Juicy Robots
- May 25, 2017
- jamgames
Inspired by the seminal Martin Jonasson & Petri Purho's "Juice it or lose it" talk at the Nordic Game Conference in 2012 and Jan Willem Nijman's "The art of screenshake" talk at INDIGO Classes 2013, a little playable demonstration of how changing little details can have a huge effect on how a game feels to play. Part of my game feel series and an integral part of my teaching and approach to game …