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Looking for Aliens is a single player casual puzzle game with a comedy theme. It was developed by AlawarGames and was released on December 8, 2021. It received overwhelmingly positive reviews from players.

Aliens are among us! Can you find traces of them on Earth, the moon, and the edges of the galaxy? Find all the clues to prove the existence of alien civilizations and discover how making fried eggs can end up in a monster attack!

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96%Audience ScoreBased on 149 reviews
story23 positive mentions
grinding4 negative mentions

  • Engaging and well-made hidden object game with a unique and charming sci-fi alien theme and playful humor.
  • Large variety of interactive objects and detailed, colorful scenes that encourage exploration and provide satisfying discovery.
  • Balanced difficulty with mostly fair challenges, suitable for both newcomers and genre fans, complemented by a light narrative that adds cohesion and entertainment.
  • Some levels can be overly large or cluttered, leading to tedious and frustrating searching experiences, especially without a robust hint system.
  • Repetitive sound effects and minimal music variety, with some players finding the audio irritating over longer play sessions.
  • Lack of deeper gameplay mechanics, story complexity, or replayability; some players report bugs with missing items requiring level restarts.
  • story

    56 mentions Positive Neutral Negative

    The story in "Looking for Aliens" is a light, humorous sci-fi narrative that ties together its hidden object gameplay with quirky characters and fun dialogue. While minimal and straightforward, it adds charm and cohesion, making the game more engaging without overwhelming players seeking deep or complex plots. Overall, the story complements the relaxing, exploratory nature of the game and appeals to a wide audience.

    • “Looking for aliens is a charming hidden object game with a sci-fi story that’s full of surprises.”
    • “At its core, it's a fairly straightforward hidden objects game, but it has fun art, likable characters, and a plot that actually holds the whole thing together.”
    • “What sets this game apart is the inclusion of a storyline or narrative structure, adding another layer of engagement.”
    • “The plot is decent but honestly unnecessary and is a paper-thin excuse for just clicking on everything in sight to reveal aliens, engine parts, trading cards, etc.”
    • “The story is incredibly basic, and I’m pushing it slightly even calling it a story, but it adds a bit of humor and glamour to proceedings.”
    • “Players seeking complex progression systems, deep story arcs, or mechanically evolving gameplay may find the experience too straightforward or repetitive over time.”
  • graphics

    28 mentions Positive Neutral Negative

    The graphics feature a charming, colorful, and bold art style with clear lines and vivid palettes that enhance readability and visual appeal, often compared favorably to hidden folks. The artwork is detailed, quirky, and humorous, creating an engaging atmosphere that complements the gameplay, though occasional layering glitches have been noted. Overall, the graphics are praised for their aesthetic quality, intuitive interface, and contribution to an enjoyable, immersive hidden object experience.

    • “The artwork is simply stunning; colourful, and a pleasure to see!”
    • “The art style favors bold silhouettes, clear lines, and vivid palettes that balance density with readability—important in a genre where visual overload can become tiring.”
    • “Probably one of the best hidden objects games you can find in the store, not only the whole level design and graphics are incredible but there is also a little witty story alongside it.”
    • “There were several graphical errors where objects would incorrectly layer over each other, making it impossible to see if there was meant to be anything behind it.”
    • “The few color tones and art style mostly make it easy to spot things, but at times it hides an object well.”
    • “Once the core loop is understood, the pleasure derives largely from new artwork rather than shifting mechanics.”
  • humor

    26 mentions Positive Neutral Negative

    The game's humor is quirky, warm, and full of surprising, imaginative moments that delight players throughout its hidden-object adventures. It features cheeky, lighthearted storytelling with humorous level introductions and playful references, creating an engaging and family-friendly experience. Overall, the humor enhances the game's charm and visual personality, making the search for aliens both fun and laughter-filled.

    • “From the opening moments, it becomes clear that the game is not merely a collection of scenes to sift through, but a humorous extraterrestrial scavenger hunt held together by charm, visual personality, and a surprising amount of narrative whimsy.”
    • “The humor is warm rather than cynical, acknowledging the silliness of alien conspiracy tropes while also celebrating their imaginative appeal.”
    • “The game consists of 25 levels, each of which is preceded by a humorous introduction from the galaxy's best newsreaders and reporters.”
  • music

    18 mentions Positive Neutral Negative

    The game's music is generally praised for its relaxing, spacey, and retro sci-fi vibe, fitting well with the alien theme and art style. While some find the soundtrack enjoyable and immersive, others note it is short and becomes repetitive on longer levels, though adjustable audio settings help mitigate this. Overall, the music contributes positively to the game's atmosphere and player engagement.

    • “The soundtrack is just superb and will probably remind you of old 1950-60 movies u.f.o.”
    • “Positives: the fun alien theme is right up my alley—I love the cool art and colours; the sounds are simple and fitting; the music is great—I usually turn it off in games but I leave it on for this one; the little story is amusing; the mechanics of clicking on things and their animations are engaging.”
    • “The music is very entertaining with a distinct otherworldly sound you might expect from a sci-fi B movie or similar.”
    • “Short soundtrack.”
    • “Incredibly basic soundtrack.”
    • “My only gripe with this game was that the soundtrack looped so frequently it felt slightly torturous on longer levels.”
  • gameplay

    14 mentions Positive Neutral Negative

    The gameplay offers a familiar, accessible hidden object experience enhanced by charming art and sound design, providing engaging mechanics through item searching and animations. While it lacks deep progression or evolving mechanics and can feel repetitive over time, it maintains player interest primarily through its artistic presentation and thematic cohesion.

    • “The process of searching rarely feels like mechanical item retrieval; instead, it feels like decoding an artistic prank the developers constructed for the player’s amusement.”
    • “Structurally, the gameplay remains familiar enough for genre veterans to sink into immediately.”
    • “With nearly 8 hours of gameplay, I still haven't found all the characters, objects, and collectables.”
    • “Players seeking complex progression systems, deep story arcs, or mechanically evolving gameplay may find the experience too straightforward or repetitive over time.”
    • “Once the core loop is understood, the pleasure derives largely from new artwork rather than shifting mechanics.”
    • “While 'Crime O'clock' boasts stunning graphics, its gameplay leaves much to be desired.”
  • grinding

    4 mentions Positive Neutral Negative

    Grinding in this game is generally viewed as tedious and time-consuming, requiring extensive searching through many areas. While it may appeal to dedicated hidden object fans, most users find the constant searching and completion requirements frustrating.

    • “I found it irritating and tedious.”
    • “It's so tedious to look in every nook and cranny to find the required objects and even more to 100%.”
    • “Even with the guide it was tedious.”
  • atmosphere

    2 mentions Positive Neutral Negative

    The game's atmosphere uniquely blends playful absurdity with UFO culture, capturing the charm of tabloid headlines and conspiracy theories rather than a dramatic tone. Inspired by Hidden Folks, it offers a distinctive and enjoyable experience with a strong, engaging UFO-themed environment.

    • “Instead of treating alien mythology as a dramatic or ominous subject, the game leans into the playful absurdity of UFO culture—tabloid headlines, paranormal television, conspiracy theorists, and humanity’s endless fascination with what might be lurking beyond Earth’s atmosphere.”
    • “Although it's heavily inspired by Hidden Folks in terms of game design and overall approach (which is really unique and probably one of the best in the genre), this is still a pretty nice and enjoyable game with its own charm and great UFO atmosphere.”
  • replayability

    1 mentions Positive Neutral Negative

    The game offers limited to no replayability, serving primarily as an enjoyable short-term distraction.

  • character development

    1 mentions Positive Neutral Negative

    Users appreciated the character designs, highlighting them as a strong and appealing element of the game.

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6h Median play time
6h Average play time
3-8h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Looking for Aliens is a casual puzzle game with comedy theme.

Looking for Aliens is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

On average players spend around 6 hours playing Looking for Aliens.

Looking for Aliens was released on December 8, 2021.

Looking for Aliens was developed by AlawarGames.

Looking for Aliens has received overwhelmingly positive reviews from players. Most players liked Looking for Aliens for its story but disliked it for its gameplay.

Looking for Aliens is a single player game.

Similar games include Hidden Folks, Hidden Cats in London, Little hidden city, Hidden Cats in New York, 100 hidden birds and others.