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Kin and Quarry Game Cover

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Kin and Quarry is a single player action game. It was developed by The Fox Knocks and was released on January 16, 2026. It received mostly positive reviews from players.

Kin and Quarry is also available on Steam: https://store.steampowered.com/app/3505770/Kin_and_Quarry/ You can keep up with what's going on with the game and its community in the Discord: https://discord.com/invite/779FCkeeWT _  _ _____________________ _  _ ABOUT THIS GAME An evil Geomancer has stolen the magic essence from your sacred Evertree and buried it deep under…

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73%
Audience ScoreBased on 189 reviews
graphics9 positive mentions
grinding10 negative mentions

  • Fun, cute, and satisfying incremental mining gameplay with engaging mechanics and charming animal miners.
  • Robust and expansive skill tree system allowing for multiple unique builds and strategic experimentation with free respecs.
  • Well-polished visuals and sound design creating a relaxing and enjoyable atmosphere; great pacing for a short game experience.
  • Game is very short, with around 4-6 hours of gameplay and little replayability or endgame content like infinite mode or prestige resets.
  • Performance and optimization issues cause significant lag and slowdown especially in late game, impacting gameplay and progression.
  • Progression balance is uneven with grinding and confusing upgrade interactions; some skills and perks feel useless or poorly explained.
  • graphics
    14 mentions Positive Neutral Negative

    The game's graphics are praised for their quirky, cute, and well-polished art style, with charming pixel art that adds a unique touch to the incremental genre. However, some users find the blend of 3D and 2D elements inconsistent, and the graphics alone may not sustain long-term engagement. Overall, the visual style is a strong point that complements the gameplay and story.

    • “The art style is also delightfully quirky, love it.”
    • “It's a well-polished game with impressive graphics.”
    • “The art style is genuinely great, and the game brings something unique to the incremental genre even if it’s rough around the edges.”
    • “This game is a perfect example of 'math doesn't math fast enough, but look at pretty graphics'.”
    • “Optimisation should not just be a graphic thing, you should always look and select ways to have code be optimised as well.”
    • “The 3D with 2D graphics are not really fitting either, especially since most of textures are higher resolution than the pixel art itself, so I am not a fan of that.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is generally described as fun and unique, offering a satisfying and engaging loop with some variety in play styles. However, some find it overpriced for its short duration, with certain mechanics feeling underwhelming or tedious, impacting overall enjoyment and progression.

    • “Very fun and satisfying gameplay loop.”
    • “But there are different ways to go about the game, depending on how you want to focus your play and the mechanics.”
    • “The gameplay loop is wonderful, and the art style is nice.”
    • “This game is overpriced for the limited gameplay offered and has a very lackluster ending.”
    • “New mechanics appear promising but many end up being underwhelming.”
    • “The mechanic to reset all your abilities feels like a waste of time.”
  • grinding
    10 mentions Positive Neutral Negative

    Grinding in the game is seen as a mixed experience: while some players enjoy the grind and find it rewarding, many note it becomes tedious and exponentially more demanding at higher levels, particularly when aiming for 100% completion. The lack of infinite or endgame modes limits long-term engagement, and some suggest rebalancing resource drops to reduce unnecessary grind. Overall, grinding is manageable but can feel excessive and repetitive for those less fond of this playstyle.

    • “I found myself in a grinding period of a few hours trying to gain all the mid-level evertree orbs before moving on to the next tier, only to be stymied by the exponential increase in requirements for the next orb.”
    • “The upgrade and level tree can be maxed but requires a lot of unnecessary grinding as there's no infinite mode as of this review and no incentive to keep playing as getting 100% Steam achievements is easy and mostly done by the time you beat the game.”
    • “Starts out okay but quickly gets way too grindy around layer 8.”
  • optimization
    9 mentions Positive Neutral Negative

    The game's optimization is widely criticized for poor performance, causing frequent lag, stuttering, and significant slowdowns especially during endgame scenarios. Users report that even capable PCs struggle due to engine-side issues, leading to a frustrating and unplayable experience at times. Overall, optimization is a major flaw that detracts from gameplay.

    • “That said, optimization needs to be better.”
    • “The issue is that the game is so poorly optimized that avoiding lag becomes a constant balancing act.”
    • “I had 60+ ferrets dropping 10 bombs each and it turned into a godot performance horror show.”
    • “Also end game is unplayable due to poor performance (engine side, PC is not struggling); it's not just that the game runs slowly, but it also skips effects making you weak by being too strong.”
  • story
    7 mentions Positive Neutral Negative

    The story features a pleasant twist and clear ending with some enjoyable writing, enhancing replayability through different builds and strategies. While the narrative is considered cute and fun by some, others find it thin or unremarkable, which is typical for idle games. Overall, the story adds charm but is not the game's main highlight.

    • “A nice little twist to the story at the end.”
    • “Like Nomad Idle, there is a clear endgame and ending, with some nice writing and storytelling.”
    • “This is a game built for replayability, not a one-off 'okay I beat it, what's next?' Explore different builds and strategies and enjoy the graphics and story.”
    • “Story is meh or even cringe.”
    • “Paper-thin story, but that's pretty much all idle games, so no marks against the game for that.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers significant replayability through its deep skill tree, ascension system, and unit synergies, encouraging players to explore varied builds and strategies. However, unlimited resets and resources may reduce challenge-based replay value for some users. Overall, it is designed to be enjoyed repeatedly rather than as a one-time experience.

    • “There's a deep skill tree and ascension system (not prestige: you don't reset the game/progress to use it) with unit type synergies to explore leading to replayability.”
    • “This is a game built for replayability, not a one-off 'okay I beat it, what's next?' Explore different builds and strategies and enjoy the graphics and story.”
    • “I do prefer grindy games, and/or replayable games.”
    • “Since you get unlimited resets of the skill tree and basically unlimited resources to put into it, there is not much replayability.”
    • “There's a deep skill tree and ascension system (not prestige: you don't reset the game or progress to use it) with unit type synergies to explore, leading to replayability.”
    • “I do prefer grindy games and/or replayable games.”
  • music
    3 mentions Positive Neutral Negative

    The music and sound design are well-received, complementing the game appropriately with a fitting and enjoyable soundtrack.

    • “The sound design was incredible, and the soundtrack suited the game perfectly.”
    • “The artwork and music were good.”
    • “The soundtrack is not bad.”
  • emotional
    1 mentions Positive Neutral Negative

    The game is described as short but heartwarming, delivering a meaningful emotional experience in a concise format.

    • “If you want a short, heartwarming game too.”
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4h Median play time
4h Average play time
4-5h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Kin and Quarry is a action game.

Kin and Quarry is available on PC and Windows.

On average players spend around 4 hours playing Kin and Quarry.

Kin and Quarry was released on January 16, 2026.

Kin and Quarry was developed by The Fox Knocks.

Kin and Quarry has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Kin and Quarry is a single player game.

Similar games include Keep on Mining!, Tower Wizard, Outhold, To The Core, Incredicer and others.