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Kin and Quarry Game Cover

About Kin and Quarry

Kin and Quarry is a single player action game with a fantasy theme. It was developed by The Fox Knocks and was released on January 16, 2026. It received mostly positive reviews from players.

An evil Geomancer has stolen the magic essence from your sacred Evertree and buried it deep underground! Now, you and your tiny kin must dig, mine, and excavate in order to restore the Evertree back to its former glory. You will find rare artifacts along the way that will attract more kin to your cause, but beware, for the Geomancer is always watching, and when night falls, they will close the ear…

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Games Like Kin and Quarry

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Reviews

74%Audience ScoreBased on 303 reviews
gameplay12 positive mentions
optimization12 negative mentions

  • Engaging and satisfying gameplay loop with a mix of active clicking and incremental progression.
  • Charming art style and cozy atmosphere with cute character animations and sound design.
  • Well-designed skill trees and unit management allowing strategic customization and respec options.
  • Severe performance and optimization issues in late game, leading to lag, slowdowns, and sometimes unplayable conditions.
  • Relatively short game length with limited replayability and lack of endgame content or infinite modes.
  • Progression bottlenecks and grindy mid-to-late game where some upgrades are ineffective or require excessive farming.
  • gameplay

    41 mentions Positive Neutral Negative
    29% positive mentions, 64% neutral mentions, 7% negative mentions

    The gameplay features an addictive and engaging loop centered on active unit management and exploration, appealing to both casual and hardcore players, though it is relatively short (around 3-5 hours). While mechanics like respec and different progression paths add some variety, the game suffers from underexplained and occasionally unbalanced elements, limited depth, and lacks replay-enhancing features like prestige. Overall, it's a fun, satisfying experience but may feel repetitive or overpriced for its content and length.

    • “There's an addictive gameplay loop and I managed to make 3 hours magically disappear in one game sitting.”
    • “A bit different from your standard incremental title, kin and quarry trades purely passive idle mechanics for active unit management and direct player engagement.”
    • “The gameplay centers on directing a group of small workers—referred to as kin—as they dig through successive layers of earth to uncover resources.”
    • “Poorly explained mechanics.”
    • “It's another one of those 'grind runs' until you fill out a giant skill tree games, but the gameplay itself isn't very well thought-out so a lot of things are hilariously unbalanced.”
    • “There's almost something here, but the game has difficulty processing its own mechanics after a while and, by the end, every run was lagging down into single digit fps.”
  • optimization

    32 mentions Positive Neutral Negative
    9% positive mentions, 53% neutral mentions, 38% negative mentions

    The game suffers from severe optimization issues, particularly in late-game scenarios where performance drastically degrades with increased units and effects, causing significant lag and stuttering. While it offers some optimization options and acknowledges these problems within the game, the lack of effective settings to improve performance and poor engine efficiency severely impact the overall experience.

    • “The game offers a wide range of optimization options to suit different playstyles.”
    • “To be fair, it recognizes this flaw and some upgrades/units have warnings that the performance will take a hit and it has nothing to do with your PC.”
    • “Maintaining the original resolution of the small window, while hard to read, dramatically improved performance.”
    • “It's so poorly optimized that as soon as you start increasing your units past 50, the game starts lagging like crazy, and there are no video options like disabling explosion effects and dynamic lighting.”
    • “Also end game is unplayable due to poor performance (engine side, PC is not struggling). It's not just that the game runs slowly, but it also skips effects making you weak by being too strong.”
    • “I had 60+ ferrets dropping 10 bombs each and it turned into a Godot performance horror show.”
  • story

    23 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    The story in this game is light and primarily serves as a backdrop, featuring occasional text dialogues and a cute, atmospheric narrative that some players found surprising and satisfying, especially with its twist ending. While it adds charm and motivation for progression, it holds little significance beyond enhancing the casual, idle gameplay experience. However, for those more focused on gameplay, the story is optional and not deeply impactful.

    • “The story actually surprised me with how it ended, and I liked it.”
    • “Like Nomad Idle, there is a clear endgame and ending, and some nice writing and storytelling.”
    • “This is a game built for replayability, not a one-off 'okay I beat it, what's next?' Explore different builds and strategies and enjoy the graphics and story.”
  • graphics

    22 mentions Positive Neutral Negative
    59% positive mentions, 27% neutral mentions, 14% negative mentions

    The game features a charming and unique art style combining cute 2D sprites with a 3D environment and warm lighting, which is widely praised for its wholesome and quirky aesthetic. While the graphics are generally considered impressive and polished for an incremental game, some users note a lack of options to adjust graphical settings and mention that visuals alone may not sustain long-term engagement. Overall, the art style significantly enhances the game's atmosphere and complements its story and progression.

    • “The art style is also very cute, with 2D sprites sitting on top of a 3D environment with nice, autumn-flavored lighting.”
    • “The art style is genuinely great, and the game brings something unique to the incremental genre even if it’s rough around the edges.”
    • “It's a well-polished game with impressive graphics.”
    • “No options either to downgrade graphics, so I can't do anything to fix it on my end.”
    • “Its graphics are cute, but this is not enough to keep playing for more than a few minutes.”
    • “This game is a perfect example of 'math doesn't math fast enough, but look at pretty graphics.'”
  • grinding

    17 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is generally minimal for story progression but can become tedious and slow when pursuing full completion or maxing upgrades, with some players finding the resource farming repetitive and poorly optimized. While casual players appreciate the light grind and chill experience, those seeking deeper replayability or endgame content may find the exponential requirements and lack of incentives discouraging. Overall, grinding is manageable but may feel unnecessarily prolonged for completionists.

    • “Upgrades are not impactful and farming for them is too slow.”
    • “I found myself in a grinding period of a few hours trying to gain all the mid-level evertree orbs before moving on to the next tier, only to be stymied by the exponential increase in requirements for the next orb.”
    • “The upgrade and level tree can be maxed but requires a lot of unnecessary grinding as there's no infinite mode as of this review and no incentive to keep playing as getting 100% steam achievements is easy and mostly done by the time you beat the game.”
  • replayability

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The game offers moderate replayability, featuring a deep skill tree and ascension system that encourage exploring different builds and strategies. While it may lean towards a more casual and slower-paced experience with unlimited skill tree resets, it is designed for multiple playthroughs rather than a single completion. However, some users note that the abundance of resources and resets can reduce the challenge and replay value.

    • “This is a game built for replayability, not a one-off 'okay I beat it, what's next?' Explore different builds and strategies and enjoy the graphics and story.”
    • “I do prefer grindy games, and/or replayable games.”
    • “But with much less scope and replayability in favor of being a lot more casual and slower paced.”
    • “Since you get unlimited resets of the skill tree and basically unlimited resources to put into it, not much replayability either.”
    • “There's a deep skill tree and ascension system (not prestige: you don't reset the game/progress to use it) with unit type synergies to explore leading to replayability.”
  • music

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music and soundtrack received generally positive feedback, being described as good and well-suited to the game. Sound design was also praised for enhancing the overall experience.

    • “Good music, great art style, solid progression system, good length.”
    • “In addition, the sound design was incredible, and the soundtrack suited the game just right.”
    • “But good art style and music.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences significant stability issues in the late endgame, with severe framerate drops, decreased damage output from upgrades, and occasional freezing on exit. These bugs make the late stages feel unfinished and frustrating despite overall enjoyment. Players are advised to purchase at a discount due to these problems.

    • “The problem is the endgame in kin and quarry feels weirdly buggy and unfinished where most of the endgame upgrades cause the framerate to chug to a standstill (with the game helpfully warning you ahead of time and saying that no, it's the game's fault, not your computer) and, weirdly enough, make your damage output decrease instead of increase.”
    • “Took a while longer to finish it, lag still bad and it even freezes when you close the game down.”
    • “Fun but buggy at late game due to lag; better to get on discount.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is highlighted by its amusingly unbalanced gameplay and quirky elements like funny digging animals, making it entertaining despite its grind-heavy skill tree progression. Players who enjoy lighthearted, quirky content will likely appreciate its comedic charm.

    • “If you like funny digging animals and don't have 10,000 hours to use on your games, get this one.”
    • “It's another one of those 'grind runs until you fill out a giant skill tree' games (there are two trees in this game, as far as I've seen), but the gameplay itself isn't very well thought-out so a lot of things are hilariously unbalanced.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers a short, heartwarming experience with a wholesome aesthetic, making it emotionally engaging yet brief enough to complete fully within a day or two.

    • “A neat little incremental game with a wholesome aesthetic that you can 100% in a day or two.”
    • “If you want a short, heartwarming game too.”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is praised for its appealing art style and engaging small story elements, which add depth and charm, especially notable for an idle game.

    • “I like the atmosphere and art style of the game; the small bits of story are a nice touch, especially for an idle game.”
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Play Times

5h Median play time
1004h Average play time
4-5h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Kin and Quarry is a action game with fantasy theme. Common tags for Kin and Quarry include indie, roguelite, automation, 2.5d, pixel graphics and others.

Kin and Quarry is available on PC and Windows.

On average players spend around 1004 hours playing Kin and Quarry.

Kin and Quarry was released on January 16, 2026.

Kin and Quarry was developed by The Fox Knocks.

Kin and Quarry has received mostly positive reviews from players. Most players liked Kin and Quarry for its gameplay but disliked it for its optimization.

Kin and Quarry is a single player game.

Similar games include Zero Stress King: Idle Defense, Incredicer, Maktala: Slime Lootfest, Tower Wizard, Keep on Mining! and others.