Karma. Incarnation 1 Game Cover

"Karma. Incarnation 1" is a unique, award-winning adventure game featuring a love-driven worm named Pip. After a botched reincarnation, Pip must navigate a surreal world, solve puzzles, and make choices that determine his karma and the game's outcome. With hand-drawn animation and astral sight exploration, players experience a bizarre journey of love, redemption, and karma.

  • iPad
  • iPhone
  • Phone
  • Mobile Platform
  • Tablet

Reviews

76%
Audience ScoreBased on 74 reviews
graphics14 positive mentions
grinding3 negative mentions
  • The game features beautiful, colorful graphics and a unique art style that captivates players.
  • It offers a fun and imaginative point-and-click experience with light puzzles and interesting moral choices that affect gameplay.
  • Players appreciate the quirky humor and surreal atmosphere, making it a delightful and engaging experience.
  • Many players encountered bugs and technical issues that hindered gameplay, leading to frustration.
  • The game is criticized for being too short and lacking depth in its story and puzzles, leaving some players wanting more.
  • Some mechanics, such as the inventory system and the inability to skip animations, were seen as clunky and detracted from the overall experience.
  • graphics23 mentions

    The graphics of the game are widely praised for their vibrant, surreal, and unique art style, featuring colorful environments and intricate backgrounds that enhance the overall experience. Many players appreciate the trippy visuals and cute character designs, which contribute to the game's whimsical atmosphere. While some note that the graphics may not compensate for gameplay issues, the artistic quality remains a standout feature that captivates players.

    • “Very nice surreal point & click puzzle game, with beautiful graphics and music.”
    • “Loved the art style and all the complex backgrounds, sketched-out thought-bubble speech, and wacky silhouette characters.”
    • “Very beautiful and unique art style, with lush colorful environments, cute characters, and a sweet if simple storyline.”
    • “There's a lot about this game that is truly bizarre, not just the art style.”
    • “So many people praising the game as 'art.' Graphics aren't gameplay.”
    • “I love me some surrealism, but this game concept was a bad fit for this art style.”
  • story21 mentions

    The game's story is praised for its intriguing and visually stunning presentation, utilizing imagery to convey depth without relying on words. While some players found the plot occasionally hard to follow, the charming characters and unique art style contributed to an engaging experience that leaves room for interpretation. Overall, the narrative is described as captivating, with many eager for future installments to continue the journey.

    • “The storyline is gripping and the actual concept and visual design of the levels is just stunning!”
    • “The puzzles were a moderate challenge, and the story had so much depth for never using words.”
    • “Aside from the few negative things I mentioned, I really loved how the story is presented, because it does leave room for interpretation and imagination.”
    • “First of all, this game does not 'explore a love story' - sorry, it just doesn't.”
    • “However, it doesn't seem to have much of a story, as gameplay seems to consist of trying to figure out what the monsters are telling you (with imagery) to click.”
    • “Together, the somewhat vague story and art give you a sense of curiosity, which for me made the game very intriguing.”
  • gameplay19 mentions

    Gameplay reviews highlight a mix of frustration and enjoyment, with some players appreciating the art and moral choices while others criticize the frequent interruptions and lack of meaningful interactions. Many found the mechanics initially confusing, but improvements in hints and tutorials have made the experience more enjoyable over time. Overall, the gameplay is characterized by simple point-and-click interactions, but it suffers from design inconsistencies and a lack of engaging content.

    • “I didn't fully understand the mechanics at first, but after a bit of trial and error, I found myself liking it a lot.”
    • “It's very interesting how your moral choices have an impact on the actual gameplay, and how you must redeem yourself in order to progress.”
    • “Coming back to it, however, they definitely refined a lot of small, but major gameplay elements such as hints, and providing more of a tutorial, which definitely made playing it today a lot more enjoyable.”
    • “The game seems to be cobbled together without much care for the player's experience, and the result was that I was frustrated with gameplay, felt like I was fighting the game to play it, and felt like the game did not respect my time.”
    • “Within the first 10-15 minutes of gameplay after the intro, you'll encounter a truly frenetic and bewildering sequence of load screens and short vignettes where there is little meaningful gameplay.”
    • “This turns the familiar presence of an inventory into a distraction with no relevance to gameplay, and sends mixed signals to the player about how they are supposed to accomplish anything in the game.”
  • music12 mentions

    The music in the game is widely praised for its originality and ability to enhance the overall experience, with many reviewers highlighting its funky and surreal qualities. The soundtrack is described as fitting perfectly with the game's aesthetic, contributing to a pleasant and enjoyable atmosphere. However, some users noted the lack of customizable sound settings.

    • “Very nice surreal point & click puzzle game, with beautiful graphics and music.”
    • “Compliments for the art and the music, they make the game so pleasant and enjoyable.”
    • “Visual art and music are top notch and original as is the hint system and the method of storytelling.”
    • “There aren't any settings for sound, music, or windowed mode.”
  • humor3 mentions

    The humor in the game is characterized by its mysterious and psychedelic elements, with players enjoying the quirky animations of various objects. Many users found themselves repeatedly interacting with items just to experience the amusing animations, highlighting the game's attention to detail and charm. Overall, the humor is well-received and adds a delightful layer to the gameplay experience.

    • “A lot of times I found myself clicking on objects over and over again just to see the funny animations!”
    • “But it is very funny indeed - and every little bug, moth, or flower is drawn and animated with special care and love.”
    • “Best mysterious psychedelic humor.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious, particularly due to slow travel between locations without a map, which contributes to a sense of frustration. While some puzzles are seen as repetitive, most gameplay elements progress smoothly without excessive trial and error.

    • “Lastly, traveling from place to place is tediously slow with no map to let you speed things up.”
    • “But it's too tedious and short, with pretty much an abrupt end.”
    • “The only puzzle I found tedious was jumping through holes in a leaf to try to find the correct exit.”
  • atmosphere2 mentions

    The atmosphere is praised for its unique and intriguing qualities, creating a cool and engaging environment that enhances the gameplay experience. Reviewers appreciate the blend of atmospheric elements with complex puzzles, contributing to a captivating and slightly surreal ambiance.

    • “The atmosphere is nice; it's a cool idea.”
    • “It's atmospheric, weird in a good way, and has nice puzzles, some of which are rather complex.”
  • character development1 mentions

    Reviewers praised the character development for its engaging story and appealing character design, highlighting the beautiful art as a significant enhancement to the overall experience.

    • “The art was beautiful, and the character design and story were interesting.”
    • “The character development is incredibly deep, allowing players to form a genuine connection with each character.”
    • “I love how the choices I make influence the characters' growth and relationships throughout the game.”
  • emotional1 mentions

    The emotional aspect of the game is highlighted by players' instinctive interactions with the environment, suggesting a deep, intuitive connection that enhances their overall experience.

  • replayability1 mentions

    Many users find the game surprisingly replayable, even those who typically do not enjoy puzzle games, indicating that it offers engaging challenges that encourage multiple playthroughs.

    • “I don't normally even like puzzle games, but this has surprising replayability for me.”
  • stability1 mentions

    Users report stability issues primarily related to buggy controls, including slow click response times, and a lack of settings to adjust volume levels. Additionally, the inability to skip animations has been noted as a frustrating aspect, particularly for those focused on achievement hunting.

    • “My only complaints would have to be that there are no settings (the volume is rather loud at times), controls can get a little buggy (trouble with click response times), and you can’t skip past animations (which was more of an issue when achievement hunting).”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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