In "Like a Dragon Gaiden: The Man Who Erased His Name," players assume the role of Kazuma Kiryu, who has faked his death and abandoned his yakuza past to protect his family. However, he is drawn into conflict by a mysterious figure and must confront his past. The game also includes a Coliseum where players can fight as or alongside legendary yakuza characters. This content is part of the Digital Deluxe Edition of "Like a Dragon Infinite Wealth."
The emotional depth and engaging narrative provide a satisfying conclusion to Kiryu's saga, resonating deeply with fans of the series.
The gameplay features a polished blend of familiar Yakuza mechanics and new elements, offering varied and fun combat along with entertaining mini-games.
The graphics and overall design are widely praised as some of the best in the series, showcasing stunning visuals and smooth performance.
The main story is notably shorter than previous entries, and some players find the reliance on side content and fetch quests detracts from the pacing.
There are criticisms regarding the game's monetization strategy, with some feeling it prioritizes profit over genuine value to the franchise.
The game has been reported to have various bugs and glitches, with some players noting a lack of polish and cheap animations.
story
3,878 mentions Positive Neutral Negative
32%
65%
3%
The story of "Like a Dragon: Gaiden - The Man Who Erased His Name" has received mixed reviews, with many praising its emotional depth and engaging narrative that bridges the events of "Yakuza 6" and "Like a Dragon 7." While the main story is notably shorter than previous entries, typically spanning around 10-12 hours, it is packed with impactful moments and character development, particularly for Kiryu. However, some players feel that the reliance on side content and fetch quests can detract from the pacing and overall experience, making it less accessible for newcomers to the series. Overall, it is seen as a worthwhile addition for fans, offering a satisfying conclusion to Kiryu's saga while setting the stage for future installments.
“The story was also engaging, and towards the end it started to hit pretty hard.”
“The story is excellent.”
“The story is written well and can be emotionally intense – especially for someone who played the series from Y0 to the current iteration.”
“The story of the game is lacking which is to be expected given that this is just a spin-off of the Yakuza Like a Dragon series.”
“The story is not as lengthy as the main entries, but it’s well-paced.”
“The story is short and ties in well with Y7, the minigames are fun, and the coliseum is well done.”
emotional
877 mentions Positive Neutral Negative
100%
The emotional aspect of "Like a Dragon Gaiden: The Man Who Erased His Name" has resonated deeply with players, many of whom report being profoundly moved to tears, particularly during the game's climactic ending. Fans emphasize the importance of experiencing the previous Yakuza titles to fully appreciate the emotional weight of the narrative, which is filled with callbacks and character development that culminate in a heart-wrenching conclusion. Overall, the game is praised for its ability to blend humor and serious themes, creating a powerful emotional journey that leaves a lasting impact on players.
“The yakuza series is more than just a game, it's an emotional journey that has changed my life.”
“The narrative threads are woven together masterfully, providing a satisfying and emotional conclusion that honors the character's legacy.”
“The ending is one of the most emotionally satisfying endings.”
“Boring story with major plot holes.”
“Boring story with major plot holes.”
gameplay
730 mentions Positive Neutral Negative
42%
54%
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The gameplay in "Like a Dragon Gaiden: The Man Who Erased His Name" is a polished blend of familiar Yakuza mechanics and new elements from the Judgment series, featuring two distinct fighting styles: the traditional Yakuza style and a new agent style that incorporates gadgets. Players appreciate the fluid combat, engaging mini-games, and the emotional narrative, although some feel the game is shorter than previous entries and that certain gameplay mechanics could be more refined. Overall, it is celebrated as a fun and satisfying experience, particularly for fans of the franchise.
“The gameplay is varied and fun, from intense battles to entertaining side activities spread across the map.”
“The gameplay is a standout feature, offering a seamless blend of action, exploration, and mini-games that keeps players engaged for hours.”
“The combat system has evolved with new mechanics and fighting styles, delivering intense battles that keep you on your toes.”
“50 to 75% of the gameplay is loading screens.”
“Gameplay-wise, this feels worse than Yakuza 6 and that game was partially incomplete.”
“The core gameplay is significantly worse compared to other titles in the series.”
music
368 mentions Positive Neutral Negative
43%
55%
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The music in *Like a Dragon Gaiden: The Man Who Erased His Name* has been widely praised, with many reviewers highlighting its exceptional quality and emotional resonance, particularly during key moments like boss fights and the game's conclusion. The soundtrack features a mix of new tracks and remixes from previous games, with standout songs such as "Fading Away" and "Sayonara, Silent Night" receiving specific acclaim. While some critics noted a lack of variety in certain tracks and a preference for the original Japanese soundtrack, the overall consensus is that the music significantly enhances the game's narrative and gameplay experience.
“The plot is great, the combat is the best it's ever been, and the soundtrack is amazing.”
“The music goes crazy style, with subtle melodic call-backs to some of the series' greatest tunes.”
“The soundtrack is the best out of all the games.”
“Unnecessary neon special effects on everything, music is terrible (which was always strong in this franchise).”
“It's only 5 chapters long and all of the characters are rushed and uninteresting, all of the minigames are reused (pocket circuit, arcade games from lj, etc.), and the soundtrack is oddly middling outside of a few tracks.”
“I don't feel like there's any track that is worth remembering at all aside from the final boss theme that stands out the most, which kinda makes me sad that at least the Yakuza series would've done music right and there would be a few tracks from every game that definitely stand out.”
graphics
287 mentions Positive Neutral Negative
60%
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The graphics in this game have received widespread acclaim, with many reviewers praising them as the best in the series, showcasing stunning visuals, realistic character models, and impressive cutscenes. The new engine enhances the overall aesthetic, delivering vibrant environments and smooth performance, although some comparisons to AAA titles like Resident Evil 4 reveal minor shortcomings. Overall, the game's graphical fidelity and optimization have set a new standard for the franchise, making it a visual standout in the genre.
“The visuals and the aesthetic of this game are phenomenal, genuinely one of the best looking games I've ever played.”
“The graphics are jaw-droppingly gorgeous.”
“What truly stands out in this game, as well as in Infinite Wealth, are the graphics and overall design, which are pure 2024—simply flawless.”
“There is also a noticeable downgrade in graphic quality between a game like this and other AAA games like Resident Evil 4 Remake.”
“While mechanically sound, graphically it's nothing to brag about.”
“Graphically, it's better than 7 but continues the long-running track of Dragon Engine games always looking worse than the last, with this game being noticeably uglier than Lost Judgment while also having way less effort put into the presentation, with very few prerendered cutscenes as well as a general lack of polish all around.”
humor
181 mentions Positive Neutral Negative
99%
1%
The humor in "Like a Dragon: Gaiden" is a standout feature, blending absurdity with heartfelt moments, and is characterized by quirky side quests and memorable dialogue that fans of the series have come to love. While the main storyline maintains a serious tone, the game is peppered with hilarious interactions and callbacks to previous titles, ensuring a mix of laughter and emotional depth. Overall, the game successfully captures the signature humor of the Yakuza franchise, making it both entertaining and engaging for players.
“The story is hilarious, like who is Kiryu man, this is Joryu (I cried at the end).”
“If you're a fan of the Like a Dragon (formerly Yakuza) series, The Man Who Erased His Name feels like a glorious return to what we love most about these games: the perfect blend of gritty drama, absurd humor, and streets that feel like home.”
“I love the outrageous nonsense that these games bring to the table, serious, dramatic - over-the-top action and story beats, silly and humorous side quests and games, old school arcade style fighting action and weirdness... this is video games.”
“Kiryu, don't light that cigarette; it's not funny anymore!”
optimization
138 mentions Positive Neutral Negative
44%
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The game's optimization has received widespread praise, with players reporting smooth performance across various hardware setups, including high settings at 4K resolution and consistent frame rates. Many users noted that it runs exceptionally well compared to previous titles in the series, with minimal bugs and effective use of technologies like DLSS. Overall, it stands out as a well-optimized release in a landscape often plagued by performance issues.
“Great game, great optimization for PC players.”
“I don't know what black magic RGG Studio worked on this game to get it to run so perfectly, but this is so fantastically optimized, even including DLSS, all while boasting very nice visuals around Sotenbori.”
“Performance-wise, the game runs smoothly at 4K 60fps, a commendable feat considering the performance struggles seen in some recent releases.”
“I went through the whole game with the English dub and I wasn't feeling a lot of the emotional moments as Yong Yea's performance was pretty stiff and distracting.”
“One notable downside is the English voice acting, with criticisms aimed at the performance of one of the characters, Yong Yea, for his portrayal of Kiryu.”
“Maybe wait a while for some performance things to be ironed out if your computer is not so good.”
grinding
134 mentions Positive Neutral Negative
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Reviews indicate that grinding in "Like a Dragon Gaiden: The Man Who Erased His Name" is a mixed experience. While some players found the overall grind less tedious compared to previous titles, particularly enjoying the coliseum and money-making minigames, others criticized the akame network and certain side quests as repetitive and overly grindy. New players may find the grinding necessary for progression, but many agree that the game offers a rewarding experience despite its grindy elements.
“There is no grinding that is not rewarding.”
“Worthwhile to get all achievements; getting them isn't all that grindy and it's actually fun!”
“The fact they use FMV adds to the experience, and they made it not grindy at all like in past titles.”
“To put it another way, it's a 'bite-sized' story at best, filled with repetitive grindy side activities that make the game feel like it's packed with content.”
“The akame network is the most grindy, boring, mind-numbing garbage ever and is basically mandatory to upgrade your skills, so it's unavoidable and painful!”
“This is fun enough, outside of a wall you run into halfway through the game that forces you to spend 1-2 hours grinding out side missions before you can progress.”
atmosphere
22 mentions Positive Neutral Negative
45%
41%
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The atmosphere of the game has been widely praised for its impressive visual quality, engaging soundtracks, and immersive environments that enhance the overall experience, particularly during key moments like boss fights. While many players found the atmosphere to be vibrant and captivating, some criticized specific areas, such as Sotenbori, for being bland and uninspiring. Overall, the game's graphical upgrades and attention to detail contribute to a lively and memorable atmosphere that stands out in the series.
“It is certainly one of the best end fights in terms of atmosphere and cinematography, depicting all the legends in a respectful and memorable manner.”
“Dragon engine had great graphical upgrades, more specifically to lighting, reflections, and colors. Everything is so much more atmospheric and colorful. I love it, and once you have a taste of the infinite wealth demo, you can tell they meticulously upgraded these departments thinking of this game to deliver a very lively and colorful Honolulu, definitely the peak in graphics for the series.”
“Sotenbori's simplistic layout and bland atmosphere turned exploration into pure boredom after 10 hours of playtime, and the new slingshot gadget that let Joryu grab objects out of reach, while a nice touch, never got its usability expanded outside of combat and can be safely tossed into the 'one-off shallow mechanic' bin that includes Lost Judgment's parkour.”
“The atmosphere and visual quality exceeded my expectations.”
“It dictates the mood and sets the atmosphere for the events we participate in.”
replayability
22 mentions Positive Neutral Negative
45%
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Replayability in the game is mixed; while some players find the side content and activities enjoyable and worth revisiting, others feel the overall lack of new game plus options and limited character movesets diminish replay value. The Coliseum mode is highlighted as a fun and engaging aspect with high replayability, but some players express that the game doesn't offer enough incentive to replay it beyond experiencing the story again. Overall, the game offers a significant amount of content, but opinions vary on its long-term replayability.
“Coliseum is a massive fun time sink with high replayability.”
“For the shortest RGG game, it's also one of their most fun, unique, and replayable in their catalogue.”
“Like a Dragon Gaiden: The Man Who Erased His Name is definitely not just your typical spin-off; the sheer amount of content and quality this game has makes the price so worth it. The minigames are great as always, the combat is great too, and the amount of replayability that you can get out of this game is insane.”
“Because the game lacks replayability, I don't see any reason to replay the game again—unless you want to experience the story again in the future.”
“There's not much replay value.”
“With my only real gripe being the lack of New Game Plus, as I think the absence of it hurts the replayability, especially with its shorter length.”
character development
14 mentions Positive Neutral Negative
21%
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Overall, character development in the game is highlighted as a strong point, particularly for Kiryu, who is noted to have the best growth since Yakuza 3. However, some players feel that there are gaps in development for certain characters and that the combat system has regressed, which detracts from the overall experience. Additionally, while Akame's design is praised, there is a desire for more depth in her character, particularly in terms of her singing.
“Most importantly, Kiryu's character development.”
“Story: having played all the Kiryu games, this game feels like it has the best character development from Kiryu since Yakuza 3.”
“Most character development Joryu has ever had.”
“On the topic of fights, from a pure gameplay point of view, there are no memorable fights nor bosses in the mainline quest. Maybe in a longer game, there will be more time for character development to hype things up, but boss fights are shockingly plain.”
“- Missing character development between a few characters.”
“Combat and character development definitely took a step in the backwards direction.”
stability
14 mentions Positive Neutral Negative
29%
71%
The game's stability is a mixed bag, with users reporting various bugs and glitches that can detract from the experience, particularly in the agent mode and during combat. While some players find that these issues do not significantly break immersion, others criticize the overall quality, noting cheap animations and a lack of polish reminiscent of earlier titles. Despite these concerns, a few reviewers appreciate that the game is not as severely broken as some other AAA releases.
“Rgg - one of the last developers of our generation that can launch a game which is not buggy, unstable, unoptimized, or broken beyond oblivion.”
“It's buggy, the cheap-looking animation and camera work as well as snapping from early dragon engine games is back, and a lot of the heat actions feel impactless.”
“Agent style is unfortunately terribly undercooked; it's limited, stiff, and buggy.”
“1 out of 2 if not more AAA games come out unfinished, buggy, with a plethora of content locked behind DLC and expansions, all of it for now 70 or 80 euro.”
monetization
10 mentions Positive Neutral Negative
100%
The monetization strategy of the game has been criticized as a blatant cash grab, with many reviewers feeling that it prioritizes profit over genuine value to the franchise. Despite some enjoyment of the gameplay, there is a strong sentiment that the game serves more as an advertising campaign than a meaningful addition to the series, leading to disappointment among fans expecting more depth and content.
“You really can tell that the only reasoning behind this game was being a cash grab rather than bringing any value into the franchise.”
“Frankly, the whole game felt just like an advertising campaign for IW.”
“It's sad that this game has overwhelmingly positive reviews and RGG gets rewarded for this quick cash grab that only took 6 months to make.”