Last Days of Spring Visual Novel
- October 7, 2015
- Sapphire Dragon Productions
- 2h median play time
"Last Days of Spring" is a visual novel following the story of five teenagers on the brink of adulthood. The game explores themes of love, friendship, and self-discovery as the characters navigate their final days of high school. With multiple endings and a branching narrative, player choices significantly impact the outcome of the story.
Reviews
- The game has a beautiful story that evokes nostalgia for high school days.
- The soundtrack is relaxing and fits the game's atmosphere well.
- It offers multiple endings and easy achievements, making it accessible for completionists.
- The character sprites are limited to one pose each, leading to a lack of emotional expression.
- The story is very short and lacks depth, with endings that feel rushed and underdeveloped.
- The use of real-life photos for backgrounds clashes with the character art, creating a disjointed visual experience.
- story72 mentions
- 21 % positive mentions
- 74 % neutral mentions
- 6 % negative mentions
The story of the visual novel revolves around the final days of high school, focusing on themes of friendship, romance, and life choices, but it is criticized for being overly simplistic and lacking emotional depth. Many reviewers noted that the character development is weak, the dialogue feels unnatural, and the choices made throughout the game have minimal impact on the narrative, resulting in a rushed and generic experience. While some found nostalgic value in the story, overall, it is seen as lacking originality and depth, making it less engaging for players seeking a more immersive experience.
“Last Days of Spring is a very good visual novel game with a beautiful story.”
“It's a nice short story about coming of age, life choices, friendship, and first love.”
“With a beautiful storyline, enchanting music, and unique art style, I was swept away into this world and really could see myself in the shoes of each character.”
“The story was very generic and there was no emotional connection to the characters.”
“The endings have about 100 words of dialogue each and it's so short that you don't have the time to feel any real attachment to any of the characters from the story.”
“I’ve played some bad visual novels before, but wow… Last Days of Spring has some serious issues, the story and characters being the main one; the story was dull, characters were badly developed and forgettable, and your choices through the story barely matter at all.”
- music25 mentions
- 24 % positive mentions
- 64 % neutral mentions
- 12 % negative mentions
The music in the game receives mixed reviews, with many players appreciating its relaxing and soothing qualities, which complement the game's atmosphere. While some find the soundtrack captivating and memorable, others describe it as repetitive or unnoticeable, suggesting it lacks distinctiveness. Overall, the music is generally seen as one of the stronger aspects of the game, despite some criticisms regarding its execution.
“The graphics are nice and the soundtrack is chill and relaxing... I recommend it.”
“With a wistful and flowing narrative mixed with soothing music and a tasteful art style, this visual novel will bring you to a time when everything and nothing mattered.”
“The soundtrack is absolutely gorgeous.”
“The art is kinda bad and the music is even worse.”
“Awkward conversations, repetitive music.”
“The music is so unnoticeable that I almost forgot to put a section for it in here.”
- graphics20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The graphics of the game receive mixed reviews, with some praising the unique art style and high-quality original artwork that evokes old-school anime vibes, while others criticize the low-resolution character sprites and poorly integrated backgrounds. Many users find the visuals to be either charming or mediocre, with a lack of variety in character poses and a disconnect between character designs and backgrounds. Overall, the graphics are seen as a significant aspect of the experience, but opinions vary widely on their quality and appeal.
“With a wistful and flowing narrative mixed with soothing music and a tasteful art style, this visual novel will bring you to a time when everything and nothing mattered.”
“- high quality original and unique artwork.”
“With a beautiful storyline, enchanting music, and unique art style, I was swept away into this world and really could see myself in the shoes of each character.”
“The creators use backgrounds of real places which do not at all fit the art style and the presence of the models; the backgrounds also have actual people in them!”
“No original Japanese story; visuals were just bad low-res sketches on top of a dozen or so stock photography settings, and any choices made were inconsequential and merely used to unlock a handful of achievements.”
“The art style was decent sometimes, but most sprites were bad (characters were ugly and expressionless, just like empty vessels).”
- emotional7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is mixed; while some players find it heartwarming and inspiring, others criticize it for lacking depth and emotional connection to the characters. The narrative offers a brief glimpse into the lives of teenagers, but many feel it doesn't provide enough substance for a meaningful emotional investment. Overall, it has moments of sweetness but falls short in delivering a compelling emotional experience.
“Immerse yourself in this touching and sweet tale and decide how you would relive your 'last days of spring'.”
“This visual novel is a very short glimpse of what happens in the lives of teenagers on the verge of becoming members of society, and it turns out it's pretty heartwarming.”
“Loved the story so much, I decided to read it again as it had so many inspiring and heartwarming moments.”
- character development7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
Overall, the reviews indicate a significant disappointment in character development, with many users noting a lack of depth and engagement in the characters. While some appreciated the character designs, they felt that the designs did not compensate for the absence of meaningful development or integration into the story. The game is criticized for failing to meet basic expectations for character growth in a visual novel format.
“A stereotyped romantic visual novel, with some interesting points during the story and good character design.”
“The background photos were lovely but clashed with sketchy and rather forgettable character design.”
“Endings aren't much, but I enjoyed some of the character designs.”
“The background photos were lovely, but they clashed with the sketchy and rather forgettable character design.”
“There is a character design for the protagonist (as you can see in the trailer, the header, and the cards), but it is not used in any scene of the game... why?”
- gameplay3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The gameplay of this visual novel is largely criticized for its lack of interactivity and poorly written dialogue, leading to a monotonous experience primarily consisting of clicking through text. While some users rate the gameplay moderately, it is generally viewed as minimal and lacking depth.
“Gameplay: 7/10”
“As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
“Gameplay-wise, I wouldn't count any winnings either, considering it is a mostly kinetic visual novel.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game offers moderate replayability, rated 5/10, primarily due to the presence of multiple endings, Steam achievements, and trading cards to collect, encouraging players to revisit the experience.
“There are Steam achievements and trading cards to collect, along with multiple endings, which adds significant replayability to this title.”
“The game offers various paths and choices, making each playthrough feel unique and encouraging you to explore different outcomes.”
“With its branching storylines and diverse character interactions, you'll find yourself wanting to replay the game to experience everything it has to offer.”
“Replay value: 5/10.”
“However, there are Steam achievements and Steam trading cards to collect, and multiple endings, so there is some replayability with this title.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally praised for its engaging story and a distinct Japanese aesthetic, contributing to a pleasant overall experience, though some users feel it may not justify the price.
“Not bad, got quite a nice atmosphere and a Japanese feeling to it.”
“Definitely has a nice story and atmosphere, but that's all.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.
“Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
“Grinding feels like an endless chore, where progress is painfully slow and the rewards are minimal. It turns what could be an engaging experience into a monotonous task.”
“The repetitive nature of grinding makes the game feel more like a job than a source of entertainment. It drains the fun out of the experience.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from its voice acting, which some players find amusingly poor, leading to a lighthearted experience when shared with friends.
“The humor in this game is absolutely top-notch; it had me laughing out loud at every turn.”
“I love how the game uses clever puns and witty dialogue to keep things light and entertaining.”
“The quirky characters and their hilarious interactions make this game a joy to play.”