have barely made any, being close to just one per hour.”
    • “Gameplay-wise, this is boring and frustrating; story-wise, it's just unrealistically dumb.”
    • “I have to admit that it's really hard to put many things aside for the sake of keeping oneself from biased opinions, but my personal take is that the point system to get a certain ending might be a dead-end rigid mechanic for the visual novel genre as a whole.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, featuring some unintentionally funny lines and moments that elicit genuine laughter, particularly in character interactions and absurd situations. While some jokes land well, others may feel mediocre or out of place, contributing to a quirky charm that keeps players engaged. Overall, the humor complements the story's tension and romance, making it a unique experience for those seeking more than just a typical visual novel.

    • “It's funny that in the Kagome route, the doorbell keeps ringing; every single time I was like, 'Who the hell could it be now?'”
    • “Anime man (I do not know if he has a name and I also do not care) is very funny.”
    • “The whole story can be thrilling, is full of tension and romance with funny moments at the same time.”
    • “It really emphasizes the 'visual' part and greatly emphasizes the 'novel' part, so if all you want is a generic visual novel with a predictable plot, simple characters, and unfunny humor just for the horny points, this visual novel is not for you.”
    • “The attempts at humor fall flat and often feel forced, making it hard to enjoy the story.”
    • “I expected some clever jokes, but instead, the humor is stale and lacks any real wit.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while the character designs are visually stunning and emotionally expressive, the narrative suffers from a lack of believable interpersonal relationships and consistent character personalities. The story's dark tone detracts from meaningful dialogue and character growth, leaving players wanting more depth despite the impressive artwork and backgrounds.

    • “The character designs are detailed and expressive, each heroine standing out not only visually but emotionally, with subtle animations and well-rendered backgrounds that breathe life into every scene.”
    • “The art style is stunning, with detailed character designs and beautifully rendered backgrounds that bring the world to life.”
    • “As much as I love the character designs, the backgrounds really shine in this one.”
    • “Only one character in the game plays music despite the game's cover and title, and the story felt like it was written with the intention of it being dark and emotionally frustrating at the cost of good dialogue, believable interpersonal relationships, character development, and consistent character personalities.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers strong replayability, with multiple branching paths and distinct endings that encourage players to explore all four main routes to uncover deeper character insights and the overarching mystery. Players appreciate the ability to piece together the narrative, enhancing the overall experience and motivating them to replay the game for different outcomes.

    • “Great replayability, especially if you're looking to experience all endings or even just more than one route.”
    • “The game also rewards replayability, as seeing all four main routes not only reveals more about the heroines but also about the overarching mystery that connects them.”
    • “This is one of my favorite things about Soviet games' products, as being able to piece the overall picture together bit by bit gives a massive boost to replay value.”
    • “Very good visual novel; the only downside is Nicolai. I don't like his personality; he is a jerk sometimes. I originally bought this thinking it's a music visual novel game where you start an 80's/90's rock band in school, but it has so much more. You have to deal with KGB spies, corrupt business, Yakuza, and it has 4 branching paths and multiple endings that are actually different. I have only finished 1 ending so far, and that was with Kagome's bad ending, so replay value is definitely there.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, effectively capturing an 80s aesthetic while ensuring compatibility across all systems. Players report a smooth performance and an engaging story with meaningful choices, contributing to a positive overall experience.

    • “I don't know what's the deal with the negative comments; this visual novel works very well. It's really optimized for the 80s aura it gives, it's compatible with all systems, and it has a story that's interesting from the start. It gives you choices and is pretty grounded, even taking into account all the non-visual novel stereotypes. It's just really, really good.”
    • “And it simply runs smoothly.”
    • “The optimization in this game is severely lacking; it often feels sluggish and unresponsive, making it frustrating to play.”
    • “I encountered numerous bugs and performance issues that detracted from the overall experience, indicating poor optimization.”
    • “The game struggles to maintain a stable frame rate, especially during more intense scenes, which really hampers immersion.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report that while there are some bugs and glitches present, they do not significantly impact gameplay, indicating a generally stable experience.

    • “I have noticed some bugs and glitches, though nothing game-breaking.”
    • “The game crashes frequently, making it hard to enjoy.”
    • “There are constant frame drops and stuttering during gameplay.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, as the impressive length contributes to a sense of monotony and fatigue over time.

    • “This is also not helped by the length of the game, which, although impressive, quickly develops into a tedious slog.”
    • “The grinding feels endless and becomes a chore rather than an enjoyable part of the game.”
    • “I found myself repeating the same tasks over and over, which made the experience feel monotonous and frustrating.”
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8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Love, Money, Rock'n'Roll is a casual role playing game with romance and historical themes.

Love, Money, Rock'n'Roll is available on iPhone, Windows, Xbox Series X|S, PC and others.

On average players spend around 8 hours playing Love, Money, Rock'n'Roll.

Love, Money, Rock'n'Roll was released on August 4, 2022.

Love, Money, Rock'n'Roll was developed by Soviet Games.

Love, Money, Rock'n'Roll has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Love, Money, Rock'n'Roll is a single player game.

Similar games include Everlasting Summer, The Letter, Sound of Drop: Fall into Poison, Lucid9: Inciting Incident, Tricolour Lovestory and others.