Legends of Azulgar Game Cover
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Legends of Azulgar is a Sci-Fi Action oriented Strategy Roleplaying game that puts you in command of a space ship, space station and a fleet in a massive sandbox universe. The game immerses the player in a fully interactive environment and a world rich in lore and Legends.

  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 61 reviews
graphics6 positive mentions
music3 negative mentions
  • The game has excellent ship and environmental graphics, creating an immersive visual experience.
  • There is potential for creativity with the ship customization and building mechanics.
  • Some players find the game engaging and fun, especially when playing with friends.
  • The game is currently in a very unfinished state, lacking core gameplay mechanics and features.
  • Controls are frustrating and unintuitive, making it difficult to navigate and enjoy the game.
  • There is a lack of content and direction, leading to a feeling of emptiness and boredom during gameplay.
  • graphics13 mentions

    The graphics of the game are widely praised, featuring impressive ship models and a visually appealing art style that stands out in the genre. However, some users note that while the visuals are top-notch, the game suffers from bugs and a lack of content, detracting from the overall experience. Despite the aesthetic appeal, there are concerns that the game has sacrificed depth for graphical enhancements.

    • “Graphics are the highlight of the game, with very nice ship models made up of a number of modular components, which can be destroyed individually.”
    • “+ excellent ship and environmental graphics”
    • “As of the update, the universe got a much-needed facelift, putting it on par graphically with the modern gaming industry.”
    • “But right now, this game should not even be on Steam... it's nothing with some pretty star graphics.”
    • “The original graphics and controls reminded me of several 1990s space adventure games.”
    • “The graphics improved, but the game lost substance in the process.”
  • gameplay11 mentions

    Gameplay has received mixed reviews, with some praising the overhaul of game mechanics and the potential for engaging space combat, while others find it uninteresting and frustrating due to unintuitive controls and a lack of informative tutorials. The combat mechanics are seen as suitable for arcade-style play, but many players feel that a more deliberate pace would better suit the game's concept, especially for larger ships. Overall, while the game has great graphics and a promising concept, significant improvements are needed in user experience and core mechanics.

    • “But the new almost complete overhaul of game mechanics is great!”
    • “This game might look very complex, but gameplay should be fairly intuitive for anyone who has watched Star Wars, Battlestar Galactica, and Babylon 5.”
    • “The combat and flight mechanics seem well enough done for the purpose of arcade-type combat, although a more slow-paced combat and movement system would best suit the game, especially for larger ships.”
    • “The tutorial provides little information on what to do and how some mechanics of the game work.”
    • “What I hold against the game, though, is that its core mechanic -- space combat -- is nowhere near as much fun as it should be.”
    • “Crafting controls: the ship customization controls are extremely frustrating as you have little control over the snap mechanic.”
  • story6 mentions

    The game's story is currently underdeveloped, with players starting in a vast universe but facing a lack of context and narrative depth. The single-player campaign consists mainly of a prologue with repetitive missions and numerous technical issues, including poor writing and mission scripting problems. Overall, the narrative experience is hindered by gameplay mechanics that detract from immersion and engagement.

    • “According to the backstory, the game has you exploring a large universe, beginning in the Sol system and traveling to unknown destinations.”
    • “After selecting 'singleplayer' from the main menu, you'll have to go through some unskippable tutorial missions, and then you can start on the campaign itself.”
    • “The prologue mission consists of several sub-missions that you have to redo if you quit, and it represents the entirety of the game at the moment.”
    • “The prologue mission -- half a dozen or so sub-missions that you have to redo if you quit -- is the whole game at the moment.”
    • “There are many more issues than already mentioned, too: numerous mission scripting issues, poor collision detection, respawning inside asteroids, interface issues, unskinned Unity UI dialogs, no way to adjust settings from in-game, no in-game pause, hit points that don't make any sense (they're either > 90% or you're dead), and awful writing quality.”
    • “After selecting 'singleplayer' from the main menu -- the multiplayer campaign is not yet available and deathmatch is only good for trying out ship designs -- you'll have to go through some unskippable tutorial missions, and then you can start on the campaign itself.”
  • music6 mentions

    The music in the game is generally considered limited, featuring a catchy electronic rock title track, but the in-game music is often described as ambient noise that is too soft. Reviewers also noted issues with sound normalization, where certain sound effects overshadow the music, making it difficult to appreciate. Overall, while the title track is well-received, the overall sound experience is lacking.

    • “The graphics are great, but the sound is somewhat lacking with no voices and limited soundtracks.”
    • “Music is limited, featuring a catchy thumping electronic rock title track, but the in-game music feels more like ambient noise than real music and is way too soft.”
    • “There also seem to be some normalization issues: the afterburner is quite loud, guns and explosions are excessively loud, while normal engines and music can only be heard if you turn the volume right up.”
  • stability6 mentions

    The game's stability is a significant concern, with multiple users reporting numerous bugs and glitches that detract from the overall experience. While some players find potential in the gameplay, the frequent technical issues and discrepancies between the game's visuals and promotional materials have led to disappointment. Overall, the game requires substantial improvements to achieve a stable and polished experience.

    • “Has nice graphics, but buggy and there is a lot of work to be done to make it a game.”
    • “Sadly, this game is super glitchy, buggy, and has a poor look... it did not look like it did in the trailer, and sadly did not live up to the hype or expectations.”
    • “It's also buggy, and the single-player campaign is extremely short.”
  • optimization3 mentions

    Overall, the game's optimization is generally well-received, with smooth performance noted despite being in early access. However, players have reported brief pauses during enemy spawns, which can disrupt the gameplay experience.

    • “Despite this being early access, it runs smoothly.”
    • “Performance is good, but the game pauses for a moment whenever enemies are spawning.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite its potential, the lack of proper optimization makes it nearly unplayable on lower-end systems.”
    • “I was disappointed to find that even on high-end hardware, the game struggles with performance, indicating poor optimization.”
  • humor1 mentions

    Players find the humor in the game to be unexpectedly entertaining, particularly in frustrating moments like struggling through the tutorial, which can lead to laughter despite initial dissatisfaction.

    • “The first time I got this game, I was left dissatisfied because I couldn't even start a new game (I kept dying every two seconds during the tutorial, and it was hilarious).”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
10hAverage play time
10-10hSpent by most gamers
*Based on 1 analyzed playthroughs

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