- August 4, 2024
- Enter the Game
- 57h median play time
Legacy of Defense - Prologue
Platforms
About
"Legacy of Defense - Prologue" is a defense game that combines side-scrolling action with deck-building elements, allowing players to build their own deck of cards with powerful skills to defend against waves of fantasy monsters. Experience intense battles with stunning 2D graphics, intuitive controls, and fantasy monsters with unique abilities. Upgrade your hero's skills and earn prologue-exclusive achievements in this introductory version of the game.








- The game is fun and addictive, providing a good way to pass the time.
- Gameplay features interesting mechanics with AOE skills and a unique auto-attack system.
- The developers have shown responsiveness to bugs and balancing issues, enhancing the overall experience.
- The game suffers from slow interface response times and performance issues, particularly during upgrades and transitions.
- Skill acquisition is heavily reliant on RNG, making it difficult to build effective character setups.
- The game can be overly challenging, with some players feeling that it is impossible to progress past certain levels.
- gameplay4 mentions Positive Neutral Negative
Gameplay is straightforward but can be time-consuming, often requiring players to restart frequently. The developers have effectively balanced various gameplay elements, though there is a desire for achievements to focus on gameplay rather than login-related tasks. The auto-combat feature works well against simpler enemies, but players must actively target tougher bosses to succeed.
“The developers did a good job balancing the different elements of gameplay.”
“The auto/mouse gameplay is great; for simpler enemies like the first waves, you can rely on that, but for bosses, especially the chicken mini-boss, you need to target it immediately, because if it reaches you, the auto combat will struggle immensely.”
“Gameplay is quite simple and takes some time to get through, so expect to restart a lot.”
“I hope the devs don't implement login/day related achievements; if you want to make an achievement, it should be related to the gameplay.”