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Just One Line

Just One Line Game Cover
57%Game Brain Score
story, graphics
gameplay, grinding
57% User Score Based on 67 reviews

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Just One Line Game Cover

About

Just One Line is a single player and multiplayer casual role playing game with a historical theme. It was developed by JOL Studios and was released on September 12, 2018. It received neutral reviews from players.

"Just One Line" is a minimalist narrative game where players create their own story, one line at a time. With a simple interface and no right or wrong answers, players can let their creativity flow and shape their unique tale. Each playthrough offers a different experience, making it a refreshing and engaging choice for those seeking a different kind of storytelling game.

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57%
Audience ScoreBased on 67 reviews
story8 positive mentions
grinding3 negative mentions

  • Just One Line offers a unique and engaging text-based adventure experience where player choices significantly impact the story and outcomes.
  • The game features a charming art style and atmospheric sound design that enhance immersion in its fantasy world.
  • High replayability is a key strength, as different choices lead to varied story paths and endings, encouraging players to explore multiple playthroughs.
  • The game currently suffers from a lack of content, with only a limited number of quests available, leading to repetitive gameplay.
  • Many players find the difficulty level to be excessively punishing, often resulting in frequent character deaths and frustrating trial-and-error gameplay.
  • There are numerous grammar and spelling errors throughout the game, which detract from the overall experience and immersion.
  • story
    98 mentions Positive Neutral Negative

    The game's story aspect is a mixed bag, with players appreciating the potential for varied narratives based on character choices and previous quests, yet expressing frustration over repetitive quest structures and a lack of overarching plot. While some quests are well-written and interconnected, many players feel that the limited number of quests and the trial-and-error nature of gameplay diminish the impact of their decisions. Overall, the game shows promise for deeper storytelling but currently lacks sufficient content and coherence to fully engage players.

    • “Most of the quests are linked together and have different story paths according to your race, background, attributes, and, more importantly, choices made in previous quests.”
    • “Each quest has choices, or even entire story paths, only available after certain conditions are met and/or depending on previous quests’ choices!”
    • “The promises of choices and consequences are not just on paper, even now in early access with just a few quests available.”
    • “After restarting (which is required to progress in the game) a few times, I got bored of the first handful of quests as I had played them multiple times.”
    • “Not only did I feel frustrated that I couldn't even experience all the quests due to the constant deaths and loss of progress, but I also felt stupid for not being able to figure out the nonsensical narrative paths the game tries to lead you down despite not really making much sense.”
    • “The developer suggests trying to succeed at a quest that unlocks a race or profession and then to retire your adventurer immediately to save your unlocked content... so the game forces us to grind, to repeat the same quest over and over so that we unlock game content?”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics in the game are characterized by a charmingly simplistic and minimalistic art style that enhances the overall atmosphere, complemented by atmospheric sound design. Players appreciate the aesthetic customization options and the unique locations, which contribute to an engaging experience. Overall, the visuals are described as adorable and delightful, effectively supporting the game's narrative and player choices.

    • “It has the core of what hooked me into D&D: the choices that do matter, the interesting stories, the character customization, and more all wrapped up in a delightful art style that is charmingly simplistic!”
    • “Minimalistic graphics, but the atmospheric sound accompaniment creates the right mood and immerses you in a world of mysteries and dangers.”
    • “We feature a unique set of locations with fancy toon graphics and a mesmerizing soundtrack to aid your imagination when embarking on epic quests.”
    • “The game is helped tremendously by the art style.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is characterized by a limited number of quests (only 18), which restricts the exploration of cause/effect mechanics. Players navigate between a central hub and quests, but the combat system is simplistic, lacking dodging or parrying, and relies on weapon effectiveness against specific enemies, which can be challenging due to the restriction of carrying only one weapon at a time. Overall, while the gameplay offers an immersive experience, it feels unrefined and may not justify its price, especially in early access.

    • “Just one line's gameplay articulates between the inn, which is your 'base of operations' and from where you will be able to access the quest board, and the actual quests unfolding.”
    • “Overall, gameplay is still unrefined but has a good start.”
    • “Although the gameplay is rather simple yet immersive.”
    • “And with only 18 quests, there isn't really much room to play out the cause/effect mechanic anyway.”
    • “Whenever your character attacks, so does the enemy, at the same time, and both receive damage. There is no such thing as dodging, parrying, or any other mechanics. The only mechanic is that some weapons are more effective against specific types of opponents, but you can carry only one at a time, so good luck guessing the type of enemy in your next quest.”
    • “There is little traditional gameplay, and most of it is spent reading and making choices during the quest.”
  • replayability
    5 mentions Positive Neutral Negative

    The game boasts high replayability, even in its incomplete state, thanks to features like player-created quests and potential DLC contributions, which promise to offer virtually endless content. The developer has crafted an engaging experience that encourages repeated playthroughs, enhancing the game's longevity.

    • “Even though the game is still incomplete, the replayability is outstanding.”
    • “Ability for players to make their own quests for others to play is in the dev roadmap, for unlimited replayability.”
    • “It's a simple concept that the developer has turned into an extremely engaging experience with a good deal of replay value.”
    • “Allowing players to create DLC, as mentioned in the description, could increase longevity and replayability by providing essentially endless content.”
    • “Once you've completed the main story, there's little incentive to return, as the side quests feel repetitive and lack depth.”
    • “The game offers a few different endings, but they don't significantly change the overall experience, making it hard to justify multiple playthroughs.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is described as a mixed bag; while some users appreciate the mesmerizing original soundtrack that enhances the immersive experience of quests, others find it basic and unremarkable. Overall, the combination of graphics, sound effects, and music contributes to an engaging atmosphere, particularly in a text-based RPG where player choices have significant consequences.

    • “We feature a unique set of locations with fancy toon graphics and a mesmerizing OST to aid your imagination when embarking on epic quests.”
    • “Nice graphics and music; the quests are awesome. It really feels like choices have real consequences over the next quests.”
    • “A great text-based RPG with graphic, sound effects, and music interaction creating atmosphere, where player decisions count.”
    • “Very basic music and effects, nothing remarkable or worth mentioning.”
    • “A great text-based RPG (weapons and gear upgrades, etc.) with graphic/sound effects/music interaction creating atmosphere, where player decisions count.”
  • grinding
    3 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is poorly executed, with players expressing frustration over the tedious and unfulfilling farming mechanics.

    • “This was a terrible farming game!”
    • “The grinding in this game is mind-numbing and feels like a chore.”
    • “I spent hours grinding for resources, and it just wasn't rewarding.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game is noted to be lacking, with users highlighting that menus and overall functionality are not fully refined, which affects performance.

    • “The menus and functionality are still not completely optimized, but the overall performance shows great potential.”
    • “The performance of the game is impressive, with smooth gameplay and minimal lag.”
    • “While there are areas that need optimization, the game runs efficiently and provides a solid experience.”
    • “Menus and functionality in general are still not completely optimized.”
    • “Performance issues persist throughout the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by its engaging text-based RPG elements, complemented by effective graphic and sound effects, as well as music that immerses players in the experience. Player decisions significantly impact the atmosphere, adding depth to the overall gameplay.

    • “A great text-based RPG with weapon and gear upgrades, enhanced by graphic and sound effects, as well as music interaction that creates a captivating atmosphere where player decisions truly matter.”
    • “The immersive atmosphere draws you in, making every decision feel impactful and meaningful.”
    • “The combination of sound design and visual elements creates a rich atmosphere that enhances the overall gaming experience.”
  • humor
    2 mentions Positive Neutral Negative

    The game is widely praised for its humor, with players finding it very funny due to its engaging graphics and amusing characters.

    • “A very, very funny game!”
    • “I love the graphics and the characters, which are extremely funny.”
  • emotional
    1 mentions Positive Neutral Negative

    Users feel that the current design of leaderboards lacks emotional depth and storytelling, making them feel artificial and unsatisfying.

  • stability
    1 mentions Positive Neutral Negative

    The game has an intriguing beginning but suffers from significant bugs and a lack of content, impacting its overall stability.

    • “An interesting start, but buggy and severely lacking in content right now.”
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Frequently Asked Questions

Just One Line is a casual role playing game with historical theme.

Just One Line is available on PC, Windows and Linux.

Just One Line was released on September 12, 2018.

Just One Line was developed by JOL Studios.

Just One Line has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Just One Line is a single player game with multiplayer support.

Similar games include Duels RPG - Fantasy Adventure, Life in Adventure, Epic Tavern, Dead Age 2, TROUBLESHOOTER: Abandoned Children and others.