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Keylocker: Turn Based Cyberpunk Action

Keylocker: Turn Based Cyberpunk Action Game Cover
87%Game Brain Score
music, story
replayability, grinding
87% User Score Based on 173 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Keylocker: Turn Based Cyberpunk Action Game Cover

About

Keylocker: Turn Based Cyberpunk Action is a single player role playing game with a science fiction theme. It was developed by Moonana and was released on September 18, 2024. It received positive reviews from players.

"Keylocker is a cyberpunk turn-based rhythm JRPG, where you play as the singer and songwriter B0B0. Fight enemies in real-time rhythm game style, using your music to control electricity for attacks and defense. Choose your own path with unique skill trees and storylines as you battle authorities and hack into the network to bring down a corrupt system."

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87%
Audience ScoreBased on 173 reviews
music75 positive mentions
replayability3 negative mentions

  • The soundtrack is amazing, enhancing the overall experience and atmosphere of the game.
  • The combat system is engaging and satisfying, especially once players get the hang of the timing mechanics.
  • The game features a unique and deep lore, with a cast of quirky characters that add charm to the story.
  • The game can be difficult to navigate, with unclear mechanics and a lack of communication about key gameplay elements.
  • Some players may find the combat system overly punishing, with strict timing windows that can lead to frustration.
  • There are bugs and technical issues that can disrupt gameplay, including unresponsive mechanics and quest progression problems.
  • music
    151 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many reviewers praising its exceptional quality and ability to enhance the overall atmosphere. The soundtrack is described as a standout feature, featuring a diverse range of styles that perfectly complement the game's themes and setting, particularly in a world where music is outlawed. Players appreciate the integration of music into gameplay, including rhythm game elements, and many express a desire to listen to the soundtrack outside of the game itself.

    • “The soundtrack is absolutely amazing, and the overall atmosphere is very well executed.”
    • “The music is by far the highlight; you really can't ask for a better soundtrack for this game.”
    • “The soundtrack, oh boy, the soundtrack, it's by far miles ahead of anything else composed so far, a game that revolves around music surely needed music to be banger after banger, and boy, it delivers.”
    • “For a game about music... the music is irrelevant.”
    • “There were also some guitar hero-esque sections in the game that I absolutely hated; not being a person that enjoys that kind of content at all, it was a shame so many songs were ruined because it silences the music when you miss a note.”
    • “The presentation uses color extremely well, and the music, while not having the impact that I hoped, was still fantastic.”
  • story
    111 mentions Positive Neutral Negative

    The story of the game is a mix of engaging character development, deep lore, and a humorous yet poignant narrative that critiques societal issues, particularly within a dystopian cyberpunk setting. While many players appreciate the replayability offered by branching paths and multiple endings influenced by class choices, some find the pacing and coherence of the plot to be inconsistent, with certain elements feeling disjointed or underdeveloped. Overall, the storytelling is seen as a strong aspect of the game, though it has room for improvement in clarity and resolution of side quests.

    • “The story is especially poignant and interesting as a commentary on everything happening in our world today.”
    • “Keylocker is a visually absurdist game with a very well thought out story about breaking the law of an oppressive regime with an iron grip on its population.”
    • “The plot and the story have this weird wacky feel to it due to the unique setting and characters, some with very surreal design which at first feels more light-hearted and humorous, but like lots of good anime, it slides in the deeper emotional stuff and it pulled my heartstrings.”
    • “A protagonist or player character being forced or shoehorned into sympathizing or forgiving an antagonist for anything is almost always a black mark on any story, but there's one particular achievement I'm thinking of, and it's weird as hell that moment is portrayed as tragic and romantic, rather than of tragic and viscerally disgusting.”
    • “The overall story falls flat and doesn't seem to understand how to actually smash a system, reveling instead in only the aesthetics of anarchy.”
    • “The story itself can also be a little confusing as well as understanding the skill tree and the different buffs/debuffs.”
  • gameplay
    81 mentions Positive Neutral Negative
    • “The gameplay is really fun with a lot of customization and progress options for combat, accompanied by some really nice minigames to break the repetitiveness.”
    • “A fantastic indie game with incredibly engaging gameplay that perfectly blends turn-based mechanics with rhythm game elements.”
    • “Amazing pixel art, sublime electronic/symphonic music, unique & interesting character/environment designs & difficult but immensely rewarding gameplay that will leave you wanting more.”
    • “The gameplay was terrible, the plot design was off-track, the motivations of the characters' actions were baffling, and all endings suck.”
    • “The rhythm game input system for your moves is also jarring; the actual flow of the mechanic is bad and the associated sound effect doesn't flow with the in-game music—it just feels like a wonky QTE that's been slapped in.”
    • “In summary, the gameplay does not mesh at all with the aesthetics, and it prevented me from enjoying the experience.”
  • graphics
    43 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning art style, vibrant color palettes, and detailed sprite work, effectively capturing a captivating cyberpunk aesthetic. Players appreciate the unique character designs and the overall visual atmosphere, which, combined with an impressive soundtrack, enhances the gaming experience. However, some critiques mention that while the visuals are top-notch, they do not always align with the gameplay, leading to a disconnect in the overall enjoyment.

    • “First of all, the art style is magnificent, with the color palettes blending so well with the cyberpunk theme.”
    • “Stunning pixel art visuals that bring the dystopian world to life.”
    • “The overall story falls flat and doesn't seem to understand how to actually smash a system, reveling instead in only the aesthetics of anarchy.”
    • “Art style is neat, almost seems ega-like; I don't know if this was what they were going for.”
    • “The graphics are, to put it simply, some of the most beautiful I have seen in an indie game with bright vivid colors and detailed sprite work all around.”
  • humor
    15 mentions Positive Neutral Negative

    The humor in the game is widely praised for its quirky and expressive nature, with many reviewers noting the funny dialogues and well-written characters that contribute to a light-hearted yet emotionally resonant experience. The combination of surreal design, cheeky writing, and a unique setting creates a comedic atmosphere that enhances the gameplay, making it both entertaining and thought-provoking. Overall, the humor adds a distinct personality to the game, setting it apart from others in the indie RPG genre.

    • “Funny, over the top, expressive indie games with more personality than 99.9% of anything else you've ever experienced.”
    • “Keylocker looks good, sounds good, and made me laugh more than a couple of times.”
    • “Great game, with funny dialogues, good story, and nice combat.”
  • character development
    13 mentions Positive Neutral Negative

    The character development in the game is highly praised for its depth and creativity, with unique and recognizable designs that enhance the storytelling. Players appreciate the blend of humor and serious moments, as well as the strong world-building that supports character arcs. Overall, the combination of stunning visuals, engaging dialogue, and a captivating soundtrack contributes to a rich character experience that resonates with players.

    • “The game, being in a world where music is illegal, has a banger of a soundtrack, tons of world building and character development, with a good mix of silly jokes and serious moments.”
    • “Character designs are unique and recognizable and feel alien without being alienating.”
    • “It feels like this is a bigger, more ambitious RPG than Virgo Versus the Zodiac; it feels like there is a lot more story focus, more villains that are constantly in the game, and much more character development and focus than Virgo.”
    • “The character designs, the music, the story, and the gameplay all just feel perfect to me.”
    • “Through character designs, worldbuilding, the soundtrack, and small details.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, characterized by excellent art, music, and a unique offbeat tone that enhances immersion. Players appreciate the aesthetic appeal of the world, complemented by weather effects and engaging characters, despite some minor bugs in later zones. Overall, the combination of great writing, a challenging combat system, and a well-executed atmosphere contributes to a captivating gaming experience.

    • “The soundtrack is excellent, and the overall atmosphere is very well executed.”
    • “This game has great atmosphere, great music, great writing, great characters, and a very challenging combat system.”
    • “A lot of the locations also feature various weather effects which might seem silly to mention but adds to the atmosphere and immersion of the game, which I think is very important, especially for 2D pixel art games like Keylocker.”
    • “The atmosphere is heavily undermined by the painfully clunky and corny dialogue whenever characters discuss their beliefs and ideologies, which detracts from the overall experience.”
    • “While the art and music are commendable, the atmosphere suffers due to the awkward execution of character interactions and dialogue.”
    • “The various weather effects in the locations are a nice touch, but they can't fully compensate for the lack of depth in the game's atmosphere and immersion.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers significant replayability through its class system, which alters story paths and sidequests, as well as four distinct endings that change the final chapter's events. Players can also enjoy a New Game Plus mode that allows them to retain items and currency while exploring different weapon classes and romantic options. However, some players find the class restrictions frustrating, as they limit the ability to experience all content in a single playthrough.

    • “There is a class system that changes story paths and side quests, 4 separate endings with different events in the final chapter, basically tons of replayability in this game.”
    • “Makes this game really replayable!”
    • “I loved the art, characters, music, and gameplay loop; I just wish it were a bit more replayable than it currently is.”
    • “Being class locked out of quests sits somewhere between added replayability and being annoying because you want to do it all in one playthrough.”
    • “Additionally, there's plenty of replay value with a New Game Plus allowing you to keep your items and currency as you try different weapon classes (which provide some different story paths, especially from chapter 3 onwards) and date different people!”
  • grinding
    4 mentions Positive Neutral Negative

    Reviews highlight a mixed perspective on grinding in the game. While some players find the difficulty, particularly with the parry mechanic, to be frustrating, others appreciate the design that allows for enjoyable repetition and strategy refinement without the need for traditional grinding. Overall, the game is seen as a refreshing departure from the grinding mechanics typical in other JRPGs.

    • “The game was designed to make repetition enjoyable and satisfying in fights, similar to Dark Souls, as players have an infinite number of retries in all combats. This allows them to carefully hone their strategy and eventually take down tough opponents without any grinding necessary.”
    • “I have one complaint about this game, and that is its teeth-grinding difficulty, mostly due to the inconsistency of the parry mechanic.”
    • “Forget about the grinding of Final Fantasy and the damage sponges of Persona, as Keylocker integrates neither into its core gameplay, which I'm sure will be a breath of fresh air to many JRPG fans.”
  • emotional
    3 mentions Positive Neutral Negative

    The game is praised for its stunning art and music, creating a heartfelt experience that balances lighthearted humor with deeper emotional themes. Its unique setting and surreal characters contribute to an engaging narrative that resonates with players, despite prioritizing style and emotional impact over strict plot consistency. Additionally, the rich lore enhances the overall emotional depth of the game.

    • “Amazing art, great music, and a heartfelt game.”
    • “The plot and the story have this weird wacky feel to it due to the unique setting and characters, some with very surreal design which at first feels more light-hearted and humorous, but like lots of good anime, it slides in the deeper emotional stuff and it pulled my heartstrings.”
    • “Also, even though there's a clear focus on style, characters, and emotional impact over internal plot consistency and 'hard sci-fi' explanations for everything, there's still rich lore that is really fun to read through.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent crashes and bugs that disrupt combat progression, such as enemies respawning immediately after defeat. While the gameplay and writing are praised, the persistent technical problems hinder the overall experience, making it difficult to recommend.

    • “The randomized helicopter encounters are buggy, in that they will immediately respawn after completing combat, ultimately forcing you to re-enter combat multiple times before you can proceed.”
    • “But a bit buggy with many crashes and times when combat just didn't progress; also had times when I didn't understand how a certain mechanic worked (probably me just being dumb).”
    • “Very good game with decent writing, an extremely fun turn-based combat where timing is everything and good music, but it's too buggy to recommend.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly on both desktop and Steam Deck without any reported performance issues.

    • “Performance-wise, I didn't have any problems. I played mostly on my desktop but also quite a bit on my Steam Deck, and it runs just fine there.”
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Frequently Asked Questions

Keylocker: Turn Based Cyberpunk Action is a role playing game with science fiction theme.

Keylocker: Turn Based Cyberpunk Action is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Keylocker: Turn Based Cyberpunk Action was released on September 18, 2024.

Keylocker: Turn Based Cyberpunk Action was developed by Moonana.

Keylocker: Turn Based Cyberpunk Action has received positive reviews from players. Most players liked this game for its music but disliked it for its replayability.

Keylocker: Turn Based Cyberpunk Action is a single player game.

Similar games include Virgo Versus The Zodiac, Drova: Forsaken Kin, ANNO: Mutationem, The Outbound Ghost, LunarLux and others.