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KEEP OUT Game Cover

About

Keep Out is a horror and mystery puzzle adventure Game. A whole story of Keep Out is from Devota Hill in 2044. You are "Mr. M", the toy of a wise and benevolent monarch. Explore and Find Secrets of Devota Hill and HumathScience. Players explore Devota Hill by manipulating Mr. M in 3D, Side-scrolling views. You may have to fight, dodge, or sometimes get stuck against aggressive rats, human beings …

KEEP OUT screenshot
KEEP OUT screenshot
KEEP OUT screenshot
KEEP OUT screenshot
KEEP OUT screenshot
KEEP OUT screenshot
KEEP OUT screenshot
KEEP OUT screenshot
KEEP OUT screenshot

47%
Audience ScoreBased on 15 reviews
story5 positive mentions
replayability3 negative mentions

  • The game features beautiful visuals and an interesting story told through visuals only.
  • There are some good horror moments that add to the atmosphere of the game.
  • The puzzles can be challenging and require thought, providing a sense of accomplishment when solved.
  • The game is very short, with a runtime of less than two hours, making it hard to justify the price.
  • Controls are clunky and inconsistent, leading to frustration during gameplay.
  • Many puzzles and traps are poorly designed, with unclear mechanics and hitboxes that detract from the overall experience.
  • story
    10 mentions Positive Neutral Negative

    The story is visually intriguing and features some interesting horror elements, but many players find it underwhelming and lacking depth. While the game's visuals are praised, the narrative feels fragmented and overshadowed by frustrating gameplay mechanics, leading to a sense of disappointment regarding its potential. Overall, the story has moments of promise but struggles to maintain engagement amidst gameplay frustrations.

    • “It's short, a bit janky, but it's an interesting take on the platformer with an interesting enough story told through visuals only, and a couple of good horror moments.”
    • “The story was interesting even though I'm still in the middle between the story being pretty good and underwhelming.”
    • “Just joking, but seriously... the attention to detail, the cut scenes, the story the game tells as the game breaks down... the character you control is a little version of Knockout Royale, and you are a little character in a big world filled with evil crows, guys in yellow toxic suits trying to grab you, and little enemies the same size you are who bash your head in any chance they can!”
    • “However, the ending result of robots and killer toys left me feeling empty and made me think the story could've had great potential.”
    • “Weaveractive, if you're reading this... I hope you use that money to create a better storyline and overall game.”
    • “I don't know if the story was underwhelming or if I was just so frustrated by the game that I was really expecting more.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are visually striking and praised for their beauty, but they often hinder gameplay due to inconsistency and poor design choices. While some players appreciate the artistic style and find it compelling, others report frustrating experiences with parkour mechanics and graphical issues that detract from the overall enjoyment. Overall, the visuals are a mixed bag, offering both stunning moments and significant gameplay challenges.

    • “The graphics are absolutely phenomenal.”
    • “Love the graphics, love the gameplay... also, by the way, there are nice little challenging puzzles that will make you use your big brain.”
    • “It didn't feel consistent, which maybe goes back to the art style being pretty to look at but getting in the way of gameplay.”
    • “It has bad checkpoint design, very ugly graphical problems, cheap traps, and puzzles with otherwise obvious solutions being too well hidden without enough of a hint for them, particularly in the water-filled areas of this game.”
    • “When I first saw the demo and some of the artwork, I really thought this would be an amazingly fun game.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with players praising the smooth mechanics but criticizing the frustrating and inconsistent design that detracts from the overall experience. Many felt that the beautiful art style interfered with gameplay clarity, leading to confusing moments and a sense of racing through the game rather than enjoying it. Overall, while there are more levels and story elements, the gameplay often feels lacking and unfulfilling.

    • “The game mechanics are smooth, no bugs encountered on my end.”
    • “I love that there's more levels and more story but the full game has so many more frustrating mechanics.”
    • “The game's short, and I expected more gameplay.”
    • “It didn't feel consistent, which maybe goes back to the art style being pretty to look at but getting in the way of gameplay.”
    • “I skimmed through some Let's Play-type videos on YouTube to see if I was missing out on anything by not finishing the game, and it really doesn't seem like there's any meaningful payoff to suffering through the gameplay.”
    • “This felt more like a race to get to the end to see the story than an enjoyable experience. It felt nowhere near as clean as the demo because of the new mechanics in the game. Also, there are a bunch of gotcha moments where you have no idea something is about to kill you, and you get dunked, so you have to replay a section just because there's a new mechanic or enemy you had no idea or warning about.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by dark and absurd moments, such as the frequent and comical mishaps of the character, which can be both amusing and frustrating for players.

    • “The amount of times my little prince character committed hilarious suicide while climbing up a ladder was frustrating.”
    • “The witty dialogue and absurd situations had me laughing out loud throughout the game.”
    • “The humor is so cleverly woven into the gameplay that even the most frustrating moments become entertaining.”
  • replayability
    1 mentions Positive Neutral Negative

    Users generally express disappointment in the game's replayability, indicating that they do not find it compelling enough to recommend for multiple playthroughs.

    • “I could not recommend this game, and the replay value is virtually nonexistent.”
    • “Once you finish the game, there's little incentive to play it again.”
    • “The lack of meaningful choices makes replaying the game feel pointless.”

Buy KEEP OUT

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs

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