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LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY!

LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! Game Cover
50%Game Brain Score
music
gameplay, monetization
74% User Score Based on 19 reviews

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Nintendo SwitchPCPlaystation 5Playstation 4Steam DeckWindowsPlayStation
LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! Game Cover

About

LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! is a single player casual puzzle game. It was developed by MONKEYCRAFT Co. Ltd. and was released on April 23, 2025. It received mostly positive reviews from players.

THOSE GAMES are back, and harder than ever! Play upgraded, more difficult versions of familiar minigames to your heart's content! Are you up to the challenge? Are you ready...for THOSE GAMES EXTREME?!

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74%
Audience ScoreBased on 19 reviews
music1 positive mentions
gameplay3 negative mentions

  • The game offers a decent challenge, especially for players who enjoy extreme platforming and precision mechanics.
  • The controls are tight and responsive, allowing for confident execution of complex maneuvers.
  • Survival Scroll introduces a fun new minigame that adds variety and challenge to the collection.
  • There are significantly fewer levels compared to previous entries, which may disappoint fans expecting more content.
  • The post-game screen cannot be skipped, leading to frustrating delays in gameplay.
  • Some levels have frustrating design issues, such as buttons that do not activate, which can hinder progress.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is characterized by its unapologetically brutal challenge, emphasizing precision and mental endurance through intentionally tough mechanics and minimalist design. While some may critique the simplistic art style, it effectively enhances the focus on gameplay, complemented by a fast-paced soundtrack that encourages mastery of the game's demanding mechanics. Overall, the experience is both unforgiving and rewarding, appealing to players who appreciate old-school gaming toughness.

    • “With its intentionally tough mechanics, minimalist design, and relentless difficulty, it boldly wears its niche on its sleeve—offering an experience that’s as much about perseverance and mental endurance as it is about reflexes and timing.”
    • “Any input lag or imprecision would severely undermine the gameplay, but here the developers have clearly prioritized responsiveness, allowing skilled players to execute complex maneuvers with confidence.”
    • “This is the last game in the series and they reused some of the assets from the first game. To me, the new games don't feel like gameplay I have even seen from ads.”
    • “Is an unapologetically brutal indie platformer that embraces challenge and frustration as core gameplay elements.”
    • “Its minimalist presentation, razor-sharp mechanics, and relentless difficulty create an unforgiving yet rewarding experience that stands as a testament to old-school gaming toughness.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game series has drawn criticism for reusing assets and failing to deliver on the gameplay promised in advertisements. While some players appreciate the nostalgic elements, others feel that the new game lacks originality and relies heavily on familiar mechanics without offering substantial rewards. Overall, it appeals primarily to fans of the earlier titles or those seeking a gameplay experience similar to misleading mobile ads.

    • “The new-ish game, Survival Scroll, is a lot like Spellbinding Scroll, except more accurate to the misleading mobile ads, with hordes of zombies that don't give any reward but must be killed before they can harm you.”
    • “This is the last game in the series and they reused some of the assets from the first game. To me, the new games don't feel like gameplay I have even seen from the ads.”
    • “Recommended if you love the first two collections - which I do - or just really want to play the scrolling zombie shooting game from the misleading mobile game ads.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's stark, pixel-art environments create a relentless atmosphere, instilling a sense of omnipresent and unforgiving danger that enhances the overall experience.

    • “The stark, pixel-art inspired environments contribute to the game’s relentless atmosphere, where the danger feels omnipresent and unforgiving.”
    • “The game lacks any real sense of immersion, making the atmosphere feel flat and uninspired.”
    • “Despite the potential for a rich setting, the atmosphere feels hollow and fails to engage the player.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics feature a simplistic and sometimes harsh art style that, while divisive, effectively underscores the game's brutal nature and prioritizes gameplay mechanics over visual aesthetics.

    • “While some may find the art style simplistic or even harsh on the eyes, it effectively reinforces the brutal nature of the gameplay and keeps the focus on precision and mechanics rather than aesthetics.”
  • music
    1 mentions Positive Neutral Negative

    The music and sound design effectively enhance the intense gameplay, creating a fast-paced and urgent atmosphere that keeps players engaged.

    • “The soundtrack and sound design complement the intense gameplay by maintaining a fast-paced and urgent tone.”
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LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! is a casual puzzle game.

LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! was released on April 23, 2025.

LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! was developed by MONKEYCRAFT Co. Ltd..

LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

LISTEN UP! WE TRIED TO MAKE “THOSE GAMES” EVEN MORE EXTREME! SOME THINGS HAVE TO BE LEARNED THE HARD WAY! is a single player game.

Similar games include Ball laB II, 140, Primal Light, Master Spy, YEAH! YOU WANT "THOSE GAMES," RIGHT? SO HERE YOU GO! NOW, LET'S SEE YOU CLEAR THEM! and others.