Kebaberia (Whatever Studios)
- September 24, 2024
- Emma Duprey
Craft as many perfect kebabs as they're ordered before time runs out! Done as part of a group project for RIT's Game Design Class IGME-106 in the spring of 2024, developed via Monogame and C#. Developers: Henry Fehlner: LinkedInFig Gamache: LinkedInMayowa Famade: LinkedInEmma Duprey: LinkedIn || Portfolio Credits || Game Doc