Kolkhoz: The Red Wedge
- October 19, 2018
- Umigame Studios
In Kolkhoz: The Red Wedge, players step into 1929 Soviet Union as Gleb, a laborer working for the government. Your mission is to establish a collective farm, or Kolkhoz, in a Cossack village while dealing with various factions, from ousted landowners to war-weary fanatics. This immersive simulation explores the complex social and political dynamics of this intriguing time in history.
Reviews
- The puzzles are nice and creative, providing some thought-provoking challenges.
- The game offers a good historical background and context regarding the collectivization process in Soviet Russia.
- It has lovely graphics and a successful storytelling approach, making it a decent debut for a solo game developer.
- The gameplay is marred by excessive backtracking and forced walking, making it feel tedious and boring.
- The English translation is rough, with many spelling and grammatical errors, detracting from the overall experience.
- The game has an abrupt ending and lacks save points, leading to frustrating repetition of sections.
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story is criticized for its childish and amateurish dialogue and plot, failing to effectively convey its themes, particularly regarding the kolkhoz. While the graphics are praised, the narrative suffers from an abrupt ending and a distracting format that detracts from the storytelling experience. Overall, it is seen as an average interactive novel that could benefit from a more traditional approach.
“Lovely graphics and successful storytelling, average but acceptable gameplay features for an interactive novel kind of game.”
“It plays as a 2D storytelling game that involves using dialogue and puzzles to solve problems.”
“A traditional visual novel format would have been more appropriate and less distracting from the story.”
“The dialogues and plot were childish and amateurish.”
“This game is presented as a story where you try to slowly convince everyone to support the kolkhoz, but it barely even fulfills that.”
“The ending was abrupt and did not resolve the story, such as it was.”
- gameplay2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The gameplay primarily involves exploring the environment and interacting with characters, making up about 70% of the experience. While the graphics and storytelling are praised, the gameplay mechanics are considered average, fitting for an interactive novel format.
“Lovely graphics and successful storytelling, with average but acceptable gameplay features for an interactive novel-style game.”
“Walking from place to place looking for people takes up about 70% of the gameplay.”
“Lovely graphics and successful storytelling, but average and acceptable gameplay features for an interactive novel-type game.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their beauty and effectiveness in enhancing the storytelling, while the gameplay features are considered average but suitable for an interactive novel format.
“Lovely graphics and successful storytelling, average but acceptable gameplay features for an interactive novel kind of game.”
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game's atmosphere is highly praised for its immersive depiction of historical events, particularly the Bolshevik Revolution and 1930s collectivization, making it especially appealing to those interested in this era or related literature.
“The in-game information about the era and the fine atmosphere make it especially appealing to those interested in the Bolshevik Revolution, the 1930s collectivization process, or the CCCP. It's a must for fans of novels like 'And Quiet Flows the Don' or Gladkov's 'Cement'.”
“The atmosphere is incredibly immersive, transporting players to a different time and place, filled with rich historical context.”
“Every detail contributes to a hauntingly beautiful atmosphere that keeps you engaged and invested in the story.”
“The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game's world.”
“Despite the historical context, the atmosphere fails to evoke any real emotion or connection to the events being portrayed.”
“The game attempts to create a rich atmosphere, but it ultimately falls short, leaving players feeling disconnected from the narrative.”