- January 26, 2018
- Penumbra Games
Later On
Platforms
About
"Later On" is a narrative-driven game following David, a quiet man seeking his missing friend Nico. Aided by Prea, a hospital worker, and Luna, a well-meaning werewolf, David's search becomes a journey of self-discovery and confronting personal demons. The game explores themes of guilt, friendship, and identity.
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- Engaging and unique storytelling that effectively explores deep themes like depression and existentialism.
- Creepy atmosphere enhanced by a fitting soundtrack, creating a strong psychological horror experience.
- Affordable price point makes it accessible for casual gamers and achievement hunters alike.
- Gameplay can feel linear and restrictive, with limited exploration and some puzzles being tedious.
- Some players may experience issues with achievements not unlocking as expected.
- The game may frustrate those seeking a straightforward narrative due to its surreal and complex storytelling.
story
30 mentions Positive Neutral NegativeThe game's story is a compelling blend of horror and emotional depth, focusing on themes of depression and personal struggle, particularly through the character of David. Players appreciate the engaging narrative and the way it unfolds, with hints that become clearer upon replaying, although some find the initial experience confusing. Overall, the storytelling is praised for its immersive quality, supported by well-composed music and a unique atmosphere, making it a standout in the indie RPG genre.
“Everything centers around depression and bad choices, and the story is interesting.”
“Its story may seem nonsensical on the first playthrough, but on the second playthrough all the pieces of a puzzle meet together: there are a lot of hints of what's truly going on in the dialogues from the first half of the game - they seem surreal and unclear before you know how the story truly ends, but after that they sort things out perfectly.”
“Facing your own perilous past, accepting goods/bads for what's worth, and finding the needed closure in your life is the main story of this game.”
“The story is why you're getting this.”
“There's no combat, it's linear, and not many choices that have any bearing on the story - to my knowledge there aren't multiple endings.”
“If you're searching for a simple story, 'later on' may frustrate you on the first walkthrough, but if you're searching for a good time, it may give you two hours of surprises with a happy ending before titles.”