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Lost in the World of Succubi

Lost in the World of Succubi Game Cover
69%Game Brain Score
music, graphics
gameplay, story
100% User Score Based on 20 reviews

Platforms

PCWindows
Lost in the World of Succubi Game Cover

About

Lost in the World of Succubi is a single player role playing game. It was developed by Shimofumi-ya and was released on September 12, 2025. It received overwhelmingly positive reviews from players.

When the protagonist awakens, he finds himself in the "Succubus World" — a realm inhabited by succubi. Can he avoid their interference and safely escape back to his original world?

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100%
Audience ScoreBased on 20 reviews
music3 positive mentions
story3 negative mentions

  • Engaging Metroidvania gameplay with responsive controls, clear hitboxes, and interesting boss fights that offer fair challenge.
  • High-quality pixel art and smooth animations with well-designed monster-girl characters and varied fetish-themed erotic scenes integrated naturally into gameplay.
  • Strong quality of life features including instant retry, fast travel anywhere, adjustable difficulty, and a gallery with a full unlock option, enhancing player convenience and replayability.
  • Lack of Steam achievements and voice acting, which some players wished to see for further engagement.
  • Early movement mechanics can feel stiff and take some getting used to before acquiring new skills that improve mobility.
  • Some parts of the map, especially late-game areas and chest locations, can be confusing or opaque, occasionally leading to frustration in exploration.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay offers a polished and engaging metroidvania experience with fun mechanics, responsive combat, and diverse playstyles through special abilities and upgrades. It balances linear guidance with exploration, featuring well-designed puzzles, multiple endings, and varied enemy placements that add depth. Overall, it combines classic 16-bit style action-adventure elements with smooth controls and difficulty options for an enjoyable, thoughtfully crafted experience.

    • “The mechanics are so much fun to play with, and having two special abilities active at a time can lead to a lot of diversity in your playstyle.”
    • “The combat is engaging and responsive, and as the story progresses, more skills can be learned to enhance the gameplay experience.”
    • “Hidden treasures, branching routes, and diverse enemy placements create gameplay depth that goes beyond mere hack-and-slash elements.”
    • “Gameplay is an action-adventure platformer metroidvania, but honestly it leans more towards the linear side of a metroidvania, often directing you exactly where to go.”
    • “The gameplay is a light metroidvania-style 2D side-scrolling game, lacking the depth and exploration one might expect.”
    • “In general, this game resembles classic 16-bit metroidvania games, where gameplay is prioritized over narrative, but it may feel dated and simplistic.”
  • story
    11 mentions Positive Neutral Negative

    The story is straightforward and concise, centered on a protagonist trapped in the dream world of succubi who must find the bell of awakening to escape. It features a simple narrative with clear objectives, gradually unlocking new abilities as the player progresses. Overall, it effectively supports the gameplay without unnecessary complexity.

    • “[b]Lost in the World of Succubi[/b] tells the story of a young child and his cat [b]Kuro[/b] who are drawn into [b]the succubus world[/b] while sleeping.”
    • “The story is simple and direct—you need to find and ring the bell to wake up.”
    • “Story is simple: you and a shape-shifting ally search for a way out of the succubus world and its queen.”
    • “With this story, you are in a dream world of the succubi, known as a lost one, and you travel through your conscience to the succubi world. Now you need to find the bell of awakening and get out before you get sucked in. Honestly, the story is pretty simple and to the point.”
  • music
    6 mentions Positive Neutral Negative

    The music is well-crafted and effectively enhances the game's atmosphere, intensifying during boss battles to create a sense of urgency. It appropriately matches various environments, from exploration to darker or underwater areas, delivering an energetic and fitting soundtrack that complements the game's tone.

    • “The music definitely works and ramps up during boss battles, making the experience very intense. It fits the arrogance conveyed in the game, matching the mood from exploration to dark areas and underwater scenes. Overall, it's very fitting and well done.”
    • “The quality of the music is equal to that of Infamous, demonstrating the same love, technique, and optimization applied to all technical aspects of the game.”
    • “Energetic, gamey soundtrack that perfectly fits brisk exploration.”
  • graphics
    5 mentions Positive Neutral Negative

    The game's graphics are widely praised for their beautiful, polished pixel art style and smooth animations, combining classic metroidvania visuals with modern enhancements. The art and animations are superb, contributing to an enjoyable and visually appealing experience.

    • “This game was made with love and passion, it's beautiful, the gameplay is polished and very flow, graphics and art are really beautiful, better than millionaire productions.”
    • “Art style and animations are superb, movement is good.”
    • “Even without the external patch, this game can be played like a classic metroidvania, but with modern controls and more polished graphics.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is well-optimized, offering stable performance, fast loading times, and smooth gameplay with features like instant retries, gamepad support, and flexible key configuration. Overall, its technical quality is praised alongside other core elements like music and design.

    • “Stable performance with instant retries, fast loading, gamepad support, and robust key configuration.”
    • “Quality is equal to Infamous in the same love, technique, music, optimization, and all technical topics.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers good replayability thanks to two different endings that encourage thorough exploration and provide additional rewards for fully engaging with the content.

    • “Two different endings add replay value and reward full exploration.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is primarily reflected through fluid and appealing animations, featuring attractive female designs and suggestive sound effects, enhanced by the absence of mosaic censorship for a more immersive experience.

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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Lost in the World of Succubi is a role playing game.

Lost in the World of Succubi is available on PC and Windows.

On average players spend around 4 hours playing Lost in the World of Succubi.

Lost in the World of Succubi was released on September 12, 2025.

Lost in the World of Succubi was developed by Shimofumi-ya.

Lost in the World of Succubi has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Lost in the World of Succubi is a single player game.

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