Juicy Robots

Inspired by the seminal Martin Jonasson & Petri Purho's "Juice it or lose it" talk at the Nordic Game Conference in 2012 and Jan Willem Nijman's "The art of screenshake" talk at INDIGO Classes 2013, a little playable demonstration of how changing little details can have a huge effect on how a game feels to play. Part of my game feel series and an integral part of my teaching and approach to game …

  • Windows
  • Xbox

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