Lands of Hope Redemption Game Cover

Lands of Hope Redemption is a massive 2D RPG with MMORPG elements, play with hundreds and even thousands of your friends OR simply play as a lone wolf. At the start of the game you are free to choose one of our template classes or build your own class and be unique!

  • PC
  • Windows

Reviews

36%
Audience ScoreBased on 14 reviews
story2 negative mentions
  • The game offers a lot of content, including main quests, side quests, challenge areas, and player dungeons that dynamically match the player's level.
  • Combat is simple and turn-based, making it easy to get into, and the crafting system is well-developed with decent loot drops.
  • The game is well-supported by a dedicated developer who is responsive to player feedback and issues.
  • In-app purchases and microtransactions are prevalent, which some players find frustrating, especially since they feel unnecessary for gameplay.
  • The game can be brutally unforgiving, with players experiencing one-hit deaths from monsters of equal level.
  • There are critical flaws such as directionless level design and a lack of a proper tutorial for the combat system.
  • story8 mentions

    The story features a straightforward main quest progression complemented by side quests, challenge areas, and player dungeons that adapt to the player's level. However, the narrative is often overshadowed by simple combat mechanics and repetitive quest objectives, primarily revolving around defeating monsters or collecting items. Overall, while the structure is engaging, the depth of the story may leave some players wanting more.

    • “Combat and quests are relatively simple.”
    • “Combat is turn-based and quests usually follow along the lines of kill x monsters or get y drops from monsters.”
  • monetization8 mentions

    The monetization model of the game has received significant criticism, particularly regarding its reliance on in-app purchases and microtransactions. Many players feel that charging an upfront price should preclude additional costs, leading to frustration with the game's monetization strategy.

    • “The thing that most people seem to not like about this game is the in-app purchases/microtransactions.”
    • “If you're charging me for the game up front, you don't get to ask for microtransactions.”
    • “I don't do in-app purchases.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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