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A Space For The Unbound - Prologue

98%Game Brain Score
story, music
monetization, grinding
98% User Score Based on 713 reviews

Platforms

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About

EXPERIENCE THE PROLOGUE CHAPTER OF A SPACE FOR THE UNBOUND This is the prologue chapter and proof of concept of A Space For The Unbound, an upcoming slice-of-life adventure game with beautiful pixel art set in the late 90s rural Indonesia that tells a story about overcoming anxiety, depression, and the relationship between a boy and a girl with supernatural powers. This is the proof of concept p…

A Space For The Unbound - Prologue screenshot
A Space For The Unbound - Prologue screenshot
A Space For The Unbound - Prologue screenshot
A Space For The Unbound - Prologue screenshot
A Space For The Unbound - Prologue screenshot
A Space For The Unbound - Prologue screenshot

98%
Audience ScoreBased on 713 reviews
story133 positive mentions
monetization11 negative mentions

  • The pixel art is stunning and beautifully captures the essence of rural Indonesia.
  • The story is engaging and emotional, with a unique blend of childlike wonder and mature themes.
  • The music is soothing and complements the gameplay, enhancing the overall experience.
  • The prologue is quite short, leaving players wanting more content and depth.
  • Some dialogue feels stilted and could benefit from more natural writing.
  • The gameplay mechanics are simple and may not provide enough challenge for some players.
  • story
    294 mentions Positive Neutral Negative

    The story of the game is described as heartwarming and intriguing, blending childlike innocence with mature themes, particularly in its exploration of anxiety and relationships. Many reviewers appreciate the beautiful pixel art and music that enhance the narrative experience, although some express concerns about pacing and clarity in the prologue. Overall, the game shows promise with its emotional depth and cultural references, leaving players eager for the full release.

    • “The pixel art is stunning, and the story is a heartwarming journey.”
    • “There’s a unique mix of childlike naiveté and more mature storytelling that could lead to truly emotional moments.”
    • “The story is heartwarming, the art style is beautiful and the music is fantastic!”
    • “The gameplay here is just linear storytelling with a few patently obvious item uses.”
    • “However, as I was playing the epilogue, the overall plot was not clear.”
    • “There's too many aspects of this story, which make me confused until the end of the epilogue.”
  • music
    167 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its beauty and ability to enhance the overall atmosphere, with many players describing it as soothing, relaxing, and perfectly matched to the game's visuals and storytelling. The soundtrack, which includes elements of traditional Indonesian "keroncong" music, has been highlighted as a standout feature, contributing to an immersive experience that resonates emotionally with players. Overall, the combination of captivating music and stunning pixel art creates a charming and nostalgic ambiance that many are eager to explore further in the full release.

    • “The music is out of this world, very beautiful work of masdito 'ittou' bachtiar!”
    • “The music perfectly matches the art of the game in addition to being really something that touched my soul, I could listen to the soundtrack for hours, it's such a satisfying thing to hear.”
    • “The soundtrack is just too damn good, it gives me the shivers after the prologue finished and it quite stands out to other indie OSTs out there...”
    • “The music and sounds started off deafening.”
    • “The music is good, not great but good.”
    • “Controls are clunky, animation got few really odd frames especially in walking and running and purple shading sometimes work but mostly creates very odd graphic experience, and the longer I've played music got more and more annoying.”
  • graphics
    125 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their beautiful pixel art style, charming atmosphere, and fluid animations, often drawing comparisons to anime aesthetics. Many reviewers highlighted the visuals as a standout feature, enhancing the overall experience and emotional connection to the story, despite some noting that the gameplay may feel simplistic. Overall, the art style and graphics are considered a major strength, contributing significantly to the game's appeal.

    • “The art style looks beautiful, with fluid animations and soothing music.”
    • “The artwork is some of the best I've ever seen in a video game, the music is fantastic, and the writing is just perfect.”
    • “It's like playing an anime game in pixels; great story, amazing graphics, and lovely characters.”
    • “The graphics and dialogue boxes feel very 90s - you decide how that feels for you.”
    • “Controls are clunky, animation has a few really odd frames, especially in walking and running, and the purple shading sometimes works but mostly creates a very odd graphic experience.”
    • “I got curious by the graphics, played it, and after the demo (prologue), I'm not going to buy the full title.”
  • gameplay
    58 mentions Positive Neutral Negative

    The gameplay is characterized as simple and linear, primarily focusing on story-driven mechanics with basic puzzles and item interactions. While some players appreciate the beautiful visuals and intriguing story elements, many express a desire for more complexity and variety in gameplay mechanics, such as additional puzzle types and challenges. Overall, the demo effectively introduces the game's atmosphere and potential, leaving players eager for the full release.

    • “The gameplay itself is simple but effective.”
    • “The simplicity of the gameplay could work well to support a deeper, more emotional story.”
    • “The art style is lovely, the characters are interesting and have great potential for character development, and the game mechanics are pretty cool.”
    • “The gameplay here is just linear storytelling with a few patently obvious item uses.”
    • “The gameplay is linear and story-driven with small puzzles; I consider it to be rather simplistic and narrow. It would be better if the player could solve at least some of the puzzles through different approaches.”
    • “I know gameplay is not the strong point of this kind of game.”
  • emotional
    35 mentions Positive Neutral Negative

    The emotional aspect of the game is highly praised, with many players noting its ability to evoke strong feelings through a heartwarming story, beautiful pixel art, and soothing music. Despite its short prologue, players report deep emotional connections to the characters and themes of self-discovery, loss, and friendship, often leading to tears and a strong desire for the full game's release. Overall, the game is described as a touching and wholesome experience that resonates deeply with players.

    • “There’s a unique mix of childlike naiveté and more mature storytelling that could lead to truly emotional moments.”
    • “The characters are really touching... I got attached to the characters, I saw myself in them and created a great empathy for Atma and Nirmala... something totally emotional and unexpected.”
    • “Despite its short length, 'A Space for the Unbound: Prologue' makes a real emotional impact and touches on a range of complicated themes including self-discovery, loss, friendship, insecurity, and emotional and financial strain.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its charming blend of tropical and Japanese anime-inspired pixel graphics, creating a unique and immersive experience. Reviewers highlight the beautiful art, relaxing music, and well-crafted environments that enhance the overall mood, making it a standout feature of the game. Many express that the atmospheric elements, including soundtracks and animations, significantly contribute to the enjoyment and emotional depth of the gameplay.

    • “The game's atmosphere was top notch.”
    • “The art is beautifully made, music is relaxing and it's very atmospheric.”
    • “I loved the atmosphere, the story, the characters... the graphics and music are also excellent, and the animations so smooth.”
    • “It makes me feel the atmosphere.”
    • “I can really feel the atmosphere both in the gameplay and cutscene (actually scared tho wkwk).”
    • “The audio and visual aspects are perfectly aligned with its story, pacing, and atmosphere.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization strategy for "A Space for the Unbound" has been criticized as misleading, with users describing it as an advertisement rather than a full game. The game is essentially a paid demo that charges $20, which many feel is unjustifiable, as it occupies space that could be better used for actual games. Overall, the approach is seen as harmful to gamers, who deserve genuine content rather than promotional material disguised as a game.

    • “The purpose of this advertisement is to get you to fork over an eye-watering twenty United States dollars to buy the full game, and I don't recommend that you do.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • character development
    4 mentions Positive Neutral Negative

    Reviewers praise the character development in the game, highlighting the interesting and well-designed characters, including both protagonists and side characters, which showcase great potential for growth. The appealing pixel art and animation further enhance the overall experience, contributing to a captivating atmosphere.

    • “The art style is lovely, the characters (not only the protagonists, but also the side ones) are interesting and have great potential for character development, and the game mechanic is pretty cool.”
    • “An absolutely terrific work, love the character design, the pixel art, and the relaxing music!”
    • “I love all of the pixel art aspects, very nice background, character design, and all the animation.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players noting its light-heartedness and ability to evoke laughter, particularly through amusing interactions like petting cats. Many find the comedic elements to enhance the overall enjoyment of the gameplay experience.

    • “It's so funny! My sister and I laugh so hard while playing this!”
    • “The humor is light and great.”
    • “Funny enough, what sold this game for me is the abundance of cats and the fact that I could pet them one by one.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express concerns about the grinding aspect of the game, particularly regarding the potential for tedious backtracking, which they hope will be minimized in the final release.

    • “Backtracking here and there. I imagine there will be plenty in the upcoming full game. Please make it less tedious.”
  • stability
    1 mentions Positive Neutral Negative

    Users have reported stability issues, noting that the game continues to run even after being closed, indicating potential bugs. There is hope for improvements in the final release.

    • “The game still runs even when I close it; it's kind of buggy right now, but I hope for the best for your final release.”
    • “I frequently experience crashes that disrupt my gameplay, making it hard to enjoy the experience.”
    • “The stability issues are frustrating, as the game often freezes or lags during critical moments.”

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