- August 4, 2024
- Enter the Game
Legacy of Defense - Prologue
Platforms
About
"Legacy of Defense - Prologue" is a defense game that combines side-scrolling action with deck-building elements, allowing players to build their own deck of cards with powerful skills to defend against waves of fantasy monsters. Experience intense battles with stunning 2D graphics, intuitive controls, and fantasy monsters with unique abilities. Upgrade your hero's skills and earn prologue-exclusive achievements in this introductory version of the game.








- The game is entertaining and provides a decent amount of fun, especially as a casual experience.
- The art direction is praised, and the game has potential for a satisfying experience with future updates.
- It's a unique take on the bullet heaven genre, offering a different gameplay style that can be enjoyable.
- The game suffers from performance issues and requires significant optimization.
- The RNG system for skill drops is frustrating, leading to inconsistent gameplay experiences.
- Many players find the game to be too simplistic and lacking depth, with balancing issues between skills.
gameplay
2 mentions Positive Neutral NegativePlayers appreciate the engaging gameplay mechanics, particularly the effective auto/mouse combat system for simpler enemies, while emphasizing the need for more skill-based achievements rather than login-related ones. However, they note that boss encounters, like the challenging chicken mini-boss, require immediate targeting to avoid significant setbacks.
“I hope the devs don't implement login or day-related achievements; if you want to make an achievement, it should be related to the gameplay.”
“The auto/mouse gameplay is great. For simpler enemies like the first waves, you can just use that, but for the bosses, especially the freakin' chicken mini-boss, you need to target it immediately. If it reaches you, the auto combat will mess you up immensely.”
“I hope the developers don't implement login or daily related achievements; if you want to create an achievement, it should be related to the gameplay.”
“The gameplay feels repetitive and lacks depth, making it hard to stay engaged.”
“There are too many bugs that disrupt the gameplay experience, making it frustrating to play.”