Larkin building by Frank Lloyd Wright
- May 26, 2018
- Xperitus
The Larkin Building build by Frank Lloyd Wright in 1904 is one of the most famous office building off all time. It has been demolished in 1954 and there where no color picture of the building till now. In this VR experience you can walk through the building and explore the spaces, furniture and atmosphere. You can pick up photographs of the building and listen to music throughout the building.
Reviews
- The Larkin Building experience offers a detailed and accurate representation of Frank Lloyd Wright's architecture, making it appealing for fans of history and architecture.
- The graphics, particularly on the ground floor, are well-executed and provide a visually interesting environment.
- It's a free experience, allowing users to explore a historically significant building without any cost.
- The gameplay is limited, with many users feeling it lacks interactivity and is more of a static visual experience than a game.
- There are significant execution issues, including unclear navigation, teleportation glitches, and a lack of intuitive movement between floors.
- The experience can be frustrating for Oculus users due to compatibility issues and visual distortions, making it uncomfortable to play.
- graphics3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The graphics are generally praised for their quality, particularly in the ground floor design; however, performance issues and visual distortions significantly detract from the experience, especially in VR.
“The graphics are stunning, with incredible attention to detail.”
“The visuals are breathtaking, making every scene a joy to explore.”
“The graphics are also quite good, especially the ground floor.”
“The game runs poorly, and there's a distortion to the visuals that makes looking in VR an unpleasant experience.”
“The graphics are outdated and lack the detail expected from modern games.”
“The visual effects are underwhelming and fail to create an immersive experience.”
- gameplay2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The gameplay is described as straightforward and unremarkable, lacking any standout features or innovations.
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate that the story is either unclear or lacking depth, with some users questioning its coherence and overall impact. There seems to be a desire for a more engaging narrative that better connects with players.
- grinding1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is satisfying and offers a real sense of progression.”
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere in this VR experience is immersive, allowing players to explore the building's spaces and interact with its furniture, enhancing the overall sense of presence and engagement.
“In this VR experience, you can walk through the building and explore the spaces, furniture, and atmosphere.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users reported occasional texture glitches, indicating some stability issues within the game.
“There were some texture glitches.”
“The game crashes frequently, making it unplayable at times.”
“I experienced constant lag and frame drops during gameplay.”
- optimization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The optimization issues stem from the use of an outdated version of the Unreal Engine, leading to performance problems in the game.
“This is a problem with an outdated version of the Unreal Engine when it is not optimized.”