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Keyboard Killers

41%Game Brain Score
music
graphics, gameplay
41% User Score Based on 158 reviews

Platforms

PCPCWindowsWindows

About

"Keyboard Killers" is a challenging reflex game where you fend off meteors to protect your starship and dragon friend. With 28 levels, 4 difficulty options, and a unique soundtrack, players can also create their own music with 22 variable sounds. As you improve, you may even learn to type blindly or wear out your keyboard. Try it out and see how long you can last! Note: 'Dune Mechanic - Survive the Steampunk Era' is also recommended.

Keyboard Killers screenshot
Keyboard Killers screenshot
Keyboard Killers screenshot
Keyboard Killers screenshot
Keyboard Killers screenshot

41%
Audience ScoreBased on 158 reviews
music14 positive mentions
graphics8 negative mentions

  • The game is free, which is a plus for those looking for a no-cost experience.
  • The soundtrack is enjoyable and adds a nice touch to the gameplay.
  • It can serve as a simple typing practice tool for those looking to improve their keyboard skills.
  • The gameplay is repetitive and lacks variety, leading to boredom quickly.
  • Graphics are subpar and reminiscent of early 2000s flash games, which detracts from the overall experience.
  • Achievements are grindy and often require tedious tasks, making the game feel more like a chore than fun.
  • graphics
    25 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized for being subpar, with many reviewers describing them as outdated 2D visuals that fail to meet modern standards, especially for a typing game. Comments highlight the lack of appeal and minimalistic design, with some even comparing them unfavorably to games from the late 1990s. While a few players noted that the graphics didn't significantly detract from their enjoyment, the overall consensus is that they are disappointing and poorly executed.

    • “The idea is there, but there are still many improvements to be made to gameplay, graphics, and UI.”
    • “There's no story mode to keep you motivated to play and the graphics are pretty much basic, but they don't really bother me that much.”
    • “But first, for the graphics, it's not an AAA game.”
    • “The game features really lackluster 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?).”
    • “Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games.”
    • “Graphics are complete trash.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the soundtrack as enjoyable and well-suited to the genre, while others criticize it for being repetitive and poorly synced with gameplay. Many find the music to be a highlight amidst the game's shortcomings, although it often feels disconnected from the overall experience. Overall, while the soundtrack has its fans, it does not elevate the gameplay for everyone, leading to a varied reception.

    • “The soundtrack is pretty good, and a handful of the harder levels are genuinely entertaining.”
    • “This is a very strange game that feels more like the final project for game design 101 but it honestly has one of the best soundtracks I've ever heard.”
    • “I like the concept and I love the music.”
    • “If you're the sort who enjoys the repetitive nature of Guitar Hero but only want to hear the same song on loop, here ya go.”
    • “The soundtrack and effects aren't really memorable.”
    • “The game might want to imitate either a rhythm game or typing game or both, which failed because the letters that show up don't sync with the music and the music sounds like a noise in the background.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay has been criticized for being repetitive and unengaging, primarily involving mindless key mashing that lacks fun and variety. Many reviewers noted poor mechanics, outdated graphics, and a disconnect between the gameplay and music, leading to an overall disappointing experience. Despite the potential of the concept, significant improvements are needed to enhance the gameplay quality.

    • “The idea is there, but there are still many improvements to be made to gameplay, graphics, and UI.”
    • “As for the gameplay, you've gotta press the right keys in order to protect your spaceship from countless asteroids that are on a collision route with it.”
    • “About 3 hours of gameplay for anyone looking to 100%.”
    • “Gameplay is reduced to mindless hammering on the same 21 letters dozens of times in a row as quickly as possible until your keyboard's rollover limit is defiled and lying dead in a ditch.”
    • “However, the majority of the gameplay simply isn't fun.”
    • “Kill your keyboard, this game is a very boring one; its sole mission is to kill your keyboard, but I think it'd achieve in killing you first with its 1999 graphics and desolate gameplay. The keys don't even match up with the music.”
  • grinding
    8 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and repetitive, with many players resorting to automation to cope with the monotony. While some find the grind manageable and even enjoyable due to the music, the overall sentiment leans towards it being a frustrating experience, particularly for those aiming to unlock all achievements.

    • “The achievements are also extremely grindy for no reason, so much so that people have created scripts to automate the game, further proving how repetitive and unfun it is.”
    • “You either 'beat' this 'game' completely manually, which is not only boring as hell, but also incredibly tedious.”
    • “Incredibly tedious game that provides no challenge even on the hardest difficulty setting.”
  • story
    5 mentions Positive Neutral Negative

    The game lacks a compelling story, which contributes to its overall boredom and desolate gameplay experience. Players find the absence of a narrative motivation disappointing, leading them to focus on achievements instead. Overall, the game's basic graphics and lack of engaging content detract from its appeal.

    • “There's no story mode to keep you motivated to play, and the graphics are pretty much basic. They don't really bother me that much, but I'll get into it that soon enough.”
    • “I mean, usually when there's no story to follow, I try to focus on getting the achievements, just so I can set my mind into accomplishing something.”
    • “Kill your keyboard, this game is a very boring one. Its sole mission is to kill your keyboard, but I think it'd achieve in killing you first with its 1999 graphics and desolate gameplay. The keys don't even match up with the music.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is mixed, with some users finding it addictive as they strive to improve their scores, while others rate it poorly, suggesting limited incentive to replay. Overall, the soundtrack is noted as a positive aspect.

    • “Good soundtrack though, and kind of addictive replayability when you try to improve your score :)”
    • “The replay value is practically non-existent.”
    • “Once you've completed the game, there's little incentive to play it again.”
    • “The lack of meaningful choices makes replaying the game feel pointless.”
  • stability
    1 mentions Positive Neutral Negative

    Users report issues with buggy achievements, indicating that the stability of the game's achievement system is problematic and may detract from the overall experience.

    • “The achievements are incredibly buggy and often don't register properly.”
    • “I frequently encounter crashes that disrupt my gameplay experience.”
    • “The game suffers from constant lag and performance issues, making it frustrating to play.”

Buy Keyboard Killers

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs

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