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Linguist FPS: The Language Learning FPS Game Cover

About

"Linguist FPS: The Language Learning FPS" is an indie game that combines language learning with FPS gameplay. Players must follow instructions in their chosen target language to progress through the game and defeat an army of robots. This is not a traditional classroom setting, as the combat aspect provides a challenge for FPS enthusiasts while introducing basic vocabulary. The game includes 16 languages and aims to provide a fun alternative to traditional language learning methods.

Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
Linguist FPS: The Language Learning FPS screenshot
+10

81%
Audience ScoreBased on 132 reviews
gameplay9 positive mentions
story3 negative mentions

  • The game offers a unique and fun way to learn basic vocabulary in various languages through immersive gameplay.
  • Voice acting is clear and engaging, enhancing the learning experience while providing a humorous touch.
  • The repetition of vocabulary and phrases under pressure helps reinforce language retention effectively.
  • The gameplay can feel repetitive and lacks variety, with limited vocabulary and only a few challenge types.
  • Enemies spawn too frequently, making it difficult to focus on language learning rather than combat.
  • The game lacks a save feature, causing frustration when players die and have to restart from the beginning.
  • gameplay
    29 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players noting its repetitive nature and lack of polish, particularly in shooting mechanics. While some find the core concept of combining language learning with obstacle courses engaging, others criticize the overall execution and desire more variety and depth. Despite its flaws, the game can be enjoyable in short bursts, but it ultimately falls short of being a standout experience.

    • “The gameplay itself is fun; you essentially go around a big map and kill robots, solving obstacle courses and answering questions based on colors, items, directions, etc., to unlock new guns and get more health/ammo.”
    • “The gameplay is fluid and enjoyable enough to keep you hooked for a few hours.”
    • “For a game focused on teaching you things and learning things, the gameplay is surprisingly fun and challenging.”
    • “The gameplay is nothing special, and quite frankly not very polished.”
    • “The gameplay loop is quite simple; you run around the map, trying to clear short obstacle courses following the directions in the language that you've chosen.”
    • “As far as the gameplay goes, a lot of it is repetitive and tank-like.”
  • graphics
    8 mentions Positive Neutral Negative

    Overall, the graphics of the game are generally well-received, described as nice and above average, though not groundbreaking. While some users appreciate the current 3D visuals and user interface, there is a consensus that there is potential for further improvement. Many players express a desire for enhanced graphical fidelity in future updates.

    • “This game has awesome 3D graphics with better controls, and you have to fight against bad robots to find crystals.”
    • “The graphics are nice, not the best but above most others; it's got some bopping tracks and the voice acting sounds great.”
    • “With room to improve in the graphics, they still look great!”
    • “I want to see more love put into this game, mainly new words and situations, and not so much any graphical improvements or gameplay additions.”
    • “I hope in the future developers will add more languages as well as upgrade the graphics and controls.”
    • “The simple and easy appearance of the game graphic designs and user interface designs overlaps with the usual game designs.”
  • story
    7 mentions Positive Neutral Negative

    Reviewers express a desire for a more engaging story in the game, suggesting the addition of unique missions and quests that enhance narrative depth. Many feel that the current gameplay lacks a strong overarching storyline and would benefit from a dedicated story mode with more dialogue and character development. Overall, the consensus is that while the game is enjoyable, it could greatly improve with a more structured and immersive narrative experience.

    • “Also, I'd gladly buy a super short campaign DLC that requires the understanding the base game teaches you to have a super short story.”
    • “I would like to see a story of some sort, even if it's just in text.”
    • “I would like to see a story mode integrated or something with more dialogue.”
    • “So gameplay-wise, this game is about what you could expect; the focus is definitely not going to be on fast-paced gameplay or some overarching storyline, at least not for now.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is generally considered acceptable, with some users experiencing random lag spikes and significant loading times, leading to mixed feelings about the overall performance. While some players find it manageable, others express frustration, particularly when the focus is on language learning rather than gameplay challenges.

    • “Performance is alright; some random lag spikes, but overall a great experience.”
    • “Performance: 4/10 (big loading times)”
    • “If I was playing a normal FPS game, sure I'd put effort into it (and the game would be much more optimized for it), but here, I'm here to learn a language, not to struggle against robots.”
  • stability
    2 mentions Positive Neutral Negative

    The game has been reported to have stability issues, with users noting frequent bugs, particularly related to frame rate and infinite enemy spawns without despawning.

    • “The game can be a little buggy at times.”
    • “The game is very buggy when it comes to the FPS aspect, as enemies infinitely spawn with no despawn.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is highly praised, with users expressing satisfaction and affection for the soundtrack.

    • “The music is greatly satisfying.”
    • “I love the soundtrack!”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be disheartening and tedious, as it often requires them to repeat tasks, such as retrieving keys, which can lead to frustration.

    • “Instead, you have to redo so much (including getting the key again) that it becomes disheartening and tedious.”
    • “The constant need to grind for resources feels more like a chore than an enjoyable part of the game.”
    • “After hours of grinding, I still feel like I'm no closer to my goals, which makes the experience frustrating.”
  • replayability
    1 mentions Positive Neutral Negative

    The game's impressive variety of well-voiced languages enhances its replayability, making it a valuable tool for language learning through its engaging and repetitive nature.

    • “The variety of well-voiced languages is pretty impressive, and it adds a crucial element of replayability to the repetitive nature of language learning.”
    • “The variety of well-voiced languages is pretty impressive, and it adds an element of replayability that is crucial to the repetitive nature of language learning.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the presence of subtle details that evoke a sense of unease or tension, as indicated by the imagery of objects not fully touching the floor, creating a noticeable gap that suggests something is amiss.

Buy Linguist FPS: The Language Learning FPS

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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