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About

Kejora is a single player casual platformer game with thriller and anime themes. It was developed by Berangin Creative and was released on January 14, 2026. It received mostly positive reviews from players.

When Kejora realizes that her peaceful village has been reliving the same day over and over, she and her friends seek out to try and uncover the origin of the mysterious time loop cursed on her village There’s a mystery hidden behind this peaceful village, unknown to its inhabitants, who carry on with their daily lives. Kejora features hand-drawn art and animation, environmental platformer puzz…

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70%
Audience ScoreBased on 20 reviews
graphics4 positive mentions
music3 negative mentions

  • The game's art style and animation are breathtaking, hand-drawn, and evoke a charming Ghibli-esque and Indonesian children's animation feel.
  • The game offers a cozy, atmospheric experience with a unique Indonesian village setting and cultural elements woven thoughtfully into items, background details, and achievements.
  • It provides a short, sweet, and straightforward puzzle adventure with charming characters and a family-friendly tone suitable for younger audiences, with simple but engaging gameplay mechanics involving teamwork among characters.
  • The gameplay feels clunky and unpolished, with awkward controls, unclear puzzle guidance, restrictive inventory mechanics, and occasional bugs and softlocks impacting the experience.
  • The story and writing suffer from pacing issues, lack of depth, and awkward English translation, resulting in unnatural dialogue and a narrative that feels rushed and confusing, especially for non-Indonesian players.
  • The soundtrack is repetitive and poorly timed, with music cues that sometimes continue inappropriately, diminishing immersion; also, technical issues like inconsistent art scaling and limited controller support reduce polish.
  • story
    27 mentions Positive Neutral Negative

    The story of Kejora offers a charming, anime-like narrative with a unique time-loop premise, but its emotional impact and writing quality fall short, often feeling underdeveloped and culturally niche. Issues with tone, logic, and translation contribute to a blurry story identity that may confuse a broader audience, leaving the narrative less engaging than its visual presentation suggests. Overall, while the plot contains intriguing ideas, it struggles to fully resonate or deliver the depth that players hoping for a stronger, more dramatic experience might expect.

    • “There are certain beliefs we have and ways of life that just make sense to us, and since the story is built on that logic, I understood exactly why things were happening.”
    • “Kejora is a short puzzle game with really beautiful aesthetics and a story that feels a lot like an anime movie.”
    • “The general plot is also a nice seed of an idea for a unique version of a time-loop story.”
    • “If you are someone who pays close attention to story and emotional structure, I should mention that the narrative here might not hit as hard as you’d hope.”
    • “If the story had stayed in the oven just a little longer, I think those emotional beats would have landed so much harder instead of just passing by.”
    • “The problem really seems to me that the majority of the budget went into the animation and the gameplay, and story as delivered is just rough.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay offers a unique experience by giving multiple characters meaningful roles, enhancing player connection through mechanics, but it often feels simplistic, unresponsive, and occasionally clunky. While the animations and art are praised, many find the gameplay barebones, with some frustrating elements like poorly explained combat and punishing stealth sequences detracting from overall enjoyment. Additionally, the music and some design choices can feel mismatched, further impacting immersion.

    • “What stood out to me about the gameplay is that it doesn’t just revolve around Kejora, as both Jaka and Guntur have their own specific roles and abilities that actually matter in how the journey plays out.”
    • “By giving everyone a part to play, the game manages to build a sense of connection between them through the mechanics themselves.”
    • “Instead, they try to stay true to the gameplay that has already been introduced and simply expand on it to add a bit more challenge.”
    • “Even though the concept is solid, the mechanics don't always feel as responsive as they should, and there are several combat details that aren't explained at all.”
    • “The story doesn’t fully land the way it could have, the gameplay can feel a bit clunky in certain moments, and there are still a few bugs here and there.”
    • “Feels like 90% of the budget, time and effort went to the animations, while leaving the gameplay rusty and not fun at all to control or play.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is widely criticized for being repetitive, unoriginal, and sometimes jarring. Although it fits the spooky atmosphere initially, the constant use of a suspenseful track that doesn't adapt to different gameplay sequences detracts from the overall experience.

    • “Soundtrack and music were also a big issue here, the music is just so repetitive and unoriginal.”
    • “The music is very repetitive and a bit jarring.”
    • “On top of that, once the spooky stuff starts after 20-30 minutes of gameplay, the music switches to a suspenseful track and never switches off of it, even though it doesn't fit the chase or puzzle sequences at all.”
  • graphics
    6 mentions Positive Neutral Negative

    The game features a beautiful and appealing art style reminiscent of anime and Ghibli-style animation, contributing to an engaging visual experience. However, some graphical issues, like repeated and poorly executed assets, detract slightly from its overall polish. Fans hope future installments refine these elements to create a more dynamic presentation.

    • “Kejora is a short puzzle game with really beautiful aesthetics and a story that feels a lot like an anime movie.”
    • “The game is quite fun, and the art style is very appealing; it even reminds me of Ghibli-style animation.”
    • “The art style and animation are great without the use of artificial intelligence.”
    • “One large section of trees was just mirrored to extend the graphic further to the right, and it was very indelicately done.”
    • “I really hope this developer keeps the art style moving forward and creates a more dynamic experience by solving the issues presented in this game.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional impact of the game is somewhat underwhelming, with the narrative lacking depth and failing to deliver strong emotional moments. While there is evident passion from the creators, the story could have benefited from further development to better engage players emotionally.

    • “If the story had stayed in the oven just a little longer, I think those emotional beats would have landed so much harder instead of just passing by.”
    • “If you are someone who pays close attention to story and emotional structure, I should mention that the narrative here might not hit as hard as you’d hope.”
    • “We do not write often, but when we do, we write with care, passion, and a slightly concerning amount of emotional investment.”
  • stability
    3 mentions Positive Neutral Negative

    The game exhibits several bugs and occasional glitches that can affect gameplay, particularly noticeable in the final fight where unexpected resets occur. While these stability issues are present, they generally do not overwhelmingly detract from the overall experience.

    • “Sadly, especially in the final fight, the game was a little buggy for me where I was reset even when I wasn't hit by any rocks, which stretched that final segment from only a few minutes to half an hour.”
    • “The game is also pretty buggy and unpolished.”
    • “I experienced a few glitches, but overall it did not detract from the experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is praised for its immersive and evocative portrayal of an Indonesian village, offering a beautiful blend of eerie and cozy moods that captivates players for several hours.

    • “If you’re looking to lose yourself for 2 to 4 hours in a beautiful, sometimes eerie, sometimes cozy experience soaking in the atmosphere of an Indonesian village, then this is exactly where you need to be.”
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Frequently Asked Questions

Kejora is a casual platformer game with thriller and anime themes.

Kejora is available on Xbox Series X|S, PC, Xbox One, Windows and others.

Kejora was released on January 14, 2026.

Kejora was developed by Berangin Creative.

Kejora has received mostly positive reviews from players. Most players liked Kejora for its graphics but disliked it for its story.

Kejora is a single player game.

Similar games include Rendezvous, Rendezvous, Figment, A Space for the Unbound, Troublemaker and others.