- May 21, 2015
- Choice of Games
It's Killing Time
Platforms
About
"It's Killing Time" is a violent interactive novel where you play as a hired assassin, traveling the world and completing contracts. Your choices determine your reputation, wealth, and relationships, while navigating the dangerous world of murder-for-hire. With multiple paths and endings, become a spiritual hitman, ruthless assassin, total psychopath, or righteous killer.
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- The game offers a fun and engaging experience with a straightforward story that allows players to role-play their character as they choose.
- Players appreciate the variety of choices and the ability to increase their stats more frequently than in similar games.
- The writing, while campy, provides a sense of flair and drama that makes players feel cool and immersed in the action.
- The writing is often criticized as poor, with many characters being one-dimensional and the story predictable.
- Many players feel that the game lacks true choice, as most decisions lead to similar outcomes and the gameplay can feel forgiving.
- The pacing is inconsistent, with some players finding the focus on character relationships and side missions detracting from the main plot.
story
35 mentions Positive Neutral NegativeThe story in the game is a straightforward espionage tale with some engaging twists, but it suffers from a lack of meaningful player choice, often leading to a predetermined outcome regardless of decisions made. While the narrative attempts to create a cool and entertaining experience, many players found the writing lacking and the character development minimal, resulting in a story that feels repetitive and at times absurd. Overall, the game may appeal to fans of the assassin genre, but it struggles to deliver a compelling or immersive narrative.
“As for the story itself, I won't spoil anything, but it's a fairly straightforward tale of espionage, including some nice surprises and a decent twist.”
“What the story does certainly attempt (and succeed) at doing is making you feel cool.”
“If you like the story, there's certainly good replay options.”
“Many of the CYOA games have a point in the game where you were supposed to have built up a specific attribute that will be used at a crucial point in the story, and if you didn't randomly choose the right one, you fail.”
“There is no way to try to escape the confines of the story's plot and lead a life that is irrelevant to being an assassin (you can't drop everything and become a used car salesman instead).”
“The story is so poorly written, it drops spoilers on itself.”