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It's Killing Time Game Cover

About

"It's Killing Time" is a violent interactive novel where you play as a hired assassin, traveling the world and completing contracts. Your choices determine your reputation, wealth, and relationships, while navigating the dangerous world of murder-for-hire. With multiple paths and endings, become a spiritual hitman, ruthless assassin, total psychopath, or righteous killer.

It's Killing Time screenshot

67%
Audience ScoreBased on 15 reviews
humor4 positive mentions

  • The game offers a fun and engaging experience with a straightforward story that allows players to role-play their character as they choose.
  • Players appreciate the variety of choices and the ability to increase their stats more frequently than in similar games.
  • The writing, while campy, provides a sense of flair and drama that makes players feel cool and immersed in the action.
  • The writing is often criticized as poor, with many characters being one-dimensional and the story predictable.
  • Many players feel that the game lacks true choice, as most decisions lead to similar outcomes and the gameplay can feel forgiving.
  • The pacing is inconsistent, with some players finding the focus on character relationships and side missions detracting from the main plot.
  • story
    35 mentions Positive Neutral Negative

    The story in the game is a straightforward espionage tale with some engaging twists, but it suffers from a lack of meaningful player choice, often leading to a predetermined outcome regardless of decisions made. While the narrative attempts to create a cool and entertaining experience, many players found the writing lacking and the character development minimal, resulting in a story that feels repetitive and at times absurd. Overall, the game may appeal to fans of the assassin genre, but it struggles to deliver a compelling or immersive narrative.

    • “As for the story itself, I won't spoil anything, but it's a fairly straightforward tale of espionage, including some nice surprises and a decent twist.”
    • “What the story does certainly attempt (and succeed) at doing is making you feel cool.”
    • “If you like the story, there's certainly good replay options.”
    • “Many of the CYOA games have a point in the game where you were supposed to have built up a specific attribute that will be used at a crucial point in the story, and if you didn't randomly choose the right one, you fail.”
    • “There is no way to try to escape the confines of the story's plot and lead a life that is irrelevant to being an assassin (you can't drop everything and become a used car salesman instead).”
    • “The story is so poorly written, it drops spoilers on itself.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in "it's killing time" is characterized by its unintentional absurdity, with players finding the increasingly ridiculous storyline laugh-out-loud funny. Many suggest that the game could be rebranded as a parody, highlighting its comedic potential rather than its violent themes.

    • “I was actually laughing out loud at how much more ridiculous the story got with each passing chapter.”
    • “Advice for the choice of games people - replace 'ultra-violent' with 'ultra-hilarious' in the game description and repackage it as an assassin parody - but don't tell the author.”
    • “It's so bad, it's funny.”

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