- June 15, 2017
- ObsessionSoft
Kreedz Climbing
81%Game Brain Score
gameplay, graphics
stability, story
81% User Score 565 reviews
Platforms
About
Kreedz Climbing is the ultimate non-violent 3D platformer. Race against time and other players...or not and just relax on a server and watch others as they compete with the best to become a legend on the scene!










Audience ScoreBased on 565 reviews
gameplay4 positive mentions
stability3 negative mentions
- Kreedz Climbing offers a nostalgic experience for fans of CS 1.6, replicating its movement mechanics with improved graphics.
- The game is free and provides a variety of maps and modes, including bhop, surf, and parkour, making it highly enjoyable for fans of movement-based gameplay.
- The community is supportive, and the game includes a helpful tutorial for newcomers to learn the mechanics of jumping and climbing.
- The tutorial is often criticized for being unhelpful and lacking in clarity, making it difficult for new players to grasp the game's mechanics.
- The game suffers from a low player base, leading to empty servers and limited multiplayer experiences.
- Some players find the movement mechanics frustrating, with issues like inconsistent speed and landing penalties that hinder gameplay.
gameplay
25 mentions Positive Neutral NegativeThe gameplay is characterized by its reliance on outdated mechanics and a steep learning curve, particularly for newcomers unfamiliar with CS movement. While it offers a variety of skill-based climbing maps and both offline and online modes, many players find the mechanics janky and frustrating, with a lack of adequate tutorials to ease new players into the experience. Despite its potential for engaging gameplay, the execution leaves much to be desired, leading to mixed reviews on its overall enjoyment.
“To explain it simply, kreedz climbing is a collection of an absolute load of various maps (plus workshop support) that all follow one of the main kz gameplay styles, which, to those who are uninformed, are basically skill-based movement-focused maps that rely not on killing other players, but rather, making it from one place to another via a number of obstacles that require very specific types of movement to get past.”
“The perfect and highly regarded 1.6 movement mechanics combined with the functionalities of the Source engine.”
“This is the 3D equivalent of the fangame: quirks and exploits of the Quake 3-derived movement system are treated as platforming mechanics that must be mastered in order to scale these truly immense structures.”
“The gameplay feels clunky and outdated.”
“This game has just plain awful mechanics.”
“'Game' (or standalone mod) offers no entry level experience, making this game one of the most frustrating gameplay experiences I've ever had.”