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Lords of Ravage: Dread Knights

Lords of Ravage: Dread Knights Game Cover
77%Game Brain Score
graphics, gameplay
story, replayability
89% User Score Based on 37 reviews

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Lords of Ravage: Dread Knights Game Cover

About

Lords of Ravage: Dread Knights is a single player role playing game. It was developed by Synthetic Domain and was released on January 10, 2025. It received positive reviews from players.

Lords of Ravage: Dread Knights is a prologue to Lords of Ravage, a dark fantasy tactical RPG with roguelike elements. In this free version, you will experience the events that preceded the story of the main game. Take on the role of Berold, an indestructible Lord of Ravage, In the King’s service, he finds that he has been too merciful, too accepting of others’ weakness. Only a fool would stay b…

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89%
Audience ScoreBased on 37 reviews
graphics5 positive mentions
optimization2 negative mentions

  • Fantastic tactical RPG/roguelike with a unique premise of playing as the villain, offering a lot of build crafting options and low RNG.
  • Great pixel art and engaging gameplay that keeps players hooked, with a fun mix of various turn-based game mechanics.
  • The demo provides a solid introduction to the game, showcasing interesting mechanics and a promising story, leaving players eager for the full release.
  • The game suffers from performance issues like stuttering and lacks sound cues for turn changes, which can detract from the experience.
  • Some gameplay elements feel unbalanced, such as unit healing being too sparse and certain strategies overshadowing others, leading to a lack of variety in playstyles.
  • The demo is quite short and leaves players wanting more, with some UI and localization issues that need addressing before the full release.
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game have received high praise for their appealing pixel art and indie aesthetic, with users expressing enthusiasm for the art style and unit designs. Many reviewers find the visuals promising and engaging, contributing positively to the overall gaming experience.

    • “I enjoy everything about the game from the art style to the designs of the units and can't wait for the release of the game.”
    • “For now it looks very promising, I absolutely love the indie style as well as the graphics, which are amazing.”
    • “Art style is good; there are a decent amount of choices to be made to not make it feel like the game is playing itself.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is praised for its unique tactical mechanics, allowing players to build armies with synergies reminiscent of Pokémon team-building. The introduction of a menace mechanic adds a layer of challenge, enhancing the overall experience. Players appreciate the nostalgic pixel art style and express excitement for future content, including new commanders and units.

    • “The tactical gameplay is very unique and extremely fun, especially as you approach the way you build an army in a similar way to how you build a team in Pokémon, setting up synergies from a wide range of options with a variety of units.”
    • “I love the game and the mechanics that go with that old pixel game vibe... 10 out of 10! I can't wait to see the new playable commanders and units.”
    • “Decent gameplay and an interesting plot since you play the bad guy; it kinda reminds me of the Black Company book.”
    • “The game introduces you to a menace mechanic that made it possible for enemies to be a bit tougher, albeit by like 1%.”
  • story
    5 mentions Positive Neutral Negative

    The game's story offers a unique twist by allowing players to assume the role of an endboss, collecting minions and battling hero parties in a D&D-inspired setting. While the demo provides limited insight, it hints at an interesting plot reminiscent of "The Black Company," blending gameplay with rich narrative elements typical of evil forces in games like "Dungeons" or "Overlord." Overall, players appreciate the fresh perspective on storytelling within the RPG genre.

    • “It's also nice to see a game doing something unique with its story too, as you basically play as an end boss from a regular RPG, collecting minions and fighting D&D-esque hero parties.”
    • “Decent gameplay and an interesting plot since you play the bad guy; it kinda reminds me of the Black Company book.”
    • “Feels like a Heroes of Might and Magic concept but with more story elements - and you get to play evil forces like in Dungeons or Overlord.”
    • “Feels like a HOMM concept but with more story elements - and you get to play evil forces like in Dungeons or Overlord.”
    • “Decent gameplay and interesting plot since you play the bad guy, kinda reminds me of the Black Company book.”
    • “- random level rewards, coupled with a complete reset after the mission, feels like an obnoxious tease.”
  • replayability
    3 mentions Positive Neutral Negative

    Players express a desire for more than two lord traits at the start of each run, as this would enhance the game's diversity and significantly boost its replayability. The potential for various strategies further supports the notion that increased options could lead to more engaging and varied gameplay experiences.

    • “I really hope in the full game there will be more than 2 lord traits available to choose from at the beginning of the run, as it is a solid way to diversify gameplay. With the number of potential strategies available, even without them, it could massively increase the game's replayability.”
    • “The variety of choices and strategies keeps each playthrough fresh and exciting, making me want to dive back in for more.”
    • “Every run feels unique due to the different paths and decisions you can take, which greatly enhances the replayability factor.”
    • “Regarding the lord trait picked at the beginning of the run, I really hope in the full game there will be more than 2 available to choose from, as it is a solid way to diversify runs. With the number of potential strategies available, even without them, it could massively increase the game's replayability.”
    • “The lack of variety in gameplay mechanics makes it hard to feel motivated to replay the game. Once you've seen everything, there's not much incentive to go through it all again.”
    • “I found the game enjoyable, but after completing it once, I didn't feel compelled to play again. The story and choices didn't change enough to warrant a second playthrough.”
  • optimization
    2 mentions Positive Neutral Negative

    Overall, the optimization of the game shows promise, with users reporting good initial impressions despite some stuttering and performance issues, particularly during battle loading. These problems seem to be more pronounced on older hardware, suggesting that performance may vary based on system specifications.

    • “Had a few stuttering and general performance problems, mostly when loading into battle, but I am using an older machine, so it is within the expected margin of error.”
    • “Demo's good, a little bit of stuttering and there's no sound cue to tell when the turns changed back, but other than that, pretty good first impressions.”
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Frequently Asked Questions

Lords of Ravage: Dread Knights is a role playing game.

Lords of Ravage: Dread Knights is available on PC, Windows and Linux.

Lords of Ravage: Dread Knights was released on January 10, 2025.

Lords of Ravage: Dread Knights was developed by Synthetic Domain.

Lords of Ravage: Dread Knights has received positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Lords of Ravage: Dread Knights is a single player game.

Similar games include Lords of Ravage, Lost Eidolons: Veil of the Witch, Star Renegades, King's Bounty: The Legend, Disciples: Liberation and others.