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LostWinds: Winter of the Melodias Game Cover

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LostWinds: Winter of the Melodias is a single player casual platformer game. It was developed by Frontier Developments and was released on October 9, 2009. It received positive reviews from critics and mostly positive reviews from players.

With amazing new abilities, re-visit a land full of wonder on a new adventure in LostWinds 2: Winter of the Melodias - sequel to the award-winning ‘LostWinds’.

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73%
Audience ScoreBased on 130 reviews
gameplay10 positive mentions
grinding5 negative mentions

  • Beautiful and colorful art style with charming characters and relaxing music.
  • Unique wind-based gameplay mechanics combined with seasonal changes adding puzzle variety.
  • Short, accessible, and family-friendly platformer with metroidvania elements and tight controls.
  • Frustrating and imprecise mouse and keyboard controls compared to original Wii motion controls.
  • Short game length with limited replay value and some tedious backtracking required.
  • Bugs and glitches including occasional softlocks, lack of keybindings, and poor optimization on PC.
  • gameplay
    63 mentions Positive Neutral Negative

    The gameplay in this sequel builds upon the original's unique wind-based mechanics, introducing new elements like season switching and expanded puzzles that add variety and depth without departing from the core experience. While control via mouse can feel awkward at times and some mechanics are underutilized, the game remains engaging, creative, and kid-friendly with a relatively short but well-paced adventure. Overall, it successfully evolves the original gameplay with fresh ideas while maintaining its charming, intuitive puzzle-platforming foundation.

    • “A wonderful sequel with new mechanics and environmental elements to solve puzzles.”
    • “Lostwinds 2 keeps all the elements that made the first opus so brilliant, the atmosphere and the mechanics, while introducing new elements of gameplay that make it slightly more developed than Lostwinds 1.”
    • “The gameplay mechanics use of the mouse to control the wind which in turn allows you to traverse the environment or move objects is really creative.”
    • “The motion is more synchronous, but story and gameplay that don’t live up to their potential knock it down several pegs.”
    • “While this game expands on everything as in: new enemies, changing seasons, new mechanics, an actual story for some of the places you visit and more floors to explore, this also is the game's weakness.”
    • “Many of the core issues remain, and many of the new mechanics are just annoying.”
  • story
    55 mentions Positive Neutral Negative

    The story of LostWinds 2 is generally described as cute, simple, and a natural continuation from the first game, delivering a charming, relaxing narrative that complements its platforming and puzzle gameplay. While it expands the world and adds depth, some find the storytelling minimal, with certain parts sidelined or lacking character development, and the overall narrative feels incomplete due to the series remaining unfinished. Despite this, it is appreciated for its imaginative plot, soothing atmosphere, and accessibility for new players familiar or unfamiliar with the original.

    • “I much prefer it from its prior game, and the combination between the soothing music, calming atmosphere and well created storytelling makes me give this game a 10/10.”
    • “The most negative point of the previous game was that I thought it was too short, I wanted to explore more, get to know that lore, the characters, the world better, and the second game solves this problem, it is longer, involves the story, the mechanics, the characters and, mainly: the world.”
    • “The story is entirely told by text in case that wasn't your exact taste but everything about this game just feels fresh and unique, it's a game that really showcases traditional settings coupled with fantasy elements as well which makes it feel spiritual and lively.”
    • “The motion is more synchronous, but story and gameplay don’t live up to their potential, knocking it down several pegs.”
    • “While this game expands on everything—new enemies, changing seasons, new mechanics, an actual story for some of the places you visit, and more floors to explore—this is also the game's weakness.”
    • “There is little to no story; I still don't understand who the bad guy was, but maybe I should have played the first game to understand?”
  • graphics
    25 mentions Positive Neutral Negative

    The game's graphics are widely praised for their beautiful, colorful, and cute art style, with charming character animations and well-designed environments. While some consider the visuals simple and kid-friendly, they are generally seen as visually appealing and perform well across various hardware. However, the game lacks advanced graphical options, likely due to its WiiWare port origins.

    • “Just a pleasant, easy pick up, short game with a beautiful art style.”
    • “The game has some really beautiful environments and the graphics are really well designed and laid out.”
    • “The mechanics are refreshingly different from most 2D platformers, the art style is cute, and there's little risk of getting stuck or lost in the world.”
    • “The graphics are pretty bad here, and I don't know who wanted a platformer where you can't jump, but here's one anyway.”
    • “I enjoyed it, it's very kid friendly as far as graphics, sound, and basic gameplay, but the wind function may leave them very frustrated as it's not always intuitive and simple.”
    • “However, it does seem to lack very many general options such as keybindings, graphical options, etc., but that is most likely due to the fact that it is a WiiWare port.”
  • music
    25 mentions Positive Neutral Negative

    The music in Lost Winds is widely praised for being beautiful, relaxing, and well-suited to the game's atmosphere and environments, often enhancing the storytelling and mood. However, many note that the soundtrack is limited in variety and can become repetitive or too sparse over time. Some also mention occasional issues with music volume balance compared to sound effects.

    • “I much prefer it from its prior game, and the combination between the soothing music, calming atmosphere, and well-created storytelling makes me give this game a 10/10.”
    • “Lost Winds had always been an artistically beautiful game with a fantastic premise, great soundtrack, and creative story and world.”
    • “Switching between the seasons/weather would give you different music to suit.”
    • “The OST could use some work.”
    • “Perhaps because the game is slightly longer, the soundtrack started to sound repetitive and clumsy after a while.”
    • “There are still far too few music tracks.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its soothing music, calming and well-crafted storytelling, reminiscent of classic Nintendo titles like Zelda. While some suggest reducing dialogue could enhance the sense of mystery, overall the atmosphere is considered charming, kid-friendly, and integral to the enjoyable, beautiful experience.

    • “I much prefer it from its prior game, and the combination between the soothing music, calming atmosphere and well-created storytelling makes me give this game a 10/10.”
    • “Lostwinds 2 keeps all the elements that made the first opus so brilliant, the atmosphere and the mechanics, while introducing new elements of gameplay that make it slightly more developed than Lostwinds 1.”
    • “I would have to say the price of 15 dollars for both games is fair enough, they are both beautiful and atmospheric experiences.”
  • grinding
    5 mentions Positive Neutral Negative

    Grinding in the game is minimal due to its short length and regularly introduced gameplay elements, preventing monotony. However, some players find the back-and-forth actions and combat slightly tedious and frustrating, especially using mouse and keyboard controls. Overall, grinding is not a major issue but certain mechanics can feel repetitive and cumbersome.

    • “It doesn’t force it too much but it did kind of get a little tedious going back and forth.”
    • “Trying to use winds or the elements to ward away your enemies can be frustrating when it’s relatively long, tedious and you're trying not to fling your character like some kind of ragdoll.”
    • “Combat is tedious and easy to avoid—I almost wish they would've taken it out entirely and focused on the puzzles.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs and glitches during transitions between phases. Attempts to resolve these problems using compatibility modes and troubleshooting steps have proven largely ineffective.

    • “Boring, buggy game, similar to the first installment.”
    • “I've tried running it in previous version compatibility mode and attempted troubleshooting recommended by other players, such as installing DirectX version 9.”
    • “Several game phases have glitches during their transitions.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is generally well-optimized, running smoothly without stuttering and maintaining impressive visuals, though it is noted as a somewhat poorly optimized Wii port. Controls and mechanics have been slightly updated, contributing to a solid performance overall.

    • “It works completely fine: no stuttering, visuals are still wonderful, and the mechanics/controls are slightly updated.”
    • “I enjoyed the game but it was a poorly optimized Wii port.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is minimal or lacking, with little to no background information provided, making it difficult for new players to engage with the protagonists who are presumed to be familiar from the previous game.

    • “No character development or background descriptions, as the game assumes that you know all the protagonists from the first game.”
  • replayability
    1 mentions Positive Neutral Negative

    The game has a short playtime of 3-4 hours and offers little to no replay value, which may make it difficult to justify purchasing at full price.

    • “Overall though the short length at around 3-4 hours, with little to no replay value, makes it hard to recommend at full price.”
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5h Median play time
5h Average play time
3-8h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

LostWinds: Winter of the Melodias is a casual platformer game.

LostWinds: Winter of the Melodias is available on PC, Windows and Wii.

On average players spend around 5 hours playing LostWinds: Winter of the Melodias.

LostWinds: Winter of the Melodias was released on October 9, 2009.

LostWinds: Winter of the Melodias was developed by Frontier Developments.

LostWinds: Winter of the Melodias has received positive reviews from players and positive reviews from critics. Most players liked LostWinds: Winter of the Melodias for its gameplay but disliked it for its grinding.

LostWinds: Winter of the Melodias is a single player game.

Similar games include LostWinds, Seasons after Fall, Costume Quest 2, Trine 2, Whispering Willows and others.