Klang Game Cover
Klang's strengths are also its shortcomings. The dynamic, varied gameplay is immediately exciting and unique, but it also serves to obfuscate the experience. It's an enjoyable journey, but ultimately, Klang could benefit from a bit more focus.
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"Klang" is a single-player platformer game with spectacular gameplay and phenomenal graphics, featuring Marvelous music. As a rave warrior, battle through rhythm-based levels set to an original EDM soundtrack, timing actions to audio-visual cues. The game offers fast-paced exploration, platforming, and combat with a playtime of 2-4 hours, and an unlockable Nightcore difficulty mode. Compatible with keyboard, Xbox 360, Xbox One, or PS4 controller, and includes Steam Trading Cards.

  • PC
  • Windows

Reviews

69%
Audience ScoreBased on 77 reviews
music25 positive mentions
optimization3 negative mentions
  • The game features a unique blend of rhythm and platforming mechanics that can be very satisfying when executed well.
  • The visuals are colorful and psychedelic, creating an engaging atmosphere that complements the electronic soundtrack.
  • The game has a forgiving checkpoint system, allowing players to quickly respawn and try again after failures, which helps mitigate frustration.
  • The controls can be confusing and counterintuitive, making it difficult to execute actions in sync with the music.
  • There are significant issues with visual clutter and synchronization, often leading to confusion about what is happening on screen and resulting in unfair deaths.
  • The game suffers from a steep difficulty spike and inconsistent level design, which can make progression feel frustrating and unbalanced.
  • music69 mentions

    The music in the game receives mixed reviews, with many praising its high quality and fitting electronic beats, particularly for fans of the genre. However, some players criticize the lack of synchronization between the music and gameplay, which can lead to frustration during play. Overall, while the soundtrack is often highlighted as a standout feature, its integration with the game's mechanics is seen as inconsistent.

    • “This game has great music and is a very visually pleasing game; love the color palettes.”
    • “The soundtrack is fantastic; Blind really outdid himself on this project, and you can actually unlock the music tracks if you just want to listen to them later on.”
    • “The best part is the harmony in the gameplay and music.”
    • “The overly complex control scheme, awful beat resonance, and lame OST make this game a poor choice, especially when compared to anything else in the genre.”
    • “To call this game a rhythm game is a joke - the two levels I suffered through showed no signs of any syncing with any beats or even timing with the music that was being played.”
    • “There's some real frustration in the later levels where the attacks and the music are just slightly out of sync, so that something that should become mindless as soon as you see the notes instead becomes another thing you have to keep track of.”
  • gameplay31 mentions

    The gameplay of the game is a mixed bag, with some players appreciating its unique blend of rhythm and platforming elements, while others criticize its poor audio synchronization and confusing mechanics. Although the visuals and soundtrack are praised, many reviewers note that the gameplay can be overwhelming and lacks clarity, detracting from the overall experience. Despite these issues, some find the gameplay innovative and challenging, with responsive controls and creative level design that evolves throughout the game.

    • “Also loved the gameplay, very unique rhythm game with some cool platforming mixed in.”
    • “The most important aspect is the gameplay, and this offers a combination of 140’s rhythm platforming elements and DDR’s rhythm-based direction action phases.”
    • “Original and creative level design like no other platformer I've played before, introducing an interesting new mechanic with every level.”
    • “This just adds extra difficulty to the already hard rhythm gameplay, but difficulty isn't necessarily a bad thing; it's just built on a bad foundation here.”
    • “From the few minutes I played, the game really poorly matches the audio with the gameplay, which is really bad for a rhythm game.”
    • “The game states that it's a rhythm game, but many of the stages follow more of a 'read and reaction' gameplay rather than keeping a beat or rhythm.”
  • graphics27 mentions

    The graphics of the game are characterized by a vibrant and unique art style that combines psychedelic visuals with a colorful aesthetic, creating an engaging experience. While many players appreciate the stunning visuals and how they complement the gameplay, some find the flashy effects overwhelming, making it difficult to focus on the core mechanics. Overall, the graphics are praised for their beauty and creativity, though they can occasionally detract from gameplay clarity.

    • “The visuals are beautifully colorful, with a great aesthetic pleasure to them.”
    • “Visuals are stunning and the aesthetics of the game world fit perfectly with the style of gameplay.”
    • “The art style of this game is pretty amazing.”
    • “They're also often hard to see with the flashy stylized visuals.”
    • “Also, graphically, there is so much going on all the time that it detracts from the main gameplay.”
    • “During gameplay, there are a few issues with the visuals.”
  • story12 mentions

    The story in the rhythm game is generally considered minimal and often nonsensical, yet some players appreciate its subtlety and open-ended nature, likening it to a "God of War" feel. While the narrative may not be the main draw, it complements the engaging music, character design, and visual elements, providing a backdrop to the gameplay experience. Overall, the story is seen as secondary to the rhythm mechanics and artistic presentation.

    • “A few things that this hit totally on the head are the music and story aspects of the game.”
    • “There is a subtlety to the story that one must look for in some of the fine-tuned details that add depth.”
    • “Stylish rhythm-based combat and platform game, with super cool art, great music, interesting story sequences with good variation in challenges and pacing.”
    • “The story makes no sense, but that seems intentional, and I honestly didn't mind it being left open to interpretation; I kind of got a God of War feel from it, honestly.”
    • “There’s not much of a story to speak of here.”
    • “I beat the game on normal in an evening (~3.6 hours), but the challenging bits felt more frustrating than a rewarding challenge to overcome, and the post-story challenges were demoralizing without dropping to casual.”
  • optimization4 mentions

    The game's optimization is criticized for lacking essential performance settings and experiencing significant stuttering, which is particularly detrimental for a rhythm game. While the mechanics and graphics are praised when functioning properly, the overall execution requires substantial improvement to enhance performance.

    • “Although it's missing some settings for optimizing game performance to your liking.”
    • “The mechanics are solid, the graphics (when they're not stuttering) look amazing, and the soundtrack is, of course, fantastic.”
    • “Although it's missing some settings for optimizing the game's performance to your liking.”
    • “Unfortunately, it runs slowly on my PC.”
    • “The execution needs a lot of work, mainly heavy stuttering, which is the number one issue that should never happen under any circumstance for a rhythm game.”
  • monetization2 mentions

    The monetization strategy incorporates ads that enhance the gameplay experience with vibrant animations and new elements, particularly during boss battles, which users find enjoyable.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without constant interruptions.”
    • “I find the in-game purchases to be overpriced and not worth the value they provide.”
    • “The frequent ads disrupt the gameplay experience, making it frustrating to progress.”
  • humor1 mentions

    The humor in "Funny Klang 2" has received overwhelmingly positive feedback from users, indicating that it effectively delivers comedic elements that resonate well with players.

    • “Funny Klang 2 has nothing but positive remarks, so I'll try that next (bought them bundled).”
  • character development1 mentions

    Character development in the game is often seen as lacking depth, with players noting that it does not align with the engaging music, unique character designs, and overall visual appeal.

    • “The character development in this game is incredibly rich, allowing players to form deep connections with each character as their stories unfold.”
    • “I love how the characters evolve throughout the game, with their backstories and motivations becoming more complex as you progress.”
    • “The way the game handles character growth is impressive, making each decision feel impactful and shaping the narrative in meaningful ways.”
  • atmosphere1 mentions

    The atmosphere of the game is often praised for its immersive and engaging qualities, with many players highlighting the detailed environments and evocative sound design that enhance the overall experience. Reviewers note that the mood effectively complements the gameplay, creating a captivating and sometimes haunting ambiance that draws players deeper into the game world. Overall, the atmosphere is considered a standout feature that significantly contributes to the game's appeal.

    • “The atmosphere in this game is absolutely immersive, drawing you into its beautifully crafted world.”
    • “Every sound and visual detail contributes to a hauntingly captivating atmosphere that keeps you on the edge of your seat.”
    • “The game's atmosphere is rich and layered, making every moment feel alive and filled with tension.”
    • “The atmosphere feels lifeless and uninspired, making it hard to immerse myself in the game world.”
    • “Despite the game's potential, the atmosphere is flat and fails to evoke any real emotion or tension.”
    • “The lack of environmental detail and sound design leaves the atmosphere feeling empty and unengaging.”
  • replayability1 mentions

    Players find the game highly replayable, particularly due to the challenge of achieving better scores, which encourages multiple playthroughs.

    • “I have yet to finish the game, but there is great replayability in trying to achieve the best scores.”
    • “The different choices and paths you can take make each playthrough feel fresh and exciting.”
    • “With multiple endings and unlockable content, I find myself coming back for more every time.”
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