KUUKIYOMI: Consider It Game Cover
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"KUUKIYOMI: Consider It" is a Steam game where players move a red object to solve problems and demonstrate considerate behavior. The game features 100 problems and a two-player mode called "Consider It Together." The objective is to build a harmonious relationship with the other player. The game is a port of the popular Japanese mobile game.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Play​Station

Reviews

86%
Audience ScoreBased on 134 reviews
humor23 positive mentions
gameplay3 negative mentions
  • The game is quirky, funny, and offers a unique experience reminiscent of WarioWare, with a variety of mini-games that explore Japanese culture and etiquette.
  • It's a fun and entertaining game to play with friends, especially in co-op mode, providing laughs and a light-hearted atmosphere.
  • The game encourages players to think about social situations and consideration, making it both amusing and somewhat educational.
  • The controls can be confusing and inconsistent, leading to frustration as players often don't know what actions will yield the desired results.
  • The gameplay can feel repetitive and short, with many players feeling that it lacks depth and replay value after the initial playthrough.
  • Some of the humor and cultural references may not translate well for all players, potentially leading to a disconnect in enjoyment.
  • humor23 mentions

    The humor in the game is described as quirky and reflective of Japanese culture, often blending absurdity with cuteness. While many players find the minigames amusing and unique, some express confusion over the gameplay mechanics, suggesting that the humor may not resonate with everyone. Overall, it offers a lighthearted experience that can be enjoyed more in a social setting or through watching others play.

    • “Behold: the peak of Japanese humor.”
    • “Absolutely unique and hilarious!”
    • “Consider it a quirky, hilarious, and unique experience similar to the franchise WarioWare by Nintendo.”
  • gameplay8 mentions

    The gameplay is characterized by a series of intuitive mini-games reminiscent of WarioWare, where players must solve puzzles under time constraints and are scored based on their performance across various factors. While the mechanics are generally smooth and engaging, some players find the experience can become repetitive and occasionally frustrating due to clunky moments. Overall, the game presents an interesting concept but may lack the polish and depth found in other titles at a similar price point.

    • “Kuukiyomi is a quirky and cute game located in Japan, and its primary gameplay consists of a series of mini-games, much like the WarioWare games.”
    • “For the intuitive gameplay, I don't have too many gripes.”
    • “Unfortunately, the jokes get old really fast; it doesn't help that the gameplay feels like reading a laggy PowerPoint.”
    • “Gameplay-wise, you are simply supposed to be as considerate as possible within a short amount of time through different puzzles. Following that, you will then be judged on how well you did in the chapter, with six different factors being taken into consideration regarding your score.”
    • “If you've played games like WarioWare, you might understand what kind of mechanics you are getting into with this one.”
  • replayability3 mentions

    The game offers limited replayability in single-player mode, though it features some secrets that may encourage additional playthroughs. However, it shines as a fun experience for streaming or pranking friends, suggesting that its social aspects can enhance replay value in multiplayer settings.

    • “There are secrets in the main mode, so there can be some replayability.”
    • “This game is totally relaxing and hilarious but has a low replay value, I guess.”
    • “The replay value isn’t totally there in single player, but I can definitely imagine 'Kuukiyomi' being a fun game to stream or to prank someone who has yet to experience Japanese societal etiquette.”
  • graphics3 mentions

    The game's graphics feature a simplistic yet unique art style that incorporates references to various video games and shows, creating a charming aesthetic. The visuals and audio are well-executed, contributing to a humorous and engaging overall experience.

    • “The art style is very simplistic but has a likable touch of uniqueness, with references to different video games, shows, and more.”
    • “The visuals and audio of the game are unique and well implemented.”
    • “The artwork is simple and humorous.”
  • emotional2 mentions

    Players find the game surprisingly emotional, as its humor and style resonate deeply, especially when experienced independently. The emotional impact is heightened by the clever integration of jokes throughout the gameplay.

    • “You catch on to the style of the game very quickly, and if you complete it on your own, it gets surprisingly emotional through the jokes.”
  • atmosphere2 mentions

    The atmosphere in "Kuukiyomi" is centered around the concept of social awareness and reading the mood of the environment, which is integral to gameplay. Players engage in a unique experience that emphasizes subtlety and intuition, creating a distinctive and immersive atmosphere.

    • “Can you read the atmosphere?”
    • “Kuukiyomi literally means to read the air/atmosphere.”
  • optimization1 mentions

    The game's optimization has received mixed feedback, with some players finding the unclear controls frustrating for achieving precise gameplay. However, many believe that the imperfect performance is intentional and may not detract from the overall experience for most users.

  • monetization1 mentions

    The monetization strategy of the game is criticized, with users suggesting that it is best purchased on sale or opting for the free mobile version, which includes ads.

    • “Just make sure you get it on sale; my game time isn't worth the full price. Alternatively, look for the free version on phones if you don't mind ads.”
    • “The monetization model is frustrating and feels exploitative, making it hard to enjoy the game without spending extra money.”
    • “I feel like the game is designed to push you towards in-game purchases, which ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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