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Let's Minesweeper

52%Game Brain Score
gameplay, monetization
57% User Score Based on 42 reviews

Platforms

PCPCWindowsWindows

About

"Let's Minesweeper" is a massive multiplayer online game with a 48 million-tile minefield, holding over 10 million mines. The game retains the classic Minesweeper gameplay, where players deduce the location of mines based on numbers and clear the area. Every flag planted is recorded, encouraging players to transform the minefield into a safe zone. Death is temporary, and the map provides a new adventure upon respawn.

Let's Minesweeper screenshot
Let's Minesweeper screenshot
Let's Minesweeper screenshot
Let's Minesweeper screenshot
Let's Minesweeper screenshot
Let's Minesweeper screenshot
Let's Minesweeper screenshot
Let's Minesweeper screenshot

57%
Audience ScoreBased on 42 reviews
gameplay8 negative mentions

  • The game offers an addictive and engaging experience reminiscent of the classic Minesweeper, with almost unlimited mine fields.
  • Players generally respect each other's space, allowing for cooperative gameplay while tackling difficult sections.
  • The concept of a multiplayer Minesweeper is unique and provides a different take on a classic game.
  • The game suffers from poor design choices, including intrusive advertisements and chat that disrupt gameplay.
  • There is a significant presence of bots on the leaderboards, making it difficult for human players to compete fairly.
  • Gameplay is hampered by long animations, lack of zoom options, and a general feeling of clunkiness, leading to frustrating experiences.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is criticized for being slow, clunky, and filled with intrusive elements that detract from the experience, such as persistent advertisements and poorly executed multiplayer features. Players find the core mechanics lacking, particularly due to the absence of penalties for mistakes, leading to frustrating moments and a failure to capture the essence of the original minesweeper. Overall, the design choices and execution result in a disappointing gameplay experience that does not meet expectations.

    • “Gameplay feels slow and clunky; you basically have to wait a second or so before you can bulk open cells around the flag.”
    • “The gameplay experience is marred by constant distractions and a poorly executed multiplayer component that adds no value to the original minesweeper concept.”
    • “With intrusive design choices, subpar gameplay mechanics, and missing features, it ultimately fails to capture the essence of what makes minesweeper an enduring favorite.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization strategy of the game is heavily criticized for resembling that of a low-quality free mobile game, featuring intrusive ads and aggressive monetization tactics that detract from the overall experience. Players report persistent disruptions from advertisements, even after disabling chat, leading to a perception of the game as a cash grab that may compromise user privacy.

    • “Plays like a cheaply made free mobile game, including ads and heavy monetization, while potentially trying to spy or sell data.”
    • “Combined with being incredibly zoomed in and a complete lack of options other than sound, this feels like a quick cash grab scam.”
    • “While the onscreen chat can be turned off, the intrusive advertisements from players who have purchased DLCs remain an unavoidable and persistent disruption within the gameplay area.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of Let's Minesweeper is criticized for its performance issues, particularly due to noticeable input lag that affects the responsiveness of the game when clicking and updating the screen.

    • “Performance-wise, Let's Minesweeper falls short with noticeable input lag between clicking and the screen updating.”
  • music
    2 mentions Positive Neutral Negative

    Players have noted a significant limitation in the music aspect, as the game lacks the ability to adjust sound and music volumes independently, offering only basic toggle options. This omission has been described as perplexing and frustrating for users.

    • “Lastly, the inability to adjust sound volume or music independently of one another is a perplexing omission, leaving players with only toggle options.”

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