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Kotoko's a Little Weird

63%Game Brain Score
story
gameplay, graphics
80% User Score Based on 30 reviews

Platforms

PCPCSteam DeckSteam DeckWindowsWindows

About

"Kotoko's a Little Weird" is a narrative-driven game following Kotoko, a student and sister set in her mundane routine. When she decides to break free, she encounters quirky situations and meets new friends. The game explores her journey of self-discovery, embracing her uniqueness, and finding excitement in the ordinary.

Kotoko's a Little Weird screenshot
Kotoko's a Little Weird screenshot
Kotoko's a Little Weird screenshot
Kotoko's a Little Weird screenshot
Kotoko's a Little Weird screenshot
Kotoko's a Little Weird screenshot

80%
Audience ScoreBased on 30 reviews
story4 positive mentions
gameplay3 negative mentions

  • The game features multiple endings, encouraging replayability and exploration of different story paths.
  • It offers a unique narrative that explores mature themes of self-discovery and rebellion, appealing to niche audiences.
  • The provocative art style and character design, while divisive, provide a bold aesthetic that challenges societal norms.
  • The game is notably short, with gameplay lasting around an hour per ending, which may leave players wanting more.
  • The art style and character designs are not to everyone's liking, often described as featuring unattractive characters.
  • It requires an external patch for full content access, which may deter some players from enjoying the complete experience.
  • story
    44 mentions Positive Neutral Negative

    The story of "Kotoko's a Little Weird" centers on Kotoko Haruyama, a model student who embarks on a journey of self-discovery and exploration of her desires, leading to mature and often compromising situations. While the narrative tackles themes of empowerment and exploitation, it is described as basic and somewhat generic, resembling a hentai-style corruption tale. The game prioritizes character-driven storytelling and exploration over traditional gameplay, making it a niche experience that may appeal to those interested in adult themes.

    • “This game tells the story of Kotoko Haruyama, a model student who decides to explore her desires, leading her into unexpected and often compromising situations.”
    • “It explores mature themes through a character-driven story, emphasizing Kotoko's personal journey and interactions.”
    • “The story balances between empowerment and exploitation, offering a nuanced take on Kotoko's experiences.”
    • “The story as such is quite basic and generic, resembling a hentai narrative of corruption, featuring an attractive young girl who, stressed by expectations, begins to sexually entice her classmates and others, escalating to explicit scenes.”
    • “A game quite similar to what would be a visual novel, limited to telling a story of corruption of an attractive young college girl using an RPG format, allowing players to choose the protagonist's route and outcome, but lacking real gameplay beyond simple movement.”
    • “Players looking for a game that combines character-driven storytelling with adult themes might find this title intriguing, but they should approach it with an understanding of its complex and sensitive content.”
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay of "Kotoko's a Little Weird" is minimalistic, focusing primarily on narrative progression and character interaction rather than traditional gameplay mechanics. Players navigate a school environment, making choices that unlock different story paths, but the experience is more akin to a visual novel with limited exploration and challenges. While the game offers a unique take on self-identity and adult themes, its simplistic gameplay may not appeal to everyone.

    • “Despite its minimalistic gameplay and design quirks, the game offers an intriguing narrative for those interested in stories of rebellion and self-discovery.”
    • “The gameplay of 'Kotoko's a Little Weird' focuses on storytelling and character interaction rather than combat, offering a refreshing take on the RPG genre.”
    • “The gameplay is minimal, focusing on narrative progression and character interaction.”
    • “Similar to other games made by the devs, gameplay is pretty much nonexistent; you're just slowly progressing the scenario with five unattractive characters.”
    • “A game quite similar to what would be a visual novel, as it is limited to telling a story of corruption of an attractive young college girl but using an RPG format, to explore the facilities of the school and surroundings, all without real gameplay, other than moving from one side to another.”
  • graphics
    26 mentions Positive Neutral Negative

    The game's graphics feature a divisive and unique art style that emphasizes less traditionally attractive characters, often blending lewd and unpleasant aesthetics. While some players appreciate the provocative design, others find it detracts from immersion, particularly during intimate scenes. Overall, the visuals are noted for their distinctiveness but may not appeal to everyone, especially given the game's age and less refined illustrations.

    • “The game's mature content and unique art style have divided audiences, but its narrative of finding joy in one's desires and challenging norms offers a rare protagonist whose journey is marked by self-acceptance and exploration of sexuality.”
    • “Graphically, the game shows its age as it is one of the first works of 'shinachiku-castella'. The illustrations are not very detailed and have some deformation in the bodies of the characters, but the artist's characteristic touch can be seen in the combination of lewd and unpleasant elements, creating a unique visual experience.”
    • “The game stands out with its provocative art style and character design, which may not appeal to everyone but certainly offers a distinctive aesthetic.”
    • “The game is rather short and has six different endings, but what stands out the most are its visuals because of its unusual art style and how repulsive the characters look.”
    • “Graphically, the game shows its age since it is one of the first works of 'shinachiku-castella' and lacks refined art. The illustrations are not very detailed and have some deformation in the bodies of the characters, combining an attractive heroine with male characters of unpleasant and unattractive appearance.”
    • “I get that, but the artwork, once the h-scenes start, is so bad that it breaks the immersion.”
  • character development
    6 mentions Positive Neutral Negative

    The game's character development is marked by a provocative art style that features unconventional designs, described as "ugly bastards," which may not resonate with all players. This distinctive approach aligns with the developer's vision but requires an open-minded attitude towards its storytelling and character portrayal.

    • “The game's art and character design are notable for featuring 'ugly bastards,' a choice that aligns with the developer's distinctive style but may not appeal to all players.”
    • “Approach with an open mind, but be prepared for its unconventional approach to storytelling and character design.”
    • “- provocative art style and character design.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers high replayability due to its multiple endings, encouraging players to explore different choices and outcomes. This feature enhances the overall experience by inviting players to revisit the game for varied narratives.

    • “Multiple endings foster exploration and replayability.”
    • “Multiple endings foster exploration and replayability.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is described as basic and generic, lacking voice acting and featuring only a limited selection of sound effects. Overall, it does not contribute significantly to the gaming experience.

    • “In terms of sound, this game is very basic as it doesn't feature any voice acting and is limited to just a few sound effects and generic music.”

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