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Labyrinthine Dreams is a single player casual role playing game. It was developed by Stoic and was released on September 28, 2020. It received mostly positive reviews from players.

Labyrinthine Dreams is a short puzzle game about Beth, a young woman who is standing at Death’s Door. After a traumatic childhood and a tough entry into the world of adulthood, she was just starting to take control of her life. However, she is now up against an insidious enemy who threatens to take everything away from her. During what may be her final hours, Beth wanders through important moments…

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78%
Audience ScoreBased on 246 reviews
story79 positive mentions
replayability3 negative mentions

  • The game features a touching and emotional story that resonates with players, exploring themes of life, death, and personal struggles.
  • The puzzles are varied and engaging, providing a satisfying challenge that complements the narrative.
  • The artwork and voice acting are well-executed, enhancing the overall atmosphere and immersion of the game.
  • The game is very short, with a playtime of around 1-2 hours, which may leave some players wanting more content.
  • Some puzzles can be frustrating and may require trial and error, which could detract from the overall experience.
  • The controls can feel clunky at times, leading to unintentional movements that disrupt gameplay.
  • story
    221 mentions Positive Neutral Negative

    The story of "Labyrinthine Dreams" is a poignant exploration of a young woman's struggles with life and mortality, interwoven with puzzles that symbolize her journey. While some players found the narrative emotionally impactful and thought-provoking, others criticized it for being clichéd or lacking depth. Overall, the game is noted for its ability to blend storytelling with gameplay, creating a unique experience that resonates with many, despite its brevity and occasional narrative shortcomings.

    • “The story makes me think about life a bit actually, and it also gives a nice moral message at the end of it.”
    • “A wonderful short game that almost brought me to tears toward the end =) great storytelling and some challenging puzzles that can be solved through logic and trial & error!”
    • “The most impressive thing about this game is the seamless cohesion between the puzzles and Beth's story.”
    • “The story is yet another of those RPG Maker creations, not very interesting in the end beyond some background story; the ambiance is not really there and gameplay grows old fast.”
    • “I don't mind the themes of death, disease, or even looking back at life... unfortunately, the storyline lacks depth and thus can't seem to avoid clichés.”
    • “The story is simple, yet effective, but it was a little lacking in some areas and unclear in others; it also was a tad bit obvious about what was going on.”
  • music
    48 mentions Positive Neutral Negative

    The music in the game is widely praised for its soothing and atmospheric qualities, enhancing the narrative and emotional depth of the experience. Reviewers note the diverse and haunting soundtrack, which complements the gameplay and artwork, creating a relaxing and immersive environment. While some find the music memorable and integral to the game's appeal, a few mention it can be repetitive or forgettable at times.

    • “The soothing music and voiceover also help bring the dialogues to life, along with the beautiful-looking cutscenes.”
    • “The music was absolutely beautiful and really set the scene.”
    • “The gameplay revolves around a series of puzzles, each unique and challenging and brought to life with lush mapping, atmospheric effects, and a dazzling soundtrack.”
    • “Soundtrack was fitting, but forgettable.”
    • “Music feels repetitive and the art style is not my type.”
    • “I can't comment on the voice acting or music as I was playing this while watching TV.”
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay in "Labyrinthine Dreams" is primarily puzzle-based, featuring maze navigation and various mechanics that can be engaging but often feel simplistic and repetitive. While some players appreciate the unique puzzle elements and the integration of gameplay with the story, many find the overall experience clunky, short, and lacking in depth, with a gameplay duration of around one hour. Overall, it serves as a decent choice for casual players looking for a brief, puzzle-oriented experience, but may not satisfy those seeking more complex gameplay.

    • “The gameplay is the marriage of a visual novel and a refreshing selection of movement puzzles.”
    • “The gameplay revolves around a series of puzzles, each unique and challenging and brought to life with lush mapping, atmospheric effects, and a dazzling soundtrack.”
    • “The gameplay was really good too; the different rules in the labyrinths made for an engaging experience.”
    • “The gameplay is very simple, although if you want the achievements painlessly, I highly recommend using a guide for the puzzles because some of those left me scratching my head at times.”
    • “It is yet another of those RPG Maker creations, not very interesting in the end beyond some background story; the ambiance is not really there and gameplay grows old fast.”
    • “First, the gameplay is just so clunky and slow.”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the beautiful artwork and colorful visuals, while others find the pixel art reminiscent of generic RPG Maker games. Some players appreciate the aesthetic fit for the puzzle genre, though a few criticize the character designs and backgrounds as lacking detail. Overall, the graphics are considered well-executed, contributing positively to the game's charm despite some subjective tastes.

    • “The graphics are gorgeous, especially the art gallery, the voice acting is great, and there were enough additions and updates to the actual puzzles that it felt like I was playing the game for the first time again.”
    • “First of all, what beautiful graphics.”
    • “The graphics are very colorful and the art is simply outstanding.”
    • “The visuals are just like what you'll see in an RPG Maker game, albeit with slight differences.”
    • “Pixel graphics seem like generic RPG Maker stuff.”
    • “The artwork for characters needs more work, but the settings were spot on, filled with small details that made the game really pop.”
  • emotional
    29 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its touching narrative that explores themes of illness, loss, and personal struggle, resonating deeply with players. While some find the story compelling and relatable, others feel it lacks nuance or depth due to its brevity. Overall, it is praised for its ability to evoke strong emotional reactions, making it a worthwhile experience for those seeking a heartfelt story intertwined with puzzle-solving.

    • “The different puzzles string together a touching tale of one young woman's life-or-death battle against illness.”
    • “A heart-wrenching tale of sadness, sickness, and strength.”
    • “In spite of its length, character development of the protagonist was really well-done as I was able to emotionally relate to her deeply.”
    • “The story felt incredibly dull and uninspired.”
    • “I couldn't connect with any of the characters emotionally.”
    • “The emotional moments fell flat and lacked impact.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with cutscenes, voiceovers, and a well-crafted soundtrack contributing significantly to the immersive experience. Players appreciate the effective use of color and sound, particularly during intense moments, which enhances the overall mood. The combination of clever puzzles and a surreal yet relatable setting creates a captivating environment that resonates with a wide audience.

    • “The cutscenes, the voiceovers, the background music - they seem to be doing all out on everything to set the atmosphere.”
    • “Cool atmosphere and clever puzzles add a lot to what would otherwise be a straightforward story.”
    • “The gameplay revolves around a series of puzzles, each unique and challenging and brought to life with lush mapping, atmospheric effects, and a dazzling soundtrack.”
    • “The cutscenes, the voiceovers, and the background music - they seem to be doing all they can to set the atmosphere.”
    • “I actually didn't give that much attention to the story, but these cutscenes after every second puzzle provided the needed atmosphere for the game.”
    • “If anything, it relates to everyone who buys it; regardless of your life, it has an atmosphere that makes it automatically sink in depending on how you are.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is inconsistent; while some players find the ending genuinely funny and emotionally engaging, others feel that the overall comedic elements are lacking and not particularly challenging. Despite its beauty and some enjoyable puzzles, many reviewers suggest that there are more entertaining options available elsewhere.

    • “This game really is beautiful and has many good puzzles; especially the end is funny.”
    • “It got me sad, then happy, then sad... then laughing out loud at the end.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game's replayability is limited, with many players noting a lack of incentive to play beyond a second run for achievements. The straightforward nature and short completion time contribute to this perception, though some suggest that incorporating player choices could enhance replay value and deepen the narrative experience.

    • “Having the player make choices throughout the game that change how the story plays out could add to replay value and give an opportunity to flesh out the story.”
    • “The worst part of the game has to be its very short completion time and the fact that there's no replay value.”
    • “Since it's such a straightforward game, there's not a whole lot of replay value.”
    • “I think I'll enjoy playing it a second time to collect remaining achievements, but I'm not sure it has any replayability beyond twice.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be generally manageable, with some noting it can be tedious at times, but overall, it does not feel excessively grindy, especially regarding achievements.

    • “The grinding for achievements feels excessive and unfulfilling.”
    • “The gameplay can be tedious at times due to the repetitive grinding.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game is criticized for its poor keyboard controls and finicky movement, leading to a frustrating experience reminiscent of a lackluster high school drama performance. Additionally, the voice work is deemed subpar, further detracting from the overall quality.

    • “Optimization for keyboard use is poor, movement is finicky, and the voice work is laughable.”
    • “It reminds me of sitting through a mediocre high school drama performance; let's just leave it at that.”
  • character development
    2 mentions Positive Neutral Negative

    While "Labyrinthine Dreams" suffers from poor artwork and clichéd plot points, its sincere storytelling and well-executed character development allow players to form a deep emotional connection with the protagonist, making the experience meaningful despite its flaws.

    • “Labyrinthine Dreams may lack nuance and come accompanied by some dreadful artwork (those facial expressions are the stuff of nightmares), but its sincerity and earnestness meant so much more to me than what questionable character designs or clichéd plot points could take away.”
    • “Labyrinthine dreams may lack nuance and come accompanied by some dreadful artwork (those facial expressions are the stuff of nightmares), but its sincerity and earnestness meant so much more to me than what questionable character designs or clichéd plot points could take away.”
    • “In spite of its length, the character development of the protagonist was really well done as I was able to emotionally relate to her deeply.”
  • stability
    1 mentions Positive Neutral Negative

    Users report a stable experience with no glitches, highlighting the impressive artwork and excellent level design as additional strengths.

    • “The artwork is great, there were no glitches, and the level design is awesome.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Labyrinthine Dreams is a casual role playing game.

Labyrinthine Dreams is available on Xbox.

On average players spend around 2 hours playing Labyrinthine Dreams.

Labyrinthine Dreams was released on September 28, 2020.

Labyrinthine Dreams was developed by Stoic.

Labyrinthine Dreams has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Labyrinthine Dreams is a single player game.

Similar games include Labyrinthine Dreams, INMOST, The First Tree, Home is Where One Starts..., RiME and others.